A young man returns to his home after suffering a tragic loss. When he tries to relax, he is met with an entity that promises they have a way to make the man's problems drift away.
A trio of friends drunkenly explores an abandoned school building. After breaking in, Dahlia dares Blair to go into the basement, where she stumbles upon a large bag with something bloody inside. Blair attempts to warn the others, but Foster's ego forces him to investigate. Soon, they realize they are not alone as a creature lurks in the shadows. Trapped, Dahlia and Blair are forced to fight the creature to survive. In the aftermath, Blair begins to feel something dark within.
Four teens target a wealthy mansion owned by a lonely host. In exchange for safety and the freedom to take anything within the mansion, the host compels them to listen to haunting stories of the past.
On a desperate roadtrip to reconnect, Beth ignores the increasingly bizarre signs around her. Driving straight into a nightmare where her best friend is not herself, leading to the next bloody landmark.
A young couple, Eva and Lia, find their move into a new home together disturbed when Eva develops an all-consuming obsession with opening a mysterious locked door in their kitchen - one which seems to be producing sinister sounds.
The elite hunters of the Wu Shang tribe venture deep into the enigmatic Old Mountain, only to be attacked by a mysterious creature. The sole survivor, "Snake Master," escapes with a horrifying truth—the attackers were monstrous beings with human heads and serpent tails. The mountain has long been shrouded in eerie legends of the "Snake Woman"—could they be real? Snake Master teams up with the mountain keeper, Chen Shu, and a squad of elite mercenaries to return to the mountain. But as their investigation unfolds, a bloody and brutal forbidden truth begins to surface. In this hunt… who is truly the prey?
When a dead body turns up bearing Lovecraftian symbols, it’s up to the Clue Crew, a gang of four happy-go-lucky teens and their talking puppet chicken, to solve the case; no matter how badly the police want them to leave it alone.