Olivia and her friends go on a vacation. After Olivia nearly drowns with a slit wrist in her bathtub after her fiancé's funeral, her friends suspect that she tried to kill herself, but she believes someone attacked her.
Anal retentive atheist social worker Jimmy stumbles upon a society of Angel and Demons, blending in with Humans. Bartering to assist in a grand quest, he has no choice but help end a war between good and Evil, But which side will he take?
A group of friends on a pre-wedding photoshoot at a luxurious and vintage villa unexpectedly find themselves trapped in the sacred lair of Mak Lampir, who is said to crave eternal beauty. Can they survive Mak Lampir's deadly game?
A group of estranged friends reunite at a secluded beach house to rebuild their broken bond. But as buried secrets emerge and tensions rise, their nostalgic getaway spirals into a paranoia, fear, and irreversible consequences none of them ever expected.
Maya and her friends Dierdre and Joe exit a sports arena. The game was dedicated in honor of Maya’s now-deceased boyfriend Tyler. Maya’s friends offer to walk with her as she quietly mourns Tyler’s death, but she insists on walking alone. Maya wanders alongside a series of empty athletic fields, the bleachers towering above her. She checks her phone, reminiscing on the home screen - an image of her and Tyler happy together. Suddenly, a loud bang echoes through the bleachers next to her. She stops in her tracks, tracing the noise. After a brief pause, she continues walking, ignoring it. Another bang. Maya, now curious, holds out her phone, revealing an image of her and Tyler on her screen. She turns on her flashlight and approaches the bleachers. Maya ascends the steps and faces a void of darkness. She calls out Tyler’s name. There is no response. Maya begins to walk away, now confused and scared. Then - a chorus of banging. Maya breaks into a sprint…
A short film about a suburban mother’s mental breakdown amid the civil and international tensions in the United States in the early sixties. It's any color you like, as long as it's black.
A waterborne disease ravages a town, the affliction slowly morphing you into an octopus. With the societal hatred towards those suffering building, a couple have the limited choice: afford the medication to carry on living, or drink the water and suffer being shunned.
7 years has passed since Heather and Morgan survived the terror in Hotel Fear. But the nightmare is not over. Hotel Fear is about to re open and Heather who is now a very successful author has been asked to return to where it all began. Waiting within the walls is Travis McLennon. Heather finds herself once again fighting to survive only this time Travis is coming for her and no where is safe.
Henry Adams, a socially awkward man seeking help for his condition accepts an invitation to a self help group that is more than it seems. Danger is around every corner as Henry goes deeper into the treatment.
A group of colleagues crash land on a mysterious island that they cannot escape. They discover they are not alone when they encounter an array of blood thirsty creatures and dinosaurs out to get them. Will they survive the island?
Moving Matter is the culmination of a material-led process with artists from dance, costume design and film that began with a study of old kitchen flooring about to be discarded. This flax-based material enters our orbit in the 1950s, where a measured homelife and prescribed domesticity offered a reassuring antidote to bomb scares, political turmoil, and paranormativity. Stability topples as the flooring becomes entangled in the lives of those who don the material as garments and shelters. This film was made through Moving Matter, a long-term research-creation project that offers a methodology for rethinking the dynamism between raw materials, garments, and the body. Moving Matter steers the locus of choreography and wearable design away from human hierarchy to instead support truer collaboration amongst all moving materials, both human and non-human, in this case… linoleum.