A serial killer murders a businessman's wife, then blackmails the man into procuring young girls for him to murder. The businessman hires a gang of renegade motor-cyclists to kidnap girls for him.
Lorraine and Mark enter the world of witchcraft where Mara foretells the future and helps them remember their past lives. When a series of mysterious murders begin to occur, they turn to Dr. Helsford for advice.
A scientist comes to believe that evil is a disease of the blood and that the flesh of a skeleton he has brought back from New Guinea contains it in a pure form. Convinced that his wife, a Folies Bergere dancer who went insane, manifested this evil, he is terrified that it will be passed on to their daughter. He tries to use the skeleton's blood to immunise her against this eventuality, but his attempt has anything but the desired result.
Two deranged brothers, who are under the domineering influence of their crazed mother, kidnap young girls and keep them captive in chains in their basement, where they subject them to depraved "games" that often end in torture and murder.
Paxton, an amateur archeologist, travels to the town of Seaburgh and inadvertently stumbles across one of the lost crowns of Anglia, which, according to legend, protect the county from invasion. On digging the crown up, Paxton is stalked by its supernatural guardian.
After a peaceful sailboat ride, four young people, including rich kid Bill, Joe, Fred and Jane, knock on the door of a secluded villa after their dune buggy runs out of gas. Earlier in the day, Bill had given the lovely Jane a pearl necklace with a supposedly paranormal history, and this later opens up a can of worms. They are invited to spend the night at the mansion, owned by Lord Alexander and Lady Alexander, who happen to be hosting a strange ceremony that night attended by a group of eccentrics in black robes. During the evening, Jane exits her sleep chamber, seemingly in some kind of trance, and is lured to a sacrificial alter where the robed houseguests are hovering over her. As a knife is about to be plunged into the young lady, her three friends come to the rescue, but they are also witness to a chaotic mass murder catastrophe in which they flee with feelings of guilt and uncertainty.
Hugo is a brilliant turn-of-the-century scientist, loved and respected by his family and friends, admired by his colleagues. But he is a man quickly becoming obsessed with a curious and frightening question... what is the mysterious apparition found in the photographs of his dying subjects?
A woman, who witnessed her father kill himself as a child, invites several friends to her husband's secluded castle. Unbeknownst to them, she has a sinister motive for the invitation.
A therapist looks into the mind of a woman diagnosed as schizophrenic and finds, not madness, but tortured sexual guilt created by the taboos of society.
After receiving word about a mysterious carcass/skeleton unearthed in the Arizona desert, a father and his daughter decide to remove it from the burial grounds for further study. Once they do so, they, as well as the town, are besieged by a colony of gargoyles living in some nearby caverns.
A young psychiatrist applies for a job at a mental asylum and must pass a test by interviewing four patients. He must figure out which of the patients, is in fact, the doctor that he would be replacing if hired.
Three eerie tales based on actual events are enacted in this film. First, three college students play a prank on a geeky classmate, who is accidentally shot and killed. His vengeful mother forecasts the deaths of the three young men she holds responsible, on 7, 14, and 21 days hence. And, one by one, her grim predictions come true. Next, a ghoulish sound emanates from a mist-shrouded hole in the Earth near where a Missouri boy has lost his dog. The boy's father is lowered into the hole and lets out an agonizing scream! Finally, a senator returning home from a party finds a lost girl on a bridge and learns from her father that she died years earlier
A physician discovers that two children are being kept virtually imprisoned in their house by their father. He investigates, and discovers a web of sex, incest and satanic possession.
Millionaire playboy Hugo flies around Acapulco in his private helicopter to pick up sexy young women. He whisks them away to his secluded old castle, where he wines and dines them. With the aid of his bald, mute little helper, Dorgo, he kills his dates, keeping their heads in a crystal cage and feeding their chopped up body parts to his 1,000-strong army of bloodthirsty, flesh hungry cats.
Dracula kills another innocent victim and Dr. Seward decides it's time to wipe him off the face of the earth. Armed with a hammer and a wooden stake, he arrives at Castle Dracula and duly dispatches the vampire Count. Next day, however, Dr. Frankenstein arrives with his assistant, Morpho, and a large crate containing the monster. Using the blood of a pub singer who has been abducted by his creation, the doctor brings Dracula back to life and uses him for his own ends. The Count and a female vampire continue to terrorise the town, so Dr Seward once again sets out for Castle Dracula. Unfortunately, he is attacked by the Frankenstein monster and left for dead. Amira, a gypsy, rescues him and summons up a werewolf to do battle with the forces of evil...
A wealthy author's second wife begins to suspect that her 12-year old stepson may have murdered his mother, who mysteriously died in a bathtub accident.