Find a chair and you can stay, But if you don't you'll go away. The last survives another day... Pop Goes the Weasel. Welcome to Junior's world where six invited guests, trapped in a room, play a deadly game of musical chairs for their lives. Every ten minutes "Pop Goes the Weasel" signals the start of another round, and the horrific end of another player. Sit you live, stand you die- this is Junior's simple, twisted rule. Jack in the Box is a gripping study in psychological terror, unfolding in real-time, as Junior's desperate "guests" struggle with themselves, and each other, for survival. Seven begin the game, only one will end it. Who will it be? Grab a chair and find out. The answer will shock you.
Nine friends take a holiday at a Victorian home on a private island and uncover a game that when played brings out the worst in each of them. Jealously, greed, hatred, lust, all of the things they keep buried deep inside themselves rise to the surface and come to a boil.
A man awakens in a car wreck at the bottom of a steep cliff. He can't remember who he is or how he got there, but a report over the radio fills in some of the blanks, as it describes a violent bank robbery and names a perpetrator who happens to be sitting dead in the back seat.
A female forensic psychiatrist discovers that all of one of her patient's multiple personalities are murder victims. She will have to find out what's happening before her time is finished.
A platoon of eagles and vultures attacks the residents of a small town. Many people die. It's not known what caused the flying menace to attack. Two people manage to fight back, but will they survive Birdemic?
In 1989, a breakthrough in "advanced parasitic research" on Cuttyhunk Island gave scientists a jump in human evolution. Initial tests proved promising, as subjects experienced heightened physical and mental strength and awareness. But - something in the experiment went horribly wrong, and the island mysteriously lost three quarters of its population.
One night at a secluded farmhouse deep in the Northern California woods, a small group of hardened young bikers and their girlfriends are tormented when one of the girls becomes savagely possessed and a gang of "Rockabillies" seemingly from the 1950's descends upon them to collect what is growing inside her.
In the Fall of 1940, the entire population of Friar, New Hampshire walked together up a winding mountain trail and into the wilderness. Without warning, they left behind everything: their homes, their clothes, and their money. The only clue where they went was a single word etched into stone near the forest’s edge: YELLOWBRICKROAD.
Two hillbillies are suspected of being killers by a group of paranoid college kids camping near the duo's West Virginian cabin. As the body count climbs, so does the fear and confusion as the college kids try to seek revenge against the pair.
Every town has one. The place you warn your kids about, the place where unexplained things happen, the place that's haunted. This east Texas town is no different. Southbrook hospital sits empty and has been that way since the riot in 1986.
A young married couple who are pregnant with their first child moves into their turn-of-the-century home where they discover that a great evil has resided there for nearly a century, unleashed by a previous occupant.
A medical student (Steve Sandvoss) is working on a research project and discovers that he is able to reanimate recently-deceased mice. He takes a break from his work to go on a trip with three friends. He admits to his friend Sophia (Nicole Vicius) that he loves her – but shortly after this she falls into a nearby lake and drowns. Using the methods from his research project he is able to revive her, but the process requires that he extract the hormone Oxytocin from a recently-dead corpse. He murders two women, and attempts to murder a third, in the process of keeping Sophia alive. His actions arouse the suspicion of his friends and the campus police. In a twist at the end of the film, Sophia remembers the circumstances of her death, which changes the audience’s perceptions of the actions of one of the main characters in the story