A young Hans Christian Andersen goes in search of knowledge in the Garden of Paradise in order to make his studies easier. Each time he falls asleep, he experiences in his dreams the different characters he would later write about in fairy tales including The Little Mermaid, Thumbelina, and The Emperor's New Clothes.
Dislocation in time, time signatures, time as a philosophical concept, and slavery to time are some of the themes touched upon in this 9-minute experimental film, which was written, directed, and produced by Jim Henson. Screened for the first time at the Museum of Modern Art in May of 1965, "Time Piece" enjoyed an eighteen-month run at one Manhattan movie theater and was nominated for an Academy Award for Outstanding Short Subject.
Klaus lives with his two brothers Kunz and Franz in a little village. Together, they ply their trade as cobblers in a small workshop. But the workload rests mainly on the shoulders of ill-treated Klaus. When Kunz and Franz go off into the forest to chop wood for fuel they run into an old woman who asks them for some wine and bread. Rudely and gruffly, they refuse her request and return home without any wood. Klaus then has to set out and he meets the old woman as well. He gladly offers her his frugal meal which is suddenly turned into pancakes and good wine. In addition, he receives a golden goose for his kindness. The bird possesses a an unusual characteristic: all those who are prying, nosy, envious and rapacious get stuck to it and become glued to one another.
Three separate sequences related to Christmas, animated in different styles: cutout animation of children dancing in the snow to "Jingle Bells," stop-motion animation of toys come to life, and cel animation of a man who seeks the ideal star to top his Christmas tree.
Mary Henry ends up the sole survivor of a fatal car accident through mysterious circumstances. Trying to put the incident behind her, she moves to Utah and takes a job as a church organist. But her fresh start is interrupted by visions of a fiendish man. As the visions begin to occur more frequently, Mary finds herself drawn to the deserted carnival on the outskirts of town. The strangely alluring carnival may hold the secret to her tragic past.
Upon his return from battle in the previous film, the great warrior Hercules learns that his lover, Daianara, has lost her senses. Acording of the oracle Medea, Dianara's only hope is the Stone of Forgetfulness which lies deep in the realm of Hades. Hercules, with two companions, Theseus and Telemachus, embarks on a dangerous quest for the stone, while he is unaware that Dianara's guardian, King Lico, is the one responsible for her condition and plots to have the girl for himself as his bride upon her revival.
Hated by her jealous and bloodthirsty stepmother, Snow White flees a murder attempt and seeks shelter in the woods with seven kindly dwarfs. Feeling she is safe from harm, Snow White welcomes the disguised queen into her home...with fatal consequences.
When his father dies, poor Fella is left at the mercy of his snobbish stepmother and her two no-good sons Maximilian and Rupert. As he slaves away for his nasty step-family, Maximilian and Rupert attempt to find a treasure Fella's father has supposedly hidden on the estate. Hoping to restore her dwindling fortunes, the stepmother plans a fancy ball in honor of the visiting Princess Charmein whom she hopes will marry Rupert. Eventually, Fella's Fairy Godfather shows up to convince him that he has a shot at winning the Princess himself.
Seymour works in a skid row florist shop and is in love with his beautiful co-worker, Audrey. He creates a new plant that not only talks but cannot survive without human flesh and blood.
Dancers, shown in photographic negative, perform a series of ballet moves, solos, pas de deux, larger groupings. The dancers glide and rotate untroubled by gravity against a slowly changing starfield background. Their movements are accompanied by music scored for a small ensemble of woodwind and percussion.
When disillusioned Swedish knight Antonius Block returns home from the Crusades to find his country in the grips of the Black Death, he challenges Death to a chess match for his life. Tormented by the belief that God does not exist, Block sets off on a journey, meeting up with traveling players Jof and his wife, Mia, and becoming determined to evade Death long enough to commit one redemptive act while he still lives.
British Air Marshal Hardie is attending a party in Hong Kong when he hears of a dream, told by a pilot, in which Hardie's flight to Tokyo on a small Dakota propeller plane crashes on a Japanese beach. Hardie dismisses the dream as pure fantasy, but while he is flying to Tokyo the next day, circumstances start changing to align with the pilot's vivid vision, and it looks like the dream disaster may become a reality.
An old man living in an oriental city tells the story of his life to a group of kids: He too was once a young boy by the name of Little Muck - much like them, but with better manners and a heap of problems. Having lost his father at early age, little Muck is expelled from home by his greedy relatives. He wanders off into the desert hoping to find the merchant who sells good fortune. Amidst the dunes of sand he comes across a small house owned by a wicked woman and her many cats. She wants to make Little Muck her servant, but he manages to escape by stealing a pair of magic shoes which enable him to run faster than any man in the country. From there he heads right into the next set of challenges...
In 16th century Japan, peasants Genjuro and Tobei sell their earthenware pots to a group of soldiers in a nearby village, in defiance of a local sage's warning against seeking to profit from warfare. Genjuro's pursuit of both riches and the mysterious Lady Wakasa, as well as Tobei's desire to become a samurai, run the risk of destroying both themselves and their wives, Miyagi and Ohama.
Based on the Nikolai Gogol story but set in 1950s Italy, "The Overcoat" is the story of a poor city hall clerk whose only desire is to buy a new overcoat.
Henri Faust, retiring after 50 years as a professor in a circa-1700 French university, despairs at the ravages of old age ... whereupon Mephistopheles, agent of Lucifer, appears as a virile, handsome young man and exchanges bodies with him to induce Faust to sign a pact to exchange his soul for renewed youth, riches and power. But though the "new" Faust is attracted by the material improvements in his life, he remains wary of signing, while Mephistopheles, now posing as the aged professor whose body he inhabits, must find a way to trick him into signing the pact - and dissuade him from the love of a gypsy girl who prays for his soul - or find himself damned by his own Master...
An elderly countess strikes a bargain with the devil and exchanges her soul for the ability to always win at cards. An army officer, who is also a fanatic about cards, murders her for the secret, then finds himself haunted by the woman's spirit.
An Episcopal Bishop, Henry Brougham, has been working for months on the plans for an elaborate new cathedral which he hopes will be paid for primarily by a wealthy, stubborn widow. He is losing sight of his family and of why he became a churchman in the first place. Enter Dudley, an angel sent to help him. Dudley does help everyone he meets, but not necessarily in the way they would have preferred. With the exception of Henry, everyone loves him, but Henry begins to believe that Dudley is there to replace him, both at work and in his family's affections, as Christmas approaches.
Walter Mitty, a daydreaming writer with an overprotective mother, likes to imagine that he is a hero who experiences fantastic adventures. His dream becomes reality when he accidentally meets a mysterious woman who hands him a little black book. According to her, it contains the locations of the Dutch crown jewels hidden since World War II. Soon, Mitty finds himself in the middle of a confusing conspiracy, where he has difficulty differentiating between fact and fiction.