Four friends from a sleepy little village in Punjab share a common dream: to go to England. Their problem is that they have neither the visa nor the ticket. A soldier alights from a train one day, and their lives change. He gives them a soldier's promise: He will take them to the land of their dreams. What follows is a hilarious and heartwarming tale of a perilous journey through the desert and the sea, but most crucially through the hinterlands of their mind.
When the ruthless forces of the Motherworld threaten a quiet farming village on a distant moon, a mysterious outsider becomes its best hope for survival.
The soldiers of planet Shakti Grah successfully avert the theft of the energy generator, shakti astra by Shrewdus and hide it in Uttarayan Forest till Shrewdus is apprehended; however, a cunning Shrewdus poses as the king of Shakti Grah and approaches Bheem and team seeking their help in locating the shakti astra and retrieving it, but he expresses his inability to accompany them to the forest as the greenery and water both are harmful for the inhabitants of Shakti Grah. Bheem and team agree to help him and retrieve the shakti astra for him after successfully finishing many challenges; however, just before handing it over to Schrewdus, one more challenge stands in front of Bheem as Taurus, the real king of Shakti Grah arrives to claim the shakti astra back. It is now up to Bheem and team to decide who is the real owner of shakti astra and to whom the power source should be handed over as the lives of thousands of inhabitants of Shakti Grah depends on that single decision.
Follows a pair of siblings who love but distrust each other as they embark on a white-water rafting trip with a small group. One of their friends from childhood turns out to be more dangerous than he appears.
Izi's close to escaping The Kitchen, one of London's last remaining housing estates. But when young Benji enters his life, he faces some hard decisions.
Four women — a travel blogger, her friend's biker granny, a makeshift mechanic and a young girl set to be married — ride to the highest motorable pass in the world on an extraordinary journey of self-discovery.
A story inspired by the original RAMAYANA, retold in a futuristic universe, involving brave warriors who possess ancient powers from another dimension.
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
Shaitaan has acquired the powers of all five chakras and has become this ultimate powerful entity that can destroy anything but he can't be too sure of his victory in this universe as a small portion of Chakras went to the chakravees who can destroy Shaitaan so he decides to transport the entire earth into a different dark dimension where Chakravees can't reach. So, Shaitaan sends his four maha villains to create havoc on earth who capture various kingdoms, including Dholakpur.King Inderaverma tells kids that they must travel to Devpur and find Chakrapashus who have the powers of Chakras, with their help Chakras were created in the first place but kids must pass the test to become ultimate Chakra warriors. Kids are on a mission but Zuhu and Damyaan attack them, they somehow manage to reach Devpur, where they meet Kanha disguised as Shamanra who guides them to get their powers form four adbhud Chakra Pashus. In the final face-off kids defeat Shaitaan and save the earth.
Reunited with Lancelot for the first time since their tragic accident, Tristan must learn to conquer his inner demons in order to save his mother's life.
To defend their kingdom against a sudden invasion, a mighty general returns to the battlefield alongside a war orphan, now grown up, who dreams of glory.
At a crossroads after her divorce, a schoolteacher ventures toward a fresh start in life — and love — when she signs up for a grueling group hiking trip.
A well-known art historian, treasure hunter and owner of an unusual car stumbles upon a Templar treasure, which is the key to a great power that can upset the balance of good and evil in the world. Supported by friendly scouts, Mr. Car starts a big race against time and a hostile organization, the stake of which is the heritage of knightly orders.