This narrative in an animated retelling of Gretel, a dark fable shot on location in the Driftless region of Wisconsin in 2012. This rotoscoped interpretation is a psychological tale about survival and madness, as two young children struggle to make their way out of a vast and threatening wilderness.
From a mysterious ice crystal, an ice lady with peculiar powers emerges and comes to life. She must learn to use her cold powers unless a disaster of giants proportions destroys her world.
Summer is a time of endless potential, but when a rabbit’s fears start getting in the way of having fun with his friends, Beanboy pops in and does his thing.
A tour of the director's home in the midst of a pandemic mixes spaces, sounds, lines and events that make up a whole, capturing the essence of these current times.
From Voice To Pulse explores the tension between the human and the digital sphere. The film merges detailed imagery that serves as a kind of digital loom, with ever-faster algorithmic percussion and an algorithmic text, written by open-source text generator GTP-2 and delivered by Gagi Petrovic. Artist and composer Zeno van den Broek shares a fresh, intriguing perspective on our interaction with artificial intelligence.
A hand-drawn ode to the multitudes contained by the La Défense district of Paris, where the future is encroaching from all sides in the form of skyscrapers made of steel and glass. The foot of a sculpture seems like an unlikely place to seek shelter, but where else can one find respite from it all?
Ba graduates from college with a major in sousaphone. With his suitcase packed and his instrument straddled to his body, he returns to his hometown, optimistic about finding a satisfactory job as a musical artist. When his father kicks him out for refusing to play for his new girlfriend, Ba begins a journey through the rundown streets of the small, working-class town, encountering a series of taciturn characters both new and familiar.
How many ways can the human body be divided into two parts? Top and bottom, left and right, up and down… For every part of the body, artist Anna Vasof devises a surprising, witty gag of separation and reversal, executed with seamless digital effects. Then she extends the game to the body’s relationship with mobile phones, pandemic masks – anything with which we interact. As in all her work, Vasof makes the familiar deeply unfamiliar.
It’s all the rage to evoke spectacular ‘immersive’ cinema today, but nothing matches the immersion effect of a Siegfried A. Fruhauf film. Agglomerating the textures of cave surfaces with the material traces of filmic processes, Cave Painting offers a trippy visual and sonic journey for the senses that evokes an avant-garde, grunge version of the psychedelia in Stanley Kubrick’s 2001: A Space Oydssey. Don’t blink, or you’ll miss something good. As always, Fruhauf conjures a new world.
Pezold is quite serious when she calls for a revolution of the eyes. In our depressingly digital day-in day-out, we have unlearned how to see; we merely register a restless flow of data. But looking, watching means something else: it means appreciating what's in front of us, taking the time to let a presence unfold its meaning(s). Quietness helps. And so, with Revolution der Augen, we are invited to return to the origins of cinema and its initial promises, with the experience and knowledge gained through all kinds of media over some six score years. It's tabula rasa time!