On a rainy day, two schoolgirls from opposite boarding schools meet. Under the immobile gaze of two giant statues, they begin to lose track of time, as the rain seems never to stop…
Abandoned for not being purebred, Lungo, a long-legged dachshund, roams the streets of Valparaíso. Alongside a greyhound and a pit bull, he faces harsh experiences and learns a painful truth: humans can’t be trusted.
On a summer's afternoon, a kid gets involved in a car accident and ends up in a field surrounded by the rolling hills of rural Italy. There seems to be a lunch party, to which he is summoned to be late. During the meal and conversation, he tries to piece together what actually happened to him. Visually charming student work by Emma-Claire Sardoni.
During a school trip to Italy, a group of schoolgirls stay in a convent. Emma shares her room with her friends Lydia and Alice. She feels attracted to Alice, but as the two girls get closer, Emma suddenly feels like the religious statuettes are judging her.
In this 3rd installment Alex’s interest for Ninja missions is starting to vanish. He’ll rather spend his time with his friends and Checkered Ninja feels he is overlooked and is eager to engage in a new mission. The result of this is that Alex, by accident, ends up having a conflict with Marco, the bad boy boyfriend of Jessica, entangling him in a conflict he hasn’t asked for and he is pressured by Checkered Ninja to defend himself.
The short film highlights the intergenerational chain from a female perspective. At the same time, the animation explores the invisible in history: shame, power relations and insecurity in 19th century Finland.
A story about acceptance and cooperation. Clashing customs lead to disagreements, but a shared struggle, fueled by potatoes and a storm, brings understanding.
A pile of pictures from the sky appear on a phone that has been left outside. Elsewhere, slime trails shimmer in the fading evening. The animation, which progresses at the pace of a telephone conversation, deals with communication, wonder and the intersection of diverse lives.
When the capabilities of technology are pushed over the limits, beautiful devils come out. Image sequences focused on white screens of consumer electronics were shot with handheld camera. Experimental piece made in the spirit of concretism and avantgarde animation.
In a small village on the edge of the woods, an arboreal ritual is being celebrated. Antonio's childlike game with his box of ants reveals a simple story of balance between humans, animals, and nature that challenges our belief in the existence of the divine.