In this WW2 epic comedy – in the vein of “La Grande Vadrouille” – our two heroes, Max and Léon, two lazy and partier pals, will try by all possible means to avoid going in the battle zone… This will lead the duo to demented and wild adventures.
When Cole returns to Yang's haunted temple to seek revenge on a former Airjitzu Master, he accidentally uses a powerful Dark Magic blade that unleashes the spectral forms of Ninjago's greatest villains and traps himself in the temple. The Ninja must return the ghosts to the Departed Realm before it's too late.
Oddsockeaters are small invisible creatures, responsible for socks that go missing when we only have one left from a pair. But unlike them, Seed’s gang wants to have a pair. In the end, they began their fight between two sets of values.
The story is based on the real events of 1985. The team of a Russian polar icebreaker “Mikhail Gromov” discovered a giant iceberg. The ship came into collision while attempting to take cover from the weather and is forced to drift with ice along the Amundsen Sea coast. The crew of “Gromov” spent 133 days of polar night trying to find a way out of their icy trap. They have no room for mistakes; one wrong move and the vessel is crushed by ice.
In the year 2961, the time is after humanity and nature has recovered the land. A hunter named Cygnus is called to rise above his duty. He provides for Last Arc, a once nomadic band of survivors in need of food and water that is now growing scarce. The answer must be found before a group of outlandish Heretics descend upon them. Cygnus must voyage across the treacherous landscape to defend his people. Sent by Nova, the matriarch of the band, she acts based on her vision for Cygnus to find a seed of hope. The future of Last Arc is for him to discover, Cygnus ventures into a hostile landscape in search of an answer for his people. On this journey of encountering many traps and dangers, Cygnus discovers what has been hunting him is his identity.
The adventures of teenager Max McGrath and alien companion Steel, who must harness and combine their tremendous new powers to evolve into the turbo-charged superhero Max Steel.
The aquatic adventure of the highly influential and fearlessly ambitious pioneer, innovator, filmmaker, researcher, and conservationist, Jacques-Yves Cousteau, covers roughly thirty years of an inarguably rich in achievements life.
3 men from a provincial town who are in an urgent need for money so they decide to buy a lottery ticket. They win the lottery, but very soon, the ticket gets stolen.
A family in emotional turmoil is taken by surprise in this quirky adventure where an eccentric 8-year-old American boy, Wes, has an existential epiphany - He believes that he is in fact a Mongolian goat herder.
Tim’s parents start a hotel business on the coast. Their dream comes true, but Tim is less excited. Moving, a new school, new friends, hopefully: he is not sure what to expect. Next, he discovers a frozen man in the basement. When he comes to, it turns out to be a spy who had a thrilling adventure there thirty years ago. Together, they try to find out what happened back then, while new mysteries keep piling up.
Four young friends are hired to solve the particularly vexing mystery of an ancient haunted castle. Having cut their teeth on previous cases - an abandoned school building and a derelict hotel - "Team Spooky" is surprised to find a common thread behind all three mysteries. Each of the friends is driven by different motivations - whether it's for science, romance or monetary gain - but finding the real ghost is their ultimate goal!
A grief stricken captain embarks on his final mission in command of an ageing cargo ship. The ship's small crew, frustrated and discontent with their lives in deep space try to complete a successful mission, but the ship has ideas of it's own. Soon, an 'accident' onboard forces a diversion to Somnus, a derelict asteroid station in a forgotten sector of the solar system. They soon discover the colony is populated by a mysterious and sinister cult, hell-bent on dark plans for Earth. The crew's hope of sanctuary on Somnus soon turns to peril, as they fight for their own survival against the colonists, and humanity's ultimate fate. Terrifying truths about the end of life on Earth soon force the captain to face up to his personal torment leading to a climatic and exciting conclusion.
Eternity, a 10-year-old girl, lives in a gatehouse at the edge of an ancient forest and she likes to dig for buried treasure. One day she digs up something she shouldn't, and the forest wants it back.
When Canterlot Highschool goes on a trip to Camp Everfree, they’re surprised to find a magical force is causing strange things to happen around camp. With the help of the Mane 6 and especially Sunset Shimmer, Twilight Sparkle must confront the dark “Midnight Sparkle” within herself and embrace her newfound magical abilities to save the camp.