In 1986, three teens were brutally murdered after knocking on the door of 59 Oakwood Lane. The killer was never found. Over the next forty years, rumors turned to legend, and while few will admit to believing the stories, kids are still warned never knock on the door of 59 Oakwood Lane for fear of what may answer. On this Halloween night, Grace and her friends are going to wish they’d heeded the warnings and never knocked…
14,000-year-old "Man from Earth" John Oldman, now teaching in northern California, realizes that not only is he finally starting to age, but four students have discovered his deepest secret, putting his life in grave danger and potentially destroying the world's most popular religion.
After an unprecedented series of natural disasters threatened the planet, the world's leaders came together to create an intricate network of satellites to control the global climate and keep everyone safe. But now, something has gone wrong: the system built to protect Earth is attacking it, and it becomes a race against the clock to uncover the real threat before a worldwide geostorm wipes out everything and everyone along with it.
Eight college friends head to a "Haunted Rental" in a remote town for Halloween weekend. There, they play the game rumored to have caused the deaths of seven teenagers decades earlier, Truth or Dare. What starts out as vodka induced fun, quickly turns serious when the dares become sickeningly dangerous and the truths threaten to tear the group apart. When players attempt to refuse the increasingly challenging tasks, they're met with deadly consequences, quickly discovering: you must do the dare, or the dare does you. As the death toll mounts, the remaining players must race against the clock to outrun, outsmart and outlast the simple game of Truth or Dare.
Helen tries to cope with the recent death of her husband, a scientist who killed himself right when he was on the verge of successfully completing the invention of a time machine. One day, she receives a phone call, and a voice suspiciously resembling her own voice warns her that she’s in danger. Is it possible Helen has time travelled? And what could have led her to do something like that?
In 1970s London, a teenage outsider named Enn falls in love with a rebellious alien girl named Zan, who has come to Earth for a party. Together, they navigate the complexities of intergalactic culture and the trials of first love.
Thirty years after the events of the first film, a new blade runner, LAPD Officer K, unearths a long-buried secret that has the potential to plunge what's left of society into chaos. K's discovery leads him on a quest to find Rick Deckard, a former LAPD blade runner who has been missing for 30 years.
It's 2049 on a forsaken island off the coast of Toronto where the survival of the islanders depends on young Ti-Jeanne to risk death by a spirit so she can take her place as a caribbean priestess and save her people.
Meicoomon rampages after witnessing Meiko Mochizuki being injured by the man bearing Gennai's likeness. "It would have been better if you hadn't been born..." Meicoomon disappears into the Real World, which has since become distorted. Possessing overwhelming power, she's the key to the world's destruction.
Virtual technologies and human touch interaction blend when scientist Max Bernholm discovers that by connecting himself to a computer server he can achieve "the human feel." This allows users of the program, known as "The Generator," to experience the same feelings that the human subjects were experiencing when connected to their computer systems. Leander, the captain of the subjects was brought in as a kid and trained to make other people's dreams or fantasies come true within the virtual world. However when Max, testing his newest technology of mind control, starts to lose control, Leander and his girlfriend Natalia are drawn into a hazardous game. The only chance to stop Max depends on Leander gambling with his life, but if he succeeds, he could save not only his own life, but the lives of his loved ones.
When an attack on the Kingsman headquarters takes place and a new villain rises, Eggsy and Merlin are forced to work together with the American agency known as the Statesman to save the world.
Offering only the finest amenities, the ‘TITAN 1C’ space-cruiser is considered the most luxurious star-liner ever built. Future spring-breakers on board are excited to be touring through space with some of the world’s elite. However, a sudden meteor storm smashes into the hull, and a deadly biological alien life form is let loose on the ship. Seeking a suitable host, the retrovirus successfully merges with some the passengers, transforming them into seemingly invincible predators with the “touch of death”. As the ship is destroyed, the surviving passengers crash on a remote planet, and they learn that one of them is “infected”. They must quickly band together before it has a chance to slaughter them all.
Narumi is on bad terms with her husband, Shinji, when, one day, Shinji goes missing. He comes back a couple of days later, but he seems like a totally different person, and he is now gentle and tender. He goes for a walk every day. Meanwhile, journalist Sakurai covers the story of a family that was brutally murdered, when an unexplained phenomenon takes place. Shinji Kase tells his wife that he came to Earth to invade.
During her first night on the job, a rookie EMT and her partner pick up a wounded superhero and are pulled into his mission to save Los Angeles from a sinister organization.
A stolen seismic weapon is activated in Yemen. A hostage freed there tries in vain to warn against its global effect. It starts seismic activity at the Californian fault line where her daughter and ex are monitoring it. Can they stop it?
Incontrol follows a group of university students who discover a device that allows them to take control of others, and experience the world through someone else. As they push the machine's abilities to its limits, they begin to question the device itself.