Wounded Civil War soldier John Dunbar tries to commit suicide—and becomes a hero instead. As a reward, he's assigned to his dream post, a remote junction on the Western frontier, and soon makes unlikely friends with the local Sioux tribe.
Having died unexpectedly, firefighter Ja-hong is taken to the afterlife by 3 afterlife guardians. Only when he passes 7 trials over 49 days and proves he was innocent in human life, he’s able to reincarnate, and his 3 afterlife guardians are by his side to defend him in trial.
On another planet in the distant past, a Gelfling embarks on a quest to find the missing shard of a magical crystal and restore order to his world, before the grotesque race of Skeksis find and use the crystal for evil.
A 14th century Crusader returns with his comrade to a homeland devastated by the Black Plague. The Church commands the two knights to transport a witch to a remote abbey, where monks will perform a ritual in hopes of ending the pestilence.
Two years after surviving alone on the hostile island of Val Verde, Jack Mimoun has become an adventure star. The book recounting his experience is a bestseller and his television show breaks audience records. He is then approached by the mysterious Aurélie Diaz who will bring Jack Mimoun back to Val Verde to train him in search of the legendary sword of the pirate La Buse. Accompanied by Bruno Quézac, the ambitious but reckless manager of Jack, and Jean-Marc Bastos, a mercenary as disturbed as he is unpredictable, our adventurers will embark on an incredible treasure hunt through the jungle of the island of thousand dangers.
The 'Beast Cop' Ma Seok-do heads to a foreign country to extradite a suspect, but soon after his arrival, he discovers additional murder cases and hears about a vicious killer who has been committing crimes against tourists for several years.
Shown from the perspective of a young submariner with unusually sensitive hearing and uncannily precise sound recognition. The fate of many often depends on his ability, and one time, whilst highly stressed, he makes a incorrect call which put his entire crew in mortal danger. Trying to regain the confidence of his comrades, he conducts an unauthorised investigation of an apparent plot which, it turns out, risks escalating into a nuclear apocalypse. Suddenly working under pressure with the fleet admiral, they must do whatever is necessary, even the unthinkable, to prevent a nuclear war, since a confirmed nuclear strike order cannot be countermanded.
The Egyptian Queen Cleopatra bets against the Roman Emperor, Julius Caesar, that her people are still great, even if the times of the Pharaohs has long passed. She vows (against all logic) to build a new palace for Caesar within three months. Since all her architects are either busy otherwise or too conservative in style, this ambivalent honor falls to Edifis. He is to build the palace and be covered in gold or, if not, his fate is to be eaten by crocodiles. Edifis calls upon an old friend to help him out: The fabulous Druid Getafix from Gaul, who brews a fantastic potion that gives supernatural strength. In order to help and protect the old Druid, Asterix and Obelix accompany him on his journey to Egypt. When Julius Caesar gets wind of the project succeeding, he has the building site attacked by his troops in order to win the bet and not lose face. But just like the local pirates, he hasn't counted on Asterix and Obelix.
Following a grueling five-week shift at an Alaskan oil refinery, workers led by sharpshooter John Ottway are flying home for a much-needed vacation. But a brutal storm causes their plane to crash in the frozen wilderness, and only eight men, including Ottway, survive. As they trek southward toward civilization and safety, Ottway and his companions must battle mortal injuries, the icy elements, and a pack of hungry wolves.
Set in 50 B.C., Asterix and Obelix are living in a small but well-protected village in Gaul, where a magic potion concocted by Druids turns the townsfolk into mighty soldiers. When Roman troops carve a path through Gaul to reach the English Channel, Caesar and his aide de camp Detritus discover the secret elixir and capture the Druid leader who knows its formula, and Asterix and Obelix are sent off to rescue them.
In 18th century France, the Chevalier de Fronsac and his Native American friend Mani are sent by the King to the Gevaudan province to investigate the killings of hundreds by a mysterious beast.
In Marseilles a skilled pizza delivery boy Daniel who drives a scooter finally has his dreams come true. He gets a taxi license. Caught by the police for a huge speed infraction, he will help Emilien, a loser inspector who can't drive, on the track of German bank robbers, so he doesn't lose his license and his dream job.
Maquia is a member of a special race called the Iorph who can live for hundreds of years. However, Maquia has always felt lonely despite being surrounded by her people, as she was orphaned from a young age. She daydreams about the outside world, but dares not travel from her home due to the warnings of the clan's chief. One day the kingdom of Mezarte invades her homeland. They already have what is left of the giant dragons, the Renato, under their control, and now their king wishes to add the immortality to his bloodline. They ravage the Iorph homeland and kill most of its inhabitants. Caught in the midst of the attack, Maquia is carried off by one of the Renato. It soon dies, and she is left deserted in a forest, now truly alone save for the cries of a single baby off in the distance. Maquia finds the baby in a destroyed village and decides to raise him as her own, naming him Ariel. Although she knows nothing of the human world, how to raise a child that ages much faster than her.
Captain Etienne Navarre is a man on whose shoulders lies a cruel curse. Punished for loving each other, Navarre must become a wolf by night whilst his lover, Lady Isabeau, takes the form of a hawk by day. Together, with the thief Philippe Gaston, they must try to overthrow the corrupt Bishop and in doing so break the spell.