In the underground world, there are not only terracotta warriors and horses, but also a variety of bronze relics, resurrected bronze beasts and an underground creature called the "Earth Horn". The hero, Meng Yuan, is an odd-job figurine in the underground Qin tombs. He works with the mysterious girl Shi Yu to capture the Earth Horn and goes through dangerous situations, but unexpectedly discovers the mystery of the endless battle between the Earth Horn and the terracotta warriors
Follows Marzipan, a young elfling, and her mother Cinnameg, as Marzipan must believe in the magic of the season and goes on an adventure to rediscover the enchanted snow deer named Glisten and save Christmas.
Thomas leaves Sodor to fulfil his dream of seeing the world. This heroic quest takes Thomas across deserts, through jungles and over dangerous mountains as he travels across five continents seeing sights he has never seen before.
Life flows peacefully in Vinci: Leonardo is struggling with his incredible inventions, Lorenzo helps him and Gioconda observes them mockingly. When A mysterious storyteller comes to town and speaks of a hidden treasure, an adventure begins.
Monsters once lived in hiding—even from each other—because they were afraid they would be in danger if humans knew they existed. But Draculaura, the daughter of Dracula, along with her best ghoulfriends, dreamt of a school where everyone was welcome and accepted for who they are. Determined to make their dream come true, the ghouls travel the world on an epic adventure to recruit new students. But even in this amazing place, there's drama: a villainess zombie is spreading trouble rather than friendship, and every student must live with the fear that their secret will be revealed. Now the ghouls must save their school so that every monster has a place where they belong and their uniqueness is celebrated!
A wind has swept the Earth taking all the memories from everyone. No one knows who they are, how to speak, or how to use the tools of modern civilization. Two years later, a young man who has been re-educated travels across America on a mysterious journey.
In order to save her siblings, a young woman takes on her father and the powerful entity known as Gamemaster, who ensnares humans into diabolical plots while her species gambles on the outcome.
To amuse themselves during the winter school break, the kids in a small village decide to have a massive snowball fight. Luke and Sophie, both 11 years old, become the leaders of the opposing sides. Sophie and her cohort defend an elaborate snow fort against the assault of Luke’s horde. Whichever side occupies the fort at the end of the winter break, wins. But what starts out as pure youthful fun and enthusiasm deteriorates into a more serious conflict. Joy is restored when all the children decide to attack the fort rather than each other and happily destroy every last bit of the snow fort.
Titeuf is a comic series created by Swiss draughtsman Zep (real name Philippe Chapuis) depicting the life of a young boy (the title's namesake Titeuf, "Tootuff" in the English translation) and his vision of the adult world & themes such as love, sex, seduction and mysteries about the girls. In this film, Titeuf (Donald Reignoux) is off on a new comedic adventure! Things get complicated when Nadia (Melanie Bernier) doesn’t invite Titeuf to her birthday party, which is surely the most horrible moment of his life. Before long, Titeuf’s whole life is turned upside down when his parents are nearly deported. Everything continues to spiral out of control even in the midst of Titeuf’s exhaustive attempts to make matters right.
Bear brothers Briar and Bramble set off on an adventure with their human friend Vick to Wild Land, an amusement park where humans can turn into animals using a gene-technology bracelet.
Residents of Honey Valley are getting ready for their favorite holiday - City Day, when all citizens have the opportunity to admire a unique artifact - the Golden Hive. According to legend, it was found by the founders of Honey Valley, and legend has it that thousands of misfortunes will fall upon the town if the Hive disappears. On the eve of the holiday, the Beehive is kidnapped. The squirrel Chink, Sophie's owl detective's assistant, is blamed for this. Chink and his friends have to unravel the case, find the real crook and return not only the Golden Hive, but also peace to the Valley.
Forty years after the events of the TV series, Remy Shimada, ex-pilot of the GoShogun, suffers a terrible accident while on her way to a meeting with her former robot-piloting comrades. While they rush to the hospital, Remy floats between life and death. She sees visions of her life when she was young, and stranger still, experiences a hallucination of being with her friends, all of them young again, in a mysterious city filled with hostile fanatics. Far from being the reunion Remy hoped for, a ghastly letter arrives for each member of the team that predicts their gruesome deaths. Slated to die in two days, both in reality and in her dream, Remy struggles to find a way out of the City of Fate, relying on the memories of her friends to see her through, even as they surround her death bed in the waking world.
Captain Sabertooth and his crew are up against a sunburnt vampire, a manipulating queen, a violent monkey army and two young pirates while on the hunt for the magical diamond.
Geeky school kid Andy dreams of being a great inventor, but he’s having trouble coming up with a “big idea” that will win the science fair and beat scheming twins, April and May. Even worse, his dad is pressuring him into joining the football team -- that he just happens to coach and of which his big brother just happens to be the star. Andy decides to ask the town’s resident scientist, Dr. Frankenstein, for advice, but on a visit to his creepy mansion, he instead meets a green football-loving teenage monster named Frank, who wishes he could join in the way Andy can. Excitedly, Andy realizes that he and Frank may just be able to solve each other’s troubles by switching places, and his plan goes smoothly, until suddenly they’ve got a monster problem on their hands that threatens the entire town.
After a robbery goes wrong, Frank and Vince break into a home when two kids mistake them for their babysitters. Hoping to make them fall asleep so they can make their getaway, Frank reads stories from a magic book that he stole during the robbery, taking them to the enchanted world of Arctic Friends. The two thieves have to endure the kid’s hijinks as they make various absurd attempts to escape.
Klara the Calf is excited to spend her first Christmas on Cattle Hill with her Father, but when they arrive at the farm Klara is disappointed to see he has not attempted to decorate for the holidays. When her father is unexpectedly called away for work, Klara sees it as an opportunity to make Cattle Hill a Christmas paradise with the help of the cheeky christmas elf who lives on the farm, but as Klara finds out it is about being together at Christmas which is the most important.
Two hapless drifters, Frank and Bruno, team up with Linde to recover her land and trek across 1870's Southern Arizona to find an elusive frontier musician.
Shannon Amen unearths the passionate and pained expressions of a young woman overwhelmed by guilt and anxiety as she struggles to reconcile her sexual identity with her religious faith. A loving elegy to a friend lost to suicide.