Two years after the nuclear bombs dropped and welcome to the future, where there’s no fuel or power, and society is a barbaric mess. Survivors Kate, husband Sam, and daughter Suzi are searching for a rumoured bunker that people say is full of food and medicine. En route, they meet the solitary Joe, who may not have the group’s best interests at heart. Kate will have to do everything possible to protect her family.
Laura, a French programmer, inherits the task of creating a game about the World War II Battle of Okinawa. Her research and interviews with Japanese experts and witnesses prompt her to reflect on life, humanity, and the lasting influence of history and memories.
In a dystopian future, the last human is raised by a machine. He struggles with the loneliness of no human interaction and questions the teachings of a mysterious religious 'Manual' which the machine claims is holy.
In a near future dominated by augmented-reality eyepieces, a troubled young man who suffers from agoraphobia experiences an unlikely transformation when he comes across a mysterious app that transforms every facet of his life into a game.
A time traveler, Norman, and his A.I. companion, A.N.I., become trapped and isolated in the past, jeopardizing life in both the past and the future. They must invent a way back to the future before the world collapses.
When the zombie apocalypse arrives, groups of survivors band together to defend themselves at any cost. Unfortunately for the remaining few, zombies have evolved into different species altogether and exist not just in this dimension but in a dimension of their own. With little hope, the humans gather strength for one last chance at saving their world in this intensely twisted anthology.
Influenced by concerns about overpopulation, the counterculture of the 1960s and the societal effects of television, the play depicts a world of the future where a small elite control the media, keeping the lower classes docile by serving them an endless diet of lowest common denominator programmes and pornography. The play concentrates on an idea the programme controllers have for a new programme which will follow the trials and tribulations of a group of people left to fend for themselves on a remote island. In this respect, the play is often cited as having anticipated the craze for reality television.
Yu-Gi-Oh! CARD GAME THE CHRONICLES is a special 6-minute animation produced by KONAMI animation to celebrate the 25th anniversary of the Yu-Gi-Oh! Official Card Game.
The inhabitants of the distant planet Gemini send to Rome the extraterrestrial Bix. His task is to transport twelve Earths to the planet so that we can find out if they are suitable for living there. Bix, who's distinguishable from humans only because he has a green face, also has supernatural powers that allow him to repair damages. On the eve of the departure for Gemini, a trap is set for him...
An atomic scientist is found floating in a river with a bullet in his back and a radioactive halo around his body. The radioactivity has put him seven-and-a-half seconds ahead of us in time. He teams up with a reporter to stop his evil double from destroying his experiments in artificial tungsten.
Lorraine believes there's a lost portal to another world in Essex. As she explores time and space with her friends and family will she be proven wrong or be vindicated?
A famous singer Claire Lescot, who lives on the outskirts of Paris, is courted by many men, including a maharajah, Djorah de Nopur, and a young Swedish scientist, Einar Norsen. At her lavish parties she enjoys their amorous attentions but she remains emotionally aloof and heartlessly taunts them. When she is told that Norsen has killed himself because of her, she shows no feelings. At her next concert she is booed by an audience outraged at her coldness. She visits the vault in which Norsen's body lies, and as she admits her feelings for him she discovers that he is alive; his death was feigned. Djorah is jealous of their new relationship and causes Claire to be bitten by a poisonous snake. Her body is brought to Norsen's laboratory, where he, by means of his scientific inventions, restores Claire to life.
In the future, a private detective tries to stop a large corporation from mining an element whose side effects include igniting human flesh and destroying internal body parts.
An adventure story about a young Marco whose ancestor was the descendant of the famous historical Marco Polo, takes an exciting journey to the mythical kingdom of Xanadu. He must travel back to the land of the Kubla Khan to save it from an evil villain who is a magician, known as Foo-Ling who does not want Marco to reach Xanadu. The help of his friends and the great powers of the medallion enable Marco to chase after Foo-Ling through space and time, and one day, bring him back to justice. Written by Anthony Pereyra