A Southern California kid named Calvin Fuller is magically transported to the medieval kingdom of Camelot through a crack in the ground caused by an earthquake. Once there, he learns he was summoned by the wizard Merlin, who needs Calvin to save Camelot. Using dazzling modern inventions, can Calvin help King Arthur retain his crown and thwart the evil Lord Belasco?
Donald decides to stay home for the holidays instead of migrating somewhere warmer. To celebrate this special time, Mickey hopes to make Donald’s first Christmas the greatest ever!
A stunt pilot comes across a prototype jetpack that gives him the ability to fly. However, evil forces of the world also want this jetpack at any cost.
In Ancient Polynesia, when a terrible curse incurred by Maui reaches an impetuous Chieftain's daughter's island, she answers the Ocean's call to seek out the demigod to set things right.
Agent Coulson informs Agent Sitwell that the World Security Council wishes Emil Blonsky to be released from prison to join the Avengers Initiative. As Nick Fury doesn't want to release Blonsky, the two agents decide to send a patsy to sabotage the meeting...
Three American brothers who have not spoken to each other in a year set off on a train voyage across India with a plan to find themselves and bond with each other -- to become brothers again like they used to be. Their "spiritual quest", however, veers rapidly off-course (due to events involving over-the-counter pain killers, Indian cough syrup, and pepper spray).
After capturing Claw, all the criminals have gone into hiding. Until Claw escapes! Gadget thinks he will get the case, but everyone else has other plans. A new version of the Gadget project is unveiled in the form of G2. Strict orders are given for Gadget to stay away from G2 and every crime scene, but Gadget feels he is needed more than anyone.
When Emil travels by bus to Berlin to visit his family, his money is stolen by a crook who specializes in digging tunnels. While following the thief, Emil runs into Gustav, a young boy who gathers up all his friends to help Emil find the money. However, they get into more trouble than they bargained for when Emil's pickpocket turns out to be mixed up with a couple of notorious bank robbers.
Decades since their successful television series was canceled, Chip has succumbed to a life of suburban domesticity as an insurance salesman. Dale, meanwhile, has had CGI surgery and works the nostalgia convention circuit, desperate to relive his glory days. When a former cast mate mysteriously disappears, Chip and Dale must repair their broken friendship and take on their Rescue Rangers detective personas once again to save their friend’s life.
For Beary Barrington, The Country Bears' young #1 fan, fitting in with his all-too-human family is proving im-paws-ible. When he runs away to find Country Bear Hall and his heroes, he discovers the venue that made them famous is near foreclosure. Beary hightails it over the river and through the woods to get the Bears in the Band back together for an all-out reunion concert to save Country Bear Hall.
Herbie, the Volkswagen Beetle with a mind of its own, is racing in the Monte Carlo Rally. But thieves have hidden a cache of stolen diamonds in Herbie's gas tank, and are now trying to get them back.
As a child living in Africa, Jill Young saw her mother killed while protecting wild gorillas from poachers led by Andrei Strasser. Now an adult, Jill cares for an orphaned gorilla named Joe -- who, due to a genetic anomaly, is 15 feet tall. When Gregg O'Hara arrives from California and sees the animal, he convinces Jill that Joe would be safest at his wildlife refuge. But Strasser follows them to the U.S., intent on capturing Joe for himself.
Davy Crockett and his sidekick Georgie compete against boastful Mike Fink ("King of the River") in a boat race to New Orleans. Later, Davy and Georgie, allied with Fink, battle a group of river pirates trying to pass themselves off as Native Americans.
On her 13th birthday, Marnie learns she's a witch, discovers a secret portal, and is transported to Halloweentown — a magical place where ghosts and ghouls, witches and werewolves live apart from the human world. But she soon finds herself battling wicked warlocks, evil curses, and endless surprises.
When news of John Smith's death reaches America, Pocahontas is devastated. She sets off to London with John Rolfe, to meet with the King of England on a diplomatic mission: to create peace and respect between the two great lands. However, Governor Ratcliffe is still around; he wants to return to Jamestown and take over. He will stop at nothing to discredit the young princess.