1815 England. Shipwrecked off Ireland and landed at Watchet Harbour, Somerset, Esmeralda Grimm and her half sister Fancy, set out on the final leg of their journey home to the House of Grimm. Stumbling upon a coven of witches in a ruined church, they flee for their lives and take refuge in a deserted tavern. Befriended by an amorous yokel, they awake to discover their horses stolen. Left to cross the wilds by foot, they are overtaken by a storm and forced to take refuge in a ditch with a tinker whose tales about the beast of the Moor make their night sleepless.
Lilith Noir is a hardboiled freelance enforcer for the shadow government that keeps watch over the city of Fable, a mythical realm that exists just beneath the surface of our awareness. When a fast talking private detective shows up on her doorstep, Lilith is faced with the case of a lifetime. A new drug has hit the streets of Fable, black market Ouija boards are everywhere, victims of bizarre murders are choking the city morgue, and the prime suspect is an ancient demon masquerading as an urban vagrant. Witchcraft. Guns. The Occult. Never a dull day in the twilight city.
When three dazed and confused strangers wake up in a pub to a dead woman lying on the table with hefty chunks of flesh missing, they must figure out what happened to her in order to ensure they don't meet the same fate.
The first time Scam tries to cast a spell, he accidentally shoots his great-grandfathers wand deep into the Valley of the Green Peas, where he meets Cheat who changes Scams whole worldview. The two friends return with a different and even more magic wand than the one great-grandfather has been using his entire life. But when Scam once again tries to cast a spell, something goes wrong and he loses grandfather. Cheats good mood inspires Scam to invent a myth about his great-grandfather. Finally Scam has to fight his inheritance to save Cheat and give the entire Valley of the Green Peas a magic show they'll never forget!
In a dystopian world, male shoes dominate and the females—high-heels with spindly vines—are kept strictly for breeding purposes. Under disguise, a female breaks loose and attempts to move beyond her confines. Her attempt alters not only her fate but the very fabric of society.
BAG MAN is the understated story of a 12 year old African American boy, who takes us on an introspective journey out of the city and into the remote countryside of upstate New York. With a mysterious duffle bag in hand, its contents unknown to us, we journey from the urban hustle of Harlem, into the winter-ravaged woodlands a world away. On the road, we slowly discover his real intentions, and the significance of what is hidden inside a young boy's bag.
In a world on the brink of collapse, Chockler receives the mysterious Lucrecia's mission to find a man named Victor, dead or alive. Little by little, he discovers a network of implications between the horse races, genetic experiments, and a series of strange and superhuman nature facts, in the deep night of the city.
Every night at 3:33 all clocks stop and time is frozen for a moment. During what is a fraction of second to mortal eyes there is a second night, a magical one where the spirits of the city come out to play. That is the story of the eternal battle for the soul of Sao Paulo, the clash between bohemia and authoritarianism, between comedy and horror.
After being diagnosed with ALS, Sol visits the hospital with his partner Ben to record a voice bank of phrases and words before he loses the ability to speak. But speaking openly in front of medical professionals doesn't come easy to Sol. This isn't so much a case of coming out as of trying to stay in.
Iconoclast is the story of a lone warrior who is resurrected by a dark goddess and sent into the wilderness to slay all of the old gods and take their power, so that she can craft him into a powerful weapon to wield against the crusading knights that sweep across the land.
Day in, day out, Mr. Grimm is busy with his job as the Reaper, harvesting people's lives. One day, his monotonous existence is interrupted by the door bell. It's a little girl. She wants her cat back. Little does she know that she's the next life on Mr. Grimm's list.
Athens & Barcelona, two cities, two love stories, two languages, two realities, two couples that will never meet, two years anniversary... or is it all one?
Ex-couple Phoebe and Teddy must live out the remainder of their lease together. In the effort to avoid each other, they each fall down a series of surreal rabbit holes. Teddy befriends an old man living in his closet. Phoebe finds a bathroom graffitied with magic phone numbers.
Empress Eura, ruler of the distant world of Adin, faces her greatest challenge when she is forced to choose between trusting or killing a mysterious monster who arrives with a warning that could save or destroy her people.