An old monastery in a small, remote village in Suffolk, England has been haunted by a local legend for centuries. Left in ruin and shrouded by the mystery of a dark spirit that wills young couples to suicide, the place has been avoided for years, marked only by a twisted, ancient tree with an ominous hollow said to be the home of great evil. When four friends on holiday explore the local folklore, they realize that belief in a myth can quickly materialize into reality, bringing horror to life for the town.
A group of journalists covering George Bush's planned invasion of Iraq in 2003 are skeptical of the presidents claim that Saddam Hussein has "weapons of mass destruction."
When a new boy is employed to work in a coffee shop, he turns out to be a schizophrenic who refuses to take his medication, and makes the life of the popular young waitress who works there a misery.
When the quiet and amiable Vann Siegert drifts into town, no one suspects the evil that lies beneath the surface. Despite his easy charm, Vann is merely a reflection of what those he encounters want him to be. Soon, as locals start to disappear, it becomes clear that an eerie subtraction is at work in the sleepy hamlet.
After waking up to find himself all alone in an apartment where a massive party was being held the night before, Sam is immediately forced to face a terrifying reality: the living dead have invaded the streets of Paris.
A woman trapped in a boring marriage begins an affair with a handsome man who seems able to read her mind. She doesn't know that he has broken into her house and read her diaries, where she has recorded her deepest thoughts and fantasies.
In the wake of Jamaican emancipation, French colonist Annette Cosway falls into poverty and marries racist Englishman Paul Mason. But when Annette's young son dies in a fire started by former slaves, Mason flees to England, leaving his grief-stricken wife and her Creole daughter Antoinette behind. Soon Antoinette learns she must marry to claim her inheritance and sets her sights on Rochester, an Englishman eerily similar to Mason.
Black Friday, the day after Thanksgiving November 2012, four boys in a red SUV pull into a gas station after spending time at the mall buying sneakers and talking to girls. With music blaring, one boy exits the car and enters the store, a quick stop for a soda and a pack of gum. A man and a woman pull up next to the boys in the station, making a stop for a bottle of wine. The woman enters the store and an argument breaks out when the driver of the second car asks the boys to turn the music down. 3½ minutes and ten bullets later, one of the boys is dead. 3½ MINUTES dissects the aftermath of this fatal encounter.
Young English girl Nikky and her aunt arrive at the Moon-Spinners, a hotel on Crete, to a less than enthusiastic welcome. The coolness of the owner is only out-done by the surliness of her brother Stratos, recently back from London. But then there is nice English lad Mark to make friends with, at least until Stratos and his pal take a shot at him one night. When Nikky helps him hide she finds the Greeks are after her too.
When a Halloween prank goes wrong, it unleashes a creature that will hunt each of the participants down and kill them, unless they can figure out how to transfer the curse to someone else.
Three characters make the realization that none of them have ever felt true-fear, so over the course of one night, they set out to trick each other into feeling it.
Holed up in a seedy hotel, Hollywood screenwriter Don Malek is scripting a diabolical plan for revenge. But instead of writing about a bloodthirsty serial killer, Don is doing the dirty work with his own hands.
An American doctor and his wife, a former singing star, witness a murder while vacationing in Morocco, and are drawn into a twisting plot of international intrigue when their young son is kidnapped.
Anwar becomes entangled with a terrorist group after personal tragedy leads him down a dark path. As he infiltrates their network, his true motives and loyalties are revealed in a tense battle between faith, vengeance, and redemption.
The story throws Elvis impersonators, Indians, modern cowboys, a 6-foot-tall blond assassin, a frat boy, a corrupt sheriff and a prostitute into a chase for a priceless American Indian artifact stolen during a poker game at an Indian casino
Six strangers suddenly awaken in a remote, endless cornfield. Stripped of their possessions, they are left with only six items: a gun with a single bullet, matches, a lantern, a knife, a compass, and a flask of water. As mysterious sirens blare in the distance and traps appear at every turn, the group realizes it’s been plunged into a cat-and-mouse game with an unseen evil, and survival depends upon solving a diabolical and deadly puzzle.