A mermaid is ripped from the ocean by a fishing crew only to be tortured and to have her tail cut off. A seemingly helpful stranger intervenes, but then locks her away in an institution for mentally disturbed young women, where no one believes she is a mermaid. With no way out, she is forced to count on her survival instincts, and fight for her life at all costs.
Crash Corrigan, a recent graduate of Annapolis, and Diana, a go-getting reporter, join Professor Norton for a search for the source of a string of earthquakes, Atlantis. They ride Prof. Norton's rocket submarine searching the sea and little Billy Norton, the professor's son stows away, of course. When they find Atlantis they are caught in a war between peaceful Atlanteans, note their white capes, and war-monging Atlanteans, note their black capes. After many harrowing moments for Crash, Diana, Prof. Norton and Billy, they barely get away with their lives when they escape a tower of Atlantis raised to the surface for the sole purpose of dominating or destroying the Earth (Which one depends on the compliance of the upper world dwellers.)
As a young boy, Xu-Xian is forced to free his pet, a small snake. Unbeknownst to him, the snake is actually a young snake goddess named Bai-Niang and she is in love with him. Many years later, when they are both adults, the princess is magically transformed into a human and sets out to find her love. But the local wizard believes her to be a vampire, and banishes Xu-Xian from the village in order to save him. Xu-Xian's pet pandas Panda and Mimi set out to save him and bring him, in the process becoming leaders of an animal gang.
In a post-apocalyptic world, the residents of an apartment above the butcher shop receive an occasional delicacy of meat, something that is in low supply. A young man new in town falls in love with the butcher's daughter, which causes conflicts in her family, who need the young man for other business-related purposes.
Jack is a wanderer whose aimless roaming leads him to a number of interesting locations and into the company of many interesting people, and despite his fascination with bullfighting he leads a largely peaceful existence. When a crime boss' daughter is accidentally gored to death, Jack is implicated in the unfortunate event and singled out for termination by a seemingly unending army of lethal hitmen. As Jack wages an uphill battle for survival against the harsh desert terrain and a hail of gun smoke and lead, his will to live depends on his ability to exercise his demons and come to terms with the fact that he may not live to see another sunrise.
The Djinn, having been released from his ancient prison, seeks to capture the soul of the woman who discovered him, thereby opening a portal and freeing his fellow Djinn to take over the earth.
The warrior Deathstalker is tasked by an old witch lady to obtain and unite the three powers of creation - a chalice, an amulet, and a sword - lest the evil magician Munkar get them and use them for nefarious purposes. After obtaining the sword, Deathstalker joins with other travelers going to the Big Tournament to determine the strongest warrior. The false king holds the true princess in captivity, and plots to have Deathstalker killed, and Deathstalker must fight to free the princess.
Sarah is an organic farmer who meets a man named Rip Van Winkle Jr., who claims to be from 1787. Soon, she discovers old-fashioned romantic feelings that might be just as crazy as his story.
A gunslinger, a vengeful ex-slave, and a runaway board a midnight train to Atlanta. They discover that the train is haunted by a sinister force, and must fight to survive the night.
No man is perfect enough for Sarah Groves, except perhaps the impressive snowmen she sculpts annually with her childhood pal, Nick. In mid-December, her snowman disappears, and in his place, materializes Cole, who seems too perfect for Sarah to be true.
In the phantasmagorical town of Raven's End, a misguided young girl takes refuge in a decrepit old mortuary. The eccentric undertaker chronicles the strange history of the town through a series of twisted tales, each more terrifying than the last, but the young girl's world is unhinged when she discovers that the final story... is her own.
Geppetto the carpenter carves the object of his hidden desires out of a log: a puppet that will keep him company and will be like a son to him. He will call him Pinocchio. Imagine his surprise when he discovers that the puppet moves, as if by magic, and is gifted with a life on its own.
While hiding out in New Mexico after a freak accident, Elena runs into Jessica, an old friend from high school. When Jessica's stalker suddenly shows up at their door, they must seek help from beyond the grave to get rid of him, for good.
Little Vampire lives in a haunted house with a merry group of monsters, but he is bored stiff! One night, he secretly sneaks out of the manor along with his trusted bulldog, Phantomato, on a quest to find some new friends.
A fashion designer suffers from a mysterious illness that puzzles her doctors and frustrates her husband until help arrives in the form of a Filipino carer who uses traditional folk healing to reveal a horrifying truth.
Tom Andrews, his wife Kathy, their two children & Tom's Father Henry are all driving to a town called Silversprings on Christmas Eve to visit relatives. On the way, they decide to stop at a ghost town called Sutterville which by a strange coincidence Tom has had nightmares about every year around Christmas for his whole life. Tom's father is wary & begs them not to go; however Tom's car develops a mind of it's own & takes them there only to break down so that they can't leave. Meanwhile a man arrested for vagrancy by local police is identified as Clarence McCoughlin who supposedly died in Sutterville 40 years ago, not to mention he seems to have some sort of demonic power. As the Andrews family explore the town a feeling of unease starts to takeover, Clarence escapes jail & heads back to Sutterville for a sinister family reunion...
After a car crash sends repressed cartoonist Stu into a coma, he and the mischievous Monkeybone, his hilarious alter-ego, wake up in a wacked-out waystation for lost souls. When Monkeybone takes over Stu's body and escapes to wreak havoc on the real world, Stu has to find a way to stop him before his sister pulls the plug on reality forever!