When siblings Judy and Peter discover an enchanted board game that opens the door to a magical world, they unwittingly invite Alan -- an adult who's been trapped inside the game for 26 years -- into their living room. Alan's only hope for freedom is to finish the game, which proves risky as all three find themselves running from giant rhinoceroses, evil monkeys and other terrifying creatures.
After the death of her beloved grandmother, eight-year-old Nelly meets a strangely familiar girl her own age in the woods. Instantly forming a connection with this mysterious new friend, Nelly embarks on a fantastical journey of discovery which helps her come to terms with this newfound loss.
In 2026, four years after the infamous Sword Art Online incident, a revolutionary new form of technology has emerged: the Augma, a device that utilizes an Augmented Reality system. Unlike the Virtual Reality of the NerveGear and the Amusphere, it is perfectly safe and allows players to use it while they are conscious, creating an instant hit on the market. The most popular application for the Augma is the game Ordinal Scale, which immerses players in a fantasy role-playing game with player rankings and rewards. Following the new craze, Kirito's friends dive into the game, and despite his reservations about the system, Kirito eventually joins them. While at first it appears to be just fun and games, they soon find out that the game is not all that it seems...
When a sprite named Crysta shrinks a human boy, Zak, down to her size, he vows to help the magical fairy folk stop a greedy logging company from destroying their home: the pristine rainforest known as FernGully. Zak and his new friends fight to defend FernGully from lumberjacks — and the vengeful spirit they accidentally unleash after chopping down a magic tree.
Verity and Peter’s trip to the old family mansion takes a turn when the floor of their room suddenly gives way and they fall into an underground chamber where they are met by a civilization of creatures. The leader tells them that Peter's arrival was foretold as he’s the one who can use Great Clock of the Citadel to restart time and destroy the Shroud, a malevolent creature who feeds on fear itself...
On another planet in the distant past, a Gelfling embarks on a quest to find the missing shard of a magical crystal and restore order to his world, before the grotesque race of Skeksis find and use the crystal for evil.
Harriet finds art imitating life when she discovers certain songs can transport her back in time – literally. While she relives the past through romantic memories of her former boyfriend, her time travelling collides with a burgeoning new love interest in the present. As she takes her journey through the hypnotic connection between music and memory, she wonders – even if she could change the past, should she?
After the collapse of Earth's ecosystem, Vesper, a 13-year-old girl struggling to survive with her paralyzed Father, meets a mysterious Woman with a secret that forces Vesper to use her wits, strength and bio-hacking abilities to fight for the possibility of a future.
2038: George Almore is working on a true human-equivalent AI, and his latest prototype is almost ready. This sensitive phase is also the riskiest as he has a goal that must be hidden at all costs—being reunited with his dead wife.
A seventeen year old travels from London to the Austrian Alps to attend the legendary Mozart boarding school. There, he discovers a centuries-old forgotten passageway into the fantastic world of Mozart's "The Magic Flute".
Before he was Craig of the Creek, he was just Craig — a new kid in a new town. All Craig wants is to go back to his old friends at his old home. But when he learns that the nearby creek is hiding a lost treasure that could make his wish come true, Craig sets off on a journey to find it — navigating the perilous suburban wilderness, forging new friendships, all while being pursued by a fearsome band of pirates who are bent on destroying the Creek itself.
Maurice is a streetwise ginger cat who comes up with a money-making scam by befriending a group of self-taught talking rats. When Maurice and the rodents meet a bookworm called Malicia, their little con soon goes down the drain.
Just out of jail, rumpled English archaeologist Arthur reconnects with his wayward crew of tombaroli accomplices – a happy-go-lucky collective of itinerant grave-robbers who survive by looting Etruscan tombs and fencing the ancient treasures they dig up.
When Freddy Lupin's wayward wish transforms him into a werewolf and deposits a mischievous moon sprite on Earth, Freddy must restore the cosmic order before the earth and moon collide.
As her world is shrouded in darkness, a young girl must overcome her fears and travel to a mysterious city of light, save her father from a dangerous scientist and prevent the destruction of her planet.
The story of Shiva – a young man on the brink of an epic love, with a girl named Isha. But their world is turned upside down when Shiva learns that he has a mysterious connection to the Brahmāstra... and a great power within him that he doesn’t understand just yet - the power of Fire.
Ash and friends (this time accompanied by newcomer Dawn) arrive at an idyllic village on their way to their next Pokemon contest, where chaos will soon erupt with the prophecy of two Pokemon Gods (Dialga and Palkia) and the arrival of a mysterious, seemingly deadly Pokemon named Darkrai, which has the power to distort space and time.