Fifteen years after vanishing from the CIA to start a family, elite spies Matt and Emily jump back into the world of espionage when their cover is blown.
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
Raj is a rich, carefree, happy-go-lucky second generation NRI. Simran is the daughter of Chaudhary Baldev Singh, who in spite of being an NRI is very strict about adherence to Indian values. Simran has left for India to be married to her childhood fiancé. Raj leaves for India with a mission at his hands, to claim his lady love under the noses of her whole family. Thus begins a saga.
An ex-special forces operative takes a job to provide security for a journalist as she interviews a dictator, but a military coup breaks out in the middle of the interview, they are forced to escape into the jungle where they must survive.
College student Danielle must cover her tracks when she unexpectedly runs into her sugar daddy at a shiva - with her parents, ex-girlfriend and family friends also in attendance.
Writer Harry Block draws inspiration from people he knows, and from events that happened to him, sometimes causing these people to become alienated from him as a result.
The life of 14-year-old Lilith is similar to that of a normal teenager, but there is a peculiarity: she is the daughter of the devil and lives with him in hell. Because she is totally bored there and also wants to have fun and explore the world, she makes a pact with her father: she is allowed to go to earth for a week - but she has to convert a good person to evil there. If she succeeds in this challenge, she may stay on earth forever, otherwise she'll be waving a hell of a boring job in the bookkeeping of the underworld.
Pete and Debbie are both about to turn 40, their kids hate each other, both of their businesses are failing, they're on the verge of losing their house, and their relationship is threatening to fall apart.
Gromit’s concern that Wallace is becoming too dependent on his inventions proves justified, when Wallace invents a “smart” gnome that seems to develop a mind of its own. When it emerges that a vengeful figure from the past might be masterminding things, it falls to Gromit to battle sinister forces and save his master… or Wallace may never be able to invent again!
Disgraced pro football quarterback Paul Crewe lands in a Texas federal penitentiary, where manipulative Warden Hazen recruits him to advise the institution's football team of prison guards. Crewe suggests a tune-up game which lands him quarterbacking a crew of inmates in a game against the guards. Aided by incarcerated ex-NFL coach and player Nate Scarborough, Crewe and his team must overcome not only the bloodthirstiness of the opposition, but also the corrupt warden trying to fix the game against them.
When Longfellow Deeds, a small-town pizzeria owner and poet, inherits $40 billion from his deceased uncle, he quickly begins rolling in a different kind of dough. Moving to the big city, Deeds finds himself besieged by opportunists all gunning for their piece of the pie. Babe, a television tabloid reporter, poses as an innocent small-town girl to do an exposé on Deeds.
After years of being sheltered from the human world, the Turtle brothers set out to win the hearts of New Yorkers and be accepted as normal teenagers through heroic acts. Their new friend April O'Neil helps them take on a mysterious crime syndicate, but they soon get in over their heads when an army of mutants is unleashed upon them.
When ghosts must compete to survive in the underworld by haunting the living, one unassuming young woman needs help creating a lasting performance while under the tutelage of a passionate agent and a washed-up diva.