In 1940 France went to war against Germany and announced not only the mobilization of its territory, but also of its colonies. Senegalese family man Aby enlists in the army, distinguishes himself in battle, and is captured. But when he returns to his country, the French army refuses to pay him for his services.
Cis and Duo discuss leaving the real world while during a samurai sword fight. Part of the Animatrix collection of animated shorts set in the Matrix universe.
Chibi Maruko chan is the nickname of a sweetly obnoxious 9-year-old girl. She tricks her grandfather, ponders for hours over how to spend her allowance, and hates sitting next to ugly boys. She talks, feels and lives just as real kids do. As the second term commences, Maruko and her classmates return to their small groups. Maruko’s group includes two naughty boys and Maruko is forced to be one of their subordinates. She seems to face a lot of pressure at school.
Kasahara Iku and Dojo Atsushi receive an emergency recall in the middle of their date as Japan is rocked by a terror attack. Their new duty is a protection detail assigned to Touma Kurato, an author. Meanwhile, the relationship between Librarians and the Media Purity Committee is also worsening. During yet another hostile confrontation, Dojo is seriously wounded. Although Kasahara is badly flustered by this turn of events, Dojo still sees fit to entrust her with Touma's protection.
Hana, Harry, and Hugtan waiting in front of some train tracks for Saaya and Homare. At the same time, Saaya and Homare are trying to get through the train station. The theme song then plays over a montage of Hana waiting and the former. As the story progresses, Hana meets the Kira Kira Cures after Hugtan decides to wheel away on a trolley wheeler. They eventually stop Hugtan.
A discarded silk top-hat becomes the focus of a struggle between a washed-up stage magician and a group of schoolchildren, after it magically brings a snowman to life. Realizing that newly-living Frosty will melt in spring unless he takes refuge in a colder climate, the magic snowman and Karen, a young girl whom he befriends, stow away on a freight train headed for the North Pole. Little do they know that the magician is following them, and he wants his hat back!
Suzu is a 17-year-old high-school student living in a rural town with her father. Wounded by the loss of her mother at a young age, Suzu one day discovers the massive online world "U" and dives into this alternate reality as her avatar, Belle. Before long, all of U's eyes are fixed on Belle, when, suddenly, a mysterious, dragon-like figure appears before her.
Pepe is a 12-year-old boy who lives with his grandmother, a witch-businesswoman. After discovering that he is adopted and that his parents are alive, he decides to go in search of them, but thus ends up attracting the attention of Edmundo, a biomechanical villain who needs Pepe to realize his enormous evil plan: use the boy's energy to conquer the immortality of its kind.
Join Lucky and her friends on an interactive mission to save Maricela’s beloved mare from greedy horse thieves who've taken her captive with a wild herd.
The Lostroom. A place where you can see what was lost, or maybe what will be lost to you in time. Existing in the innermost part of Chaldea, it is the boundary line between dream and reality where the light of the Moon shines through. Produced by the Chaldea Summoning System, the room holds a small number of worthwhile benefits to enjoy.
Animated version of the classic Charles Dickens story. Warned by the ghost of his old business partner Marley that his sins would lead to punishment in the afterlife, the cruel and greedy Scrooge is visited by the Ghosts of Christmas Past, Present and Future to show him how the course of his life led him to where he is - and where it will lead if he doesn't change his ways.
Neddie (Dorothy's son) programs a computer belonging to the Wizard's son, Frank, to take him and Toto 2 to China. Once there, they are met by the Monkey Prince who steals the computer. Unless the other Oz Kids can find them, Neddie and Toto 2 will never get back to Emerald City!
Adventure awaits 12 year old Brendan who must fight Vikings and a serpent god to find a crystal and complete the legendary Book of Kells. In order to finish Brother Aiden's book, Brendan must overcome his deepest fears on a secret quest that will take him beyond the abbey walls and into the enchanted forest where dangerous mythical creatures hide. Will Brendan succeed in his quest?
After being kidnapped and escaping, young drummer boy Aaron searches for his camel and finds him in the Nativity of the Baby Jesus. Aaron gives Baby Jesus the only gift he has, a song on his drum.
Ashram, desperate to find a home for his people, is tricked into selling his soul. 300 years later, Pirotesse's devotion to her king remains unshaken. In the sacred world of Crystania, amidst a civil war waged by shape-changing warriors, she searches for her beloved Ashram. She meets Redon, a young prince obsessed with avenging his murdered parents. Together, they confront Ashram's captor Barbas.
A young man opens the window of his attic room and discovers a lunar landscape which submerges him and threatens to imprison him in an eternal sheet of ice. He closes the window to escape this vision and hears from deep inside his soul the sound of a poem being sung.
One day Pop was out scavenging with Hana, and found a beautiful rose inside the Queen's garden. Curious, she picked the rose and brought it home. Unwittingly, that rose can cause all wishes to become true, whether good or bad. Good wishes will turn the rose white and bloom, while bad wishes will turn the rose black and wither. After a heated argument with her sister Doremi, Pop wishes that Doremi loses all her magic and be turned into a mouse. Hilarity ensues, as Doremi and the others try to put everything back to normal.