Leo San Juan, an insecure child of nine years old, lives eternally frightened by horror stories that Nando tells his older brother. Within these stories it is 'The Legend of Nahuala', according to which, an old abandoned Casona is possessed by the spirit of an evil witch known as the Nahuala.
A new era is about to begin in Eastern Europe. Scythians, the proud warriors, are all but gone and most of the few remaining descendants have become ruthless mercenary assassins. Lutobor, a warrior who becomes involved in intertribal conflicts, sets off on a perilous journey to save his family guided by a captive Scythian.
Jack and Annie are young siblings who find a magic tree house on their way home after chasing a weasel. By using the books available on the tree house, they are able to travel through time and location. The two end up with the difficult task of collecting four medallions, each one hidden in a different place and epoch, in order to help a magician named Morgan.
Young student Claudine has a dream in which the Roman student Cornelius, fascinated by the beautiful wife of the commander, attends lectures on the art of love of great Ovid. Ancient tragedy repeats itself in a few centuries ...
A successful physician and devoted family man, John Dolittle seems to have the world by the tail, until a long suppressed talent he possessed as a child, the ability to communicate with animals is suddenly reawakened with a vengeance! Now every creature within squawking distance wants the good doctor's advice, unleashing an outrageous chain of events that turns his world upside down!
The memory cheats - do you recall watching Super Turbo Atomic Ninja Rabbit during the 1980s/1990s? This hoax title sequence plays on childhood recollections.
When Ester becomes King Xerxes’ queen, her Cousin Mordecai and that despicable Haman engage in a dangerous game of intrigue for control of the young Persian King Xerxes.
Lily Pierce is sick of being haunted. She decides to reconnect with her estranged father, a disgraced history professor, and learn how to draw upon a time of steel and blade when armor-clad knights rode out and dueled their monsters to the death.
Dr. Nabin Datta is a prominent dentist in Calcutta, 47, disengaged, with little affect, and fearful that his hands and feet are turning to metal. His wife leaves him to live alone. His son, who is away at school, will not talk to him. He searches for meaning: he seeks the help of a jolly but dismissive physician; he talks to an underworld thug about having his wife murdered; he delves into the life of his driver, the happy-go-lucky Dinu, who has two wives and a mistress, all three of whom love Dinu, all three of whom Dinu cherishes; last, he returns in his mind to the magical possibilities of his childhood, when he could open doors using only a nursery rhyme.
Dr. Jack Hammond has best chances to become medical superintendent in the clinic. So he's completely absorbed in his work and has no understanding for his teenage son Chris' problems with school. By accident one of them drinks a brain-exchanging serum, and it switches their identities. This leads of course to extraordinary complications in school and at work, but also to insight in the problems and feelings of each other.
Ernesto, an ordinary man who, after making a deal with a strange character, has the chance to return to the past and live his youth again, tries to recover lost opportunities and avoid certain behaviors to change his gray and insipid present.
An old man living in an oriental city tells the story of his life to a group of kids: He too was once a young boy by the name of Little Muck - much like them, but with better manners and a heap of problems. Having lost his father at early age, little Muck is expelled from home by his greedy relatives. He wanders off into the desert hoping to find the merchant who sells good fortune. Amidst the dunes of sand he comes across a small house owned by a wicked woman and her many cats. She wants to make Little Muck her servant, but he manages to escape by stealing a pair of magic shoes which enable him to run faster than any man in the country. From there he heads right into the next set of challenges...
Teenagers Birdboy and Dinki have decided to escape from an island devastated by ecological catastrophe: Birdboy by shutting himself off from the world, Dinki by setting out on a dangerous voyage in the hope that Birdboy will accompany her.
A heartwarming tale about young Izzy who is not happy about having to move from the big city to the country when her family takes over an old farm. Things change for Izzy when she finds a small white pony named Snowflake and becomes convinced that the horse is a real unicorn.
Emile is an unhappy little vampire, doing a job he detests, in a world plunged into perpetual gloom. He serves a despotic mistress who loathes wrinkles, in the most extreme way.
Ultraman Tiga: The Final Oddysey was sort of an epilogue of the Ultraman Tiga series. Just when we thought that the world is safe, it's under attack again! A TPC excursion (including GUTS' Captain Megumi Iruma) headed to an old ruins and unintentionally woke up three evil ancient giants whom Daigo, later on, has visions of. What's so haunting about his visions is that they're not only three but four evil giants, including Ultraman Tiga in a very dark physique and a very evil aura. After a series of visions, Daigo was able to meet the three evils who beat him up and left the Black Spark Lens to him. Later on, the ultimate battle begins in the ancient ruins. Daigo as Ultraman Tiga, who is supposed to be the warrior of light, must use his powers, however dark, in order to defeat the three evils.