After getting a taste for blood as children, Hansel and Gretel have become the ultimate vigilantes, hell-bent on retribution. Now, unbeknownst to them, Hansel and Gretel have become the hunted, and must face an evil far greater than witches... their past.
In New York City, Clary Fray, a seemingly ordinary teenager, learns that she is descended from a line of Shadowhunters — half-angel warriors who protect humanity from evil forces. After her mother disappears, Clary joins forces with a group of Shadowhunters and enters Downworld, an alternate realm filled with demons, vampires, and a host of other creatures. Clary and her companions must find and protect an ancient cup that holds the key to her mother's future.
The mysterious Count Orlok summons Thomas Hutter to his remote Transylvanian castle in the mountains. The eerie Orlok seeks to buy a house near Hutter and his wife, Ellen. After Orlok reveals his vampire nature, Hutter struggles to escape the castle, knowing that Ellen is in grave danger. Meanwhile Orlok's servant, Knock, prepares for his master to arrive at his new home.
A pair of losers working at department store plan to rob the place after it closes. When a bunch of kids show up begging for a story, the men launch into an improvised version of Aladdin.
A 14th century Crusader returns with his comrade to a homeland devastated by the Black Plague. The Church commands the two knights to transport a witch to a remote abbey, where monks will perform a ritual in hopes of ending the pestilence.
After their car breaks down, a group of young travelers find themselves stranded at a roadside museum run by the mysterious Mr. Slausen and populated by his collection of supernatural mannequins
The Egyptian Queen Cleopatra bets against the Roman Emperor, Julius Caesar, that her people are still great, even if the times of the Pharaohs has long passed. She vows (against all logic) to build a new palace for Caesar within three months. Since all her architects are either busy otherwise or too conservative in style, this ambivalent honor falls to Edifis. He is to build the palace and be covered in gold or, if not, his fate is to be eaten by crocodiles. Edifis calls upon an old friend to help him out: The fabulous Druid Getafix from Gaul, who brews a fantastic potion that gives supernatural strength. In order to help and protect the old Druid, Asterix and Obelix accompany him on his journey to Egypt. When Julius Caesar gets wind of the project succeeding, he has the building site attacked by his troops in order to win the bet and not lose face. But just like the local pirates, he hasn't counted on Asterix and Obelix.
Set in 50 B.C., Asterix and Obelix are living in a small but well-protected village in Gaul, where a magic potion concocted by Druids turns the townsfolk into mighty soldiers. When Roman troops carve a path through Gaul to reach the English Channel, Caesar and his aide de camp Detritus discover the secret elixir and capture the Druid leader who knows its formula, and Asterix and Obelix are sent off to rescue them.
With his eye on a lovely aristocrat, a gifted illusionist named Eisenheim uses his powers to win her away from her betrothed, a crown prince. But Eisenheim's scheme creates tumult within the monarchy and ignites the suspicion of a dogged inspector.
Maquia is a member of a special race called the Iorph who can live for hundreds of years. However, Maquia has always felt lonely despite being surrounded by her people, as she was orphaned from a young age. She daydreams about the outside world, but dares not travel from her home due to the warnings of the clan's chief. One day the kingdom of Mezarte invades her homeland. They already have what is left of the giant dragons, the Renato, under their control, and now their king wishes to add the immortality to his bloodline. They ravage the Iorph homeland and kill most of its inhabitants. Caught in the midst of the attack, Maquia is carried off by one of the Renato. It soon dies, and she is left deserted in a forest, now truly alone save for the cries of a single baby off in the distance. Maquia finds the baby in a destroyed village and decides to raise him as her own, naming him Ariel. Although she knows nothing of the human world, how to raise a child that ages much faster than her.
Captain Etienne Navarre is a man on whose shoulders lies a cruel curse. Punished for loving each other, Navarre must become a wolf by night whilst his lover, Lady Isabeau, takes the form of a hawk by day. Together, with the thief Philippe Gaston, they must try to overthrow the corrupt Bishop and in doing so break the spell.
Gurus in the late Goryeo dynasty try to obtain a fabled, holy sword, and humans in 2022 hunt down an alien prisoner that is locked in a human's body. The two parties cross paths when a time-traveling portal opens up.
Shenxiu has felt a deep sadness since her mother left. A storm plunges her into a dreamlike world of swirling colour. Led by the Hyjinx, and joined by inventive underwater chef Nanhe, she embarks on a quest to find solace in the Eye of the Deep Sea.
Kongwen Lu is the author of a fantasy novel series following a heroic teenager, also named Kongwen, on a quest to end the tyrannical rule of Lord Redmane, under the guidance of a Black Armor. But through a strange twist of fate, the fantasy world of the novel begins to impact life in the real world, leading Guan Ning to accept a mission from Tu Ling to kill the author.
2038: George Almore is working on a true human-equivalent AI, and his latest prototype is almost ready. This sensitive phase is also the riskiest as he has a goal that must be hidden at all costs—being reunited with his dead wife.
When a border guard with a sixth sense for identifying smugglers encounters the first person she cannot prove is guilty, she is forced to confront terrifying revelations about herself and humankind.