An alien microbe lands in remote Siberia in the 1950's. In the year 2004, US scientist working at a top secret underground lab in Alaska clone the microbe. A garbled distress signal is heard from the lab just before a complete lock down of the facility. This is the last word sent out from the scientists. A team of scientists and military personnel are in charge of finding out what went wrong.
Months after a zombie plague has wiped out 90 percent of the American population, a small group of survivors fight their way cross-country to a rumored refuge on the island of Catalina.
Teo, an intrepid child, lives with his father Luis in Lima, an electrician devoted to the creation of a strange machine. Lured by a feeling of independence, Teo joins a gang of young criminals, bringing turmoil to the relationship with his father.
After his girlfriend's murder, Daniel, a physics student becomes obsessed with the idea of going back in time to stop the tragedy. He lets himself be consumed by his own obsession until after years of isolation, he finds the solution. Daniel then gives up his future and returns to the past. However, he is not the same man.
Fowl-mouthed villain Turkie carves through the likes of a rapping grandma, a mindless puppet, a wig-wearing inventor, a bisexual space worm, and their equally ridiculous friends on his quest to recover the last copy of "ThanksKilling 2". Also known as "Turkeys, In, Space!".
A group of reporters are covering the unveiling of a new facility that is completely maintained by robot prototypes. When one of the robots goes haywire, the reporters find themselves not just reporting on the malfunction, but fighting for their lives.
A desperate writer signs up for a fully A.I. operated retreat to cure her writer's block, but when an unforeseen software glitch occurs, she gets trapped inside her unit with an unstable android and no communication with the outside world.
When an alien prison ship crash lands and unleashes creature after creature in the California desert, they make quick work of the army that tries to stop them. Now, the only hope of stopping the aliens rests with a secret branch of the government specializing in alien weaponry. But with the team untested in actual combat, the battle for Earth will be brutal.
A futuristic, sensitive tale of adventure and confrontation when a 10 year old boy is accidentally kidnapped by a spaceship filled with a motley crew of space pirates.
For years, we have tried to harness the power of the human mind… and failed. Now, one breakthrough will change everything. Beyond technology. Beyond humanity. Beyond control. David, Ryan, and Jordan hope the telepathy invention will solve all their problems, but the bleeding-edge technology opens a Pandora’s box of new dangers, as the team discovers that when they open their minds, there is nowhere to hide their thoughts.
Faye attempts to replace her newly deceased husband, Evan, with an android simulant (SIM). Although SIM Evan appears like human Evan in every way, Faye does not feel the same love for SIM Evan as it does for her. SIM Evan tries to win Faye back while at the same time being on-the-run from a government agent chasing down SIMs who have become “conscious” and could potentially be a threat to humankind.
Unconscious soldiers are dropped into a testing site only to discover their memories have been wiped and that once docile machines are the new intelligence.
When two genetically created dinosaurs end up on the loose, it's up to a team of rag tag mercenaries to capture them. When the realize that the dinosaurs are bred as smart as humans, the game of cat and mouse turns for the worst.
Earth. The not too distant future. A city is miraculously reborn just sixteen years after being completely destroyed by a giant meteor. At the prestigious Graviton High School for Girls, two new students are introduced. A-ko and her ditzy sidekick, C-ko.
Two cutting-edge scientists give 'birth' to a Neanderthal—the first to walk the earth for some 35,000 years—in order to attempt to answer these questions. Part 'normal' child, part science experiment, William’s 'parents' struggle with the best way to raise him. As William grows toward adulthood, he is educated in the human experiences of love and intimacy. But his primitive impulses begin to emerge the more he tries to conform to human expectations, leading to tragic consequences for him and his loved ones.
One night, an unusual stranger in need (Malcolm McDowell) asks a woman living alone in a house in the woods if he can use her phone. It soon becomes clear that they're playing a strange mind game and that there's something very wrong about the woods.