Daryl is a normal 10-year-old boy in many ways. However, unbeknown to his foster parents and friends, Daryl is actually a government-created robot with superhuman reflexes and mental abilities. Even his name has a hidden meaning -- it's actually an acronym for Data Analyzing Robot Youth Life-form. When the organization that created him deems the "super soldier" experiment a failure and schedules Daryl to be disassembled, it is up to a few rogue scientists to help him escape.
School girl Annabel is hassled by her mother, and Mrs. Andrews is annoyed with her daughter, Annabel. They both think that the other has an easy life. On a normal Friday morning, both complain about each other and wish they could have the easy life of their daughter/mother for just one day and their wishes come true as a bit of magic puts Annabel in Mrs. Andrews' body and vice versa. They both have a Freaky Friday.
This time, while building a hideaway in their new home of the Great Valley, Littlefoot and the gang rescue a mysterious egg from two scheming egg-nappers and make a starling surprise - and new friend - when the egg hatches.
An orphan in a facility run by the mean Miss Hannigan, Annie believes that her parents left her there by mistake. When a rich man named Oliver "Daddy" Warbucks decides to let an orphan live at his home to promote his image, Annie is selected. While Annie gets accustomed to living in Warbucks' mansion, she still longs to meet her parents. So Warbucks announces a search for them and a reward, which brings out many frauds.
Although awkward college student Todd Howard is particularly adept at science, he's paying for school with an athletic scholarship that he will lose should he not fare well in an upcoming boxing tournament. Luckily for Todd, he has inherited the same family curse that once turned his cousin into a werewolf. As he transforms into the hairy, fanged, howling monster, he finds both his physical agility and his popularity skyrocketing -- but at what cost?
Sophie is snatched from her orphanage early one morning by the BFG (Big Friendly Giant), whom she witnesses engaged in mysterious activities. She is soon put at ease, as she learns that BFG's job is to collect, catalog and deliver pleasant dreams to children. She joins him that night, but a mean giants follow them, planning to eat the children of the world.
Sue Ellen Crandell is a teenager eagerly awaiting her mother's summer-long absence. While the babysitter looks after her rambunctious younger siblings, Sue Ellen can party and have fun. But then the babysitter abruptly dies, leaving the Crandells short on cash. Sue Ellen finds a sweet job in fashion by lying about her age and experience on her résumé. But, while her siblings run wild, she discovers the downside of adulthood
A week in the life of the exploited, child newspaper sellers in turn-of-the-century New York. When their publisher, Joseph Pulitzer, tries to squeeze a little more profit out of their labours, they organize a strike, only to be confronted with the Pulitzer's hard-ball tactics.
A young boy is scared of the monster under his bed. He asks his 6th grade brother to swap rooms for the night as a bet that the monster really exists. Soon the brother becomes friends with the monster and discovers a whole new world of fun and games under his bed where pulling pranks on kids and other monsters is the main attraction.
Pooh gets confused when Christopher Robin leaves him a note to say that he has gone back to school after the holidays. So Pooh, Piglet, Tigger, Eeyore and Rabbit go in search of Christopher Robin which leads to a big adventure.
Kermit and Fozzie are newspaper reporters sent to London to interview Lady Holiday, a wealthy fashion designer whose priceless diamond necklace is stolen. Kermit meets and falls in love with her secretary, Miss Piggy. The jewel thieves strike again, and this time frame Miss Piggy. It's up to Kermit and Muppets to bring the real culprits to justice.
Tony and Tia are other-worldly twins endowed with telekinesis. When their Uncle Bene drops them off in Los Angeles for an earthbound vacation, a display of their supernatural skill catches the eye of the nefarious Dr. Gannon and his partner in crime, Letha, who see rich possibilities in harnessing the children's gifts. They kidnap Tony, and Tia gives chase only to find Gannon is using her brother's powers against her.
Tia and Tony are two orphaned youngsters with extraordinary powers. Lucas Deranian poses as their uncle in order to get the kids into the clutches of Deranian's megalomaniacal boss, evil millionaire Aristotle Bolt, who wants to exploit them. Jason, a cynical widower, helps Tia and Tony escape to witch mountain, while at the same time Tia and Tony help Jason escape the pain of the loss of his wife.
Camp Hope is a summer retreat for overweight boys run by a kindly couple who make the campers feel comfortable with their extra pounds. But when tyrannical fitness guru Tony buys the camp, he puts the kids on a cruel regimen that goes too far. Sick of the endless weeks of "all work and no play," the kids stage a coup and reclaim their summer of fun.
When ex-con artist Harry claims that a secret treasure is hidden inside Candleshoe, an English estate, he creates an elaborate plan to find and steal the prize. By convincing a girl named Casey to impersonate the estate owner's long-lost granddaughter, Harry hopes to uncover the treasure's location. But when Casey has a change of heart, she must follow the clues and find the treasure, in order to save Candleshoe and stop Harry before it is too late.
Herbie, the Volkswagen Beetle with a mind of its own, is racing in the Monte Carlo Rally. But thieves have hidden a cache of stolen diamonds in Herbie's gas tank, and are now trying to get them back.
Bullied by his siblings and nagged by his parents, 11-year-old Preston is fed up with his family -- especially their frugality. But he gets his chance to teach them a lesson when a money-laundering criminal nearly bulldozes Preston with his car and gives the boy a blank check as compensation. Preston makes the check out for $1 million and goes on a spending spree he'll never forget. Maybe now, his family will take him seriously!
Life on a shelf as a snowman trapped in a snow-globe blizzard can become wearing, especially when you're surrounded by knickknacks from sunnier locales. When the jaded snowman finally breaks free of his glass house, his vacation plans are cut short.