A dream of falling from the sky...and then birth. Rakka is born from a large cocoon into the Old Home, greeted by a group of females with small wings on their backs and shining halos above their heads. Soon Rakka’s own wings grow, a halo is placed on her head and she is told that she must work in the nearby town of Grie. She soon realizes that the town and the entire world they live in are confined behind the Wall, a tall, impenetrable wall that none except the mysterious Toga are allowed to exit.
If you are chosen by the bizarre black sphere known as the Gantz, you are already dead—yet you might be able to reclaim your mortality. First, the Gantz demands that you undertake brutal missions of madness, killing aliens hidden among the population. It is your only chance and you have no choice. You must play this disturbing game. And if you die again—and you likely will—it’s permanent.
A British comic fantasy containing humour and pop-culture references. Episodes often featured elaborate musical numbers in different genres, such as electro, heavy metal, funk, and rap. The show has been known for popularising a style called "crimping"; short acappella songs which are present throughout all three series.
When 10-year-old Ben Tennyson discovers a mysterious device, he gains the power to change into ten different alien heroes, each with uniquely awesome powers. With such abilities at his disposal, Ben realizes a greater responsibility to help others and stop evildoers, but that doesn't mean he's above a little superpowered mischief now and then.
This action and adventure comedy is drawn in simple appearance and combines cute forest animals with extreme graphic violence. Each episode revolves around the characters enduring accidental events of bloodshed, pain, dismemberment and/or death.
Lain—driven by the abrupt suicide of a classmate—logs on to the Wired and promptly loses herself in a twisted mass of hallucinations, memories, and interconnected-psyches.
Ren and Stimpy are a mismatch made in animation heaven with nothing in common but a life-long friendship and an incredible knack for getting into trouble. Join them in their bizarre and gross world for some outlandish situations coupled with hilarious jokes.
Kidnapped as children and conscripted into a brutal military training and augmentation program, the Spartans were designed to be the ultimate weapon against chaos and insurgency—but when a dangerous alien alliance known as the Covenant declares war on humanity, the Spartans might be our only hope.
The night before her wedding, Julia, a young pediatrician with a promising future, vanishes without leaving a trace behind.
Five years later, in the middle of the road, a college student discovers a woman in a wedding gown, alone and confused. The boy takes her to the nearest hospital. On the way, the woman gets to reveal her name: Julia Borges.
Julia has no memory on what happened to her in those five years. All she has is an image she just can’t get out of her mind: A man she doesn’t recognize who promises to always look after her.
Mauricio, Julia’s fiancée, has moved on believing she is death. He is married and has a one year old kid. His new wife: Camila, Julia’s conflictive little sister.
The only person who got his hopes up about finding Julia was Tomás, her best friend and workmate. Tomás has invested all his money, ruined his marriage, and almost went bankrupt trying to discover her whereabouts. The reason? He has always been in love with her.
Julia tri
Emily Locke lands her dream job as Director of Research and Development for Wayne Security in Charm City, home to super heroes and villains and citizens fed up with the collateral damage of their constant fighting.
When a stray black cat named Kuro crosses Mahiru Shirota's path, the high school freshman's life will never be the same again. Kuro is, in fact, no ordinary feline, but a servamp: a servant vampire. While Mahiru's personal philosophy is one of non-intervention, he soon becomes embroiled in an ancient, altogether surreal conflict between vampires and humans.
Set in a near future where corporations have unlimited power, a young executive conceals his true identity to infiltrate a dangerous corporate world to save the woman he loves.
The Copeland family battle for survival when civilization comes to an apocalyptic end, triggered by massive storms, meteor strikes, earthquakes, a plague - and the rise of supernatural creatures.
After a billionaire engineer witnesses his best friend’s murder, he takes charge of Chicago’s troubled 13th District and reboots it as a technically innovative police force, challenging the district to rethink everything about the way they fight crime.
Detective Raimy Sullivan is stunned when a voice suddenly crackles through her father’s old, long-broken ham radio – it’s Frank Sullivan, somehow transmitting over the airwaves and through the decades from 1996. Separated by twenty years, father and daughter have reunited on a frequency only they can hear, but can they rewrite the story of their lives without risking everyone they love?
Lux, a former prince of an empire named Arcadia that was overthrown via a rebellion five years earlier, accidentally trespasses in a female dormitory's bathing area, sees the kingdom's new princess Lisesharte naked, incurring her wrath. Lisesharte then challenges Lux to a Drag-Ride duel. Drag-Rides are ancient armored mechanical weapons that have been excavated from ruins all around the world. Lux used to be called the strongest Drag-Knight, but now he's known as the "undefeated weakest" Drag-Knight because he will absolutely not attack in battle. After his duel with Lisesharte, Lux ends up attending the female-only academy that trains royals to be Drag-Knights.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar.
When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed.
It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.