In exchange for his freedom, charming con artist Neal Caffrey provides his expertise to help straight-man FBI agent Peter Burke catch elusive white-collar criminals.
In a parallel present where the latest must-have gadget for any busy family is a 'Synth' - a highly-developed robotic servant that's so similar to a real human it's transforming the way we live.
Their mission is simple: Find a cure. Stop the virus. Save the world. When a global pandemic wipes out eighty percent of the planet's population, the crew of a lone naval destroyer must find a way to pull humanity from the brink of extinction.
In the modern world, a lonely man dies and reincarnates in another world. Rescued as a baby from a tragedy by a brilliant sage named Merlin, the baby is raised as “Shin Walford,” and undergoes training in both magic and martial arts to kill the monsters that ravage the land. At 15 years old, Shin has become shockingly powerful. But his grandfather Merlin has forgotten to teach him the common sense of this world.
As a result, Shin enrolls in the kingdom's Magic Academy to hone his skills and mature among other teenagers. However, living a normal life is impossible, as he is established as a local celebrity almost as soon as he arrives.
This story follows Shin Walford's high school life in the capital as he makes new friends, learns about the world, and fights off the various forces of evil surrounding him and his city.
France, 1815. Jean Valjean, a common thief, is released from prison after having lived a hell in life for 19 years, but a small mistake puts the law again on his trail. Ruthless Inspector Javert pursues him thorough years, driven by a twisted sense of justice, while Valjean reforms himself, thrives and dedicates his life to good deeds. In 1832, while the revolution ravages the streets of Paris, Valjean and Javert cross their paths for the last time.
What starts as a YouTube video going viral, soon leads to problems for the teenagers of Lakewood and serves as the catalyst for a murder that opens up a window to the town's troubled past. Everyone has secrets. Everyone tells lies. Everyone is fair game.
Rayna Jaymes and Juliette Barnes face personal and professional challenges as they navigate their paths as artists and individuals. Surrounding them, and often complicating their lives, are their family, friends and, in some cases, lovers, as well as the up-and-coming performers and songwriters trying to get ahead in the business.
A group of friends have customized their microwave so that it can send text messages to the past. As they perform different experiments, an organization named SERN who has been doing their own research on time travel tracks them down and now the characters have to find a way to avoid being captured by them.
Newlywed Melinda Gordon tries to help the dead communicate with loved ones, but sometimes the messages she receives are intense and confusing. Most of Melinda's efforts involve resolving conflicts that are preventing the spirits from passing over.
One night, a strange object falls on the head of Nitta, a member of the yakuza. Inside the box is a strange young girl named Hina. She has tremendous supernatural powers, and Nitta finds himself reluctantly taking her in. Her powers can come in handy for his yakuza business, but he also runs the risk of her using them on him! Not to mention, if she doesn't use her powers, she will eventually go berserk and destroy everything around her. Nitta and Hina's strange life together is just beginning...
Gifted with a wide assortment of supernatural abilities ranging from telepathy to x-ray vision, Kusuo Saiki finds this so-called blessing to be nothing but a curse. As all the inconveniences his powers cause constantly pile up, all Kusuo aims for is an ordinary, hassle-free life—a life where ignorance is bliss.
A diverse group of recruits has arrived at the FBI Quantico Base for training. They are the best, the brightest and the most vetted, so it seems impossible that one of them is suspected of masterminding the biggest attack on New York City since 9/11.
Set against the backdrop of a hit dating competition show, "UnREAL" is led by Rachel, a young staffer whose sole job is to manipulate her relationships with and among the contestants to get the vital dramatic and outrageous footage the program's dispassionate executive producer demands. What ensues is a humorous, yet vexing, look at what happens in the world of unscripted television, where being a contestant can be vicious and producing it is a whole other reality.
When four pet turtles were bathed in alien ooze, they began to mutate and became the Teenage Mutant Ninja Turtles. Raised in New York City sewers by their foster father and wise sensei, Master Splinter, Leonardo, Michelangelo, Donatello, and Raphael wage war against crime. Led by Master Splinter, the four turtles learn the ancient martial art of Ninjitsu, mastering skills of stealth, weapons, and fighting. They stop evildoers in all forms, whether barbaric gangs, lowlife crooks, deranged cyborgs, or even the crime syndicate The Foot, led by their archrival, The Shredder.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
A young Healer armed with an unpredictable magic guides a runaway Elf in her perilous quest to save the peoples of the Four Lands from an age-old Demon scourge.