A middle-aged man with only one passion in his life meets a fitting end in a traffic accident. That's where most stories would end, but instead, this is when his story begins when he's reborn as what he admired the most in life--a vending machine! But his new lease on life happens in the worst place possible--what can a vending machine do in a monster-infested dungeon when he can't speak or even move on his own?
Ten years ago, a child wished for the destruction of the world. Now, a group of people has the ability to grant their wishes depending on their power. They are called "Order User." Before these great people who have the power of "Order," one person excels the most with the ability to rule and conquer the world and turn people into puppets when it is in his jurisdiction. This power belongs to Hoshimiya Eiji, who is also responsible for the destructive phenomena that happened exactly ten years ago.
Sakurakouji Sakura is a girl who appears modest and graceful but in reality is skilled in martial arts. After witnessing a boy burning people with his blue flame, she is startled to see that the same boy is a transfer student, Oogami Rei. Oogami is a Code Breaker, one who does not exist. He is a seemingly cold-blooded killer who follows the principle of an eye for an eye, to use evil against evil. Convinced that killing is not right, Sakurakouji sets out to stop him and penetrate his icy heart.
Nagisa Misumi and Honoka Yukishiro couldn't be more different. Nagisa is sporty and Honoka bookish, and while they attend the same school, they have very little in common - until one day, a shower of shooting stars brings two very unlikely visitors into their lives: Mepple and Mipple, refugees from the Garden of Light, which has been conquered by Darkness. Endowed with new and startling powers, Nagisa and Honoka become Cure Black and Cure White, the legendary warriors of light - together, they are Pretty Cure.
It is the Taisho Period in Japan. Tanjiro, a kindhearted boy who sells charcoal for a living, finds his family slaughtered by a demon. To make matters worse, his younger sister Nezuko, the sole survivor, has been transformed into a demon herself. Though devastated by this grim reality, Tanjiro resolves to become a “demon slayer” so that he can turn his sister back into a human, and kill the demon that massacred his family.
Sometime after the events of Kamen Rider W, Shotaro Hidari and Philip continue to solve crimes and fight evil as superhero detectives in the windy city of Fuuto.
In a world of idle gods, humans are forced into brain challenges with them. With three defeats, gods lose their right to challenge, while 10 victories spell human triumph. Fay, determined to achieve the impossible, enters the ultimate test of wits against the gods. Will he defy divinity, or is he just another loss in the making?
Anne, the honor student princess, and Grea, a princess born from a dragon and a human are students at the Mysteria Academy, a prestigious magic school that teaches magic without discrimination to the three factions (men, gods, demons), who usually are engaged in battle with each other.
The year is 1939 - it was then that the Neuroi appeared. Nobody knows where they came from or what their ultimate agenda is, but the fact remains that their attacks drove people out of their towns and cities. In order to take arms against them, humanity develops a new anti-Neuroi weapon called the "Striker Unit." Using the power of magic to fight against the monsters, this new device enhances and amplifies the power of female magic-wielders. To use this device, young witches from all over the world have been brought together to form an elite task force unit called the 501st Joint Fighter Wing, commonly known as the "Strike Witches."
Legends speak of the Shepherd, a savior who will bring peace to the seraphim and human worlds. Sorey has spent his life studying ancient books and exploring ruins to learn more about this legendary savior. When he and his seraphim companion Mikleo encounter a mysterious girl in the ruins, the stories of the Shepherd become Sorey's reality.
16-year-old Hayate is really down on his luck. Because his unemployed parents are good-for-nothings who waste what money they have on gambling, Hayate had to start working at a young age to help out his family. Although such experience has made him inhumanly fast and tough and skilled at things boys aren't normally skilled at, it has also left him in an awkward position, as his parents have racked up such a huge gambling debt that they have sold Hayate to the yakuza for the value of his organs. In a desperate attempt to avoid that fate, Hayate decides to become a "bad guy" and kidnap someone to be held for ransom, but his efforts to do so are mistaken as a confession of love by the girl he targets. When he helps save the (as it turns out) ultra-wealthy 13-year-old Nagi from real kidnappers, she takes him in and gives him a job as her new personal butler (and love interest) until he can pay off his debt. But Hayate is more attracted to Nagi's beautiful teenage maid Maria, and head butler Klaus is initially disapprov
Tokonome Mamori is transferred to Mermaid - an artificial quarantine island for people with superpowers. When Mamori is attacked, a newly transferred girl named Mirei saves her. The enemy doesn't stop, however, and the two are soon cornered. Just when they think all hope is lost, Mirei kisses Mamori, and Mamori turns into a sword. Mirei then wields the sword and launches a counterattack against their enemies.
The story revolves around Raul, a boy who did not become a Hero, since the demon lord was already defeated just before his Hero exams. His dreams dashed, Raul spends his days working at a magic shop in the capital. One day, a part-time job seeker appears at the shop with an amazing résumé: Name: Fino Previous Occupation: Demon Lord Heir Motive: Because my father was defeated The work comedy revolves around this former Hero-in-training and the daughter of the demon lord.
When an online game turns real, trapping its players in its virtual space, the strongest of them, Shin, rises up to put a stop to the madness. But just moments after defeating the game's final boss, Origin, and freeing everyone, Shin is transported 500 years into the future of the in-game world. Armed with unrivaled strength, the young swordsman embarks on a legendary journey.
Junjou Romantica: Pure Romance, stylized as Junjou Romantica ~Pure Romance~, is a yaoi series by Shungiku Nakamura. It focuses on three storylines; the main couple, which comprises the bulk of the books, and two other male couples that provide ongoing side stories. It has expanded into several cd-dramas, a manga series running in Asuka Ciel, a light novel series titled "Junai Romantica" running in The Ruby magazine and a 24-episode anime series.
Shungiku Nakamura has written a spin-off to Junjou Romantica, titled Sekai-ichi Hatsukoi focusing on a shōjo manga editor and his first love, which was also animated by Studio Deen in 2011.
In this story, the world is in chaos, thanks to Washu. Now in order to save it, Tenchi Masaki must go undercover as a student teacher at an all-girls school. Unfortunately for him, trouble always comes his way as he has a hard time dealing with the hijinks of his new students.