The anime's setting is a fictional Japanese city named Sugomori City. One day, Noriko Sonosaki tells her classmate Katsuhira Agata, "You have been selected to be a Kiznaiver." The Kizuna System, which allows Katsuhira to share his wounds, connects him to the classmates whose lives and personalities completely differ from his. The Kizuna System is an incomplete system for the implementation of world peace that connects people through wounds. All those who are connected to this system are called Kiznaivers. When one Kiznaiver is wounded, the system divides and transmits the wound among the other Kiznaivers. Sugomori City is built on reclaimed land, but as the years go by, the city's population is decreasing. The story is set in this town where Katsuhira and the others live.
Fear, survival, instinct. Thrown into a foreign land with nothing but hazy memories and the knowledge of their name, they can feel only these three emotions resonating deep within their souls. A group of strangers is given no other choice than to accept the only paying job in this game-like world—the role of a soldier in the Reserve Army—and eliminate anything that threatens the peace in their new world, Grimgar.
When all of the stronger candidates join together, those left behind must create a party together to survive: Manato, a charismatic leader and priest; Haruhiro, a nervous thief; Yume, a cheerful hunter; Shihoru, a shy mage; Mogzo, a kind warrior; and Ranta, a rowdy dark knight. Despite its resemblance to one, this is no game—there are no redos or respawns; it is kill or be killed.
It is now up to this ragtag group of unlikely fighters to survive together in a world where life and death are separated only by a fine line.
All thanks to the special ability that he developed, Yuu was able to cheat his way into a very prestigious high school. With his power, he thought nothing was going to stand in his way, until he met a mysterious girl named Nao Tomori and other students with special abilities just like him. It was the beginning to a new life.
The legend of the Four Dragons and the origin of the land has been passed down for generations in the land of Kouka. Currently, Hiryuu Palace has no one else next in line for the throne other than the fifteen year old princess, Yona, who had been raised with care.
Finally, the night of her sixteenth birthday arrives. She expects it to be a wonderful day spent with her peace-loving father, Il, her servant and friend Hak, and her cousin Soo-won, who she had feelings for... However... That night, Yona goes to visit her father to tell him how she really feels, because he opposes to her getting married to Soo-won. However, when she gets to her room, she encounters a shocking truth. The destinies of Yona and the Four Dragons entwine in this period drama fantasy romance!
When Yadomi Jinta was a child, he was a central piece in a group of close friends. In time, however, these childhood friends drifted apart, and when they became high school students, they had long ceased to think of each other as friends.
One of the friends from that group, Honma Meiko, now has a wish she asks Jinta to fulfil. The problem is, she can't remember what her wish is anymore.
Girl-crazy Tomoki’s quiet life gets turned upside down when beautiful, winged Ikaros falls from the sky – and starts calling him master! She seems a little bit lost on Earth, and her origins are shrouded in mystery. One thing’s for sure, though – she just might have the power to make Tomoki’s every dream come true!
The heavenly hijinks continue in Heaven’s Lost Property: Forte! Tomoki may long for peace and quiet, but with Ikaros and Nymph still adjusting to life on Earth, things aren’t likely to calm down anytime soon. Plus, there’s a new Angeloid on the scene – and she’s been sent to eliminate Tomoki!
Lawrence, a traveling merchant searching for profit, finds a naked girl with the ears and tail of a wolf asleep in his cart. Her name is Holo – a harvest goddess with an untamed beast lurking inside who longs to return to her beloved northern home. Armed with his street smarts and her animal instincts, a simple peddler and a forgotten deity begin a journey through the wild countryside. Along their path, the riches of happiness shall be reaped, even as the bankruptcy which dwells in the human heart is exposed.
Makoto 'Smile' Tsukimoto and his friend Yutaka 'Peco' Hoshino have been playing table tennis together since they were kids, but as they enter high school, they find that the game, and how they see it, has changed. Peco, brimming with confidence and energy, wants to be the best in the world, but the reserved Smile has little fighting spirit and doesn't want to sacrifice others' happiness just to win, despite his innate talent. As the two grow, and experience the ups and downs of the sport – and life – they try to figure out exactly who they really are and what drives them to play.
By force of circumstances, a 30-year-old single man with a full-time job suddenly starts raising a 6-year-old girl. While running each other ragged, the two of them gradually grow into a "family".
An asteroid is headed for Earth and in order to avoid Earth's impending destruction, the ISDA create the "Dragonaut" after finding a dragon egg under the ocean. This weapon's primary purpose is to destroy the asteroid when the time comes. However, they soon find out that the asteroid is not their only threat, as powerful dragon-like creatures, which are bent on destruction, appear.
After witnessing a murder by one of the creatures, Jin Kamishina, a lonely 18-year-old boy who lost his family in a shuttle accident, gets involved in the mysteries of the dragons and becomes the chosen pilot of the Dragonaut. Helping him on his journey is Toa, a mysterious girl who saves him from falling to his death after the creature attacks him.
When Saki Morimi gets into trouble with the police while in Washington D.C., she is helped by a Japanese man who calls himself, Akira Takizawa. Akira has only two things, a gun and a cell phone loaded with 8.2 billion yen in digital money.
It's the year of destiny and 15 year old Kamui Shirō, a powerful psychic, has returned to Toyko after a 6 year absence. He returns to protect his childhood friends, Fūma, and Fūma's younger sister, Kotori. But destiny and fate are haunting Kamui and pulling in himself and his loved ones. It is his destiny to decide the fate of the world and mankind, no matter if he wants the role or not.
Illyasviel von Einzbern is an ordinary elementary school student who becomes a magical girl when the magical Kaleidostick Ruby deems her a more suitable master than the sorceress, Rin Tohsaka. Rin, who had been tasked by the wizard Zelretch to collect the seven Class Cards containing the spirits of Heroic Spirits from legend, finds that she is unable to change Ruby's mind and must supervise Illya in completing the task of collecting the Class Cards. During Illya's adventures, she receives a friend and rival in a girl named Miyu, the contracted master of the Kaleidostick Sapphire, which similarly abandoned its original master and Rin's rival, Luvia Edelfelt.
The lone mercenary Guts travels a land where a century-old war is raging. His ferocity and skill in battle attract the attention of Griffith, the leader of a group of mercenaries called the Band of the Hawk. Guts becomes Griffith’s closest ally and confidant, but despite all their victories, Guts begins to question why he fights for another man’s dream of ruling his own kingdom. Unknown to Guts, Griffith’s unyielding ambition is about to bestow a horrible fate on them both.
Kaiji Itou is a good-for-nothing loiterer who spends his days drinking beer and stealing hubcaps—that is, until he ends up being tricked by his former co-worker. Unable to suddenly repay his friend's huge debt all by himself, Kaiji is offered a shady deal to participate in an illegal underground gamble on a cruise ship. This turns out to be nothing more than the beginning of his new life of hell—thrown headlong into a life-threatening roller coaster of mind games, cheating, and deceit.
Yuzu, a high school gyaru who hasn't experienced her first love yet, transfers to an all-girls school after her mother remarries. She's beyond upset that she can't land a boyfriend at her new school. Then, on her first day, she meets the beautiful black-haired student council president Mei in the worst way possible. What's more, she later finds out that Mei is her new step-sister, and they'll be living under the same roof! And so the love affair between two polar opposite high school girls who find themselves drawn to one another begins!
Ai, a young girl with shut-in tendencies, who tries not to interact with others. She keeps one of her eyes hidden behind her hair. One day, she happens to stop by a deserted arcade, where she meets "Aka." Spinning the gacha at their urging, she acquires a "Wonder Egg," and from that moment, her fate begins to change...
After college, Rikuo Uozumi, a boy without much ambition in life, takes on a job at a convenience store. The days pass by uneventfully for Rikuo until he meets his former girlfriend and classmate, but especially thanks to the unusual Haru Nonaka, and her pet raven...
After swearing off music due to an incident at the middle school regional brass band competition, euphonist Kumiko Oumae enters high school hoping for a fresh start. As fate would have it, she ends up being surrounded by people with an interest in the high school brass band. Kumiko finds the motivation she needs to make music once more with the help of her bandmates, some of whom are new like novice tubist Hazuki Katou; veteran contrabassist Sapphire Kawashima; and band vice president and fellow euphonist Asuka Tanaka. Others are old friends, like Kumiko's childhood friend and hornist-turned-trombonist Shuuichi Tsukamoto, and trumpeter and bandmate from middle school, Reina Kousaka.
However, in the band itself, chaos reigns supreme. Despite their intention to qualify for the national band competition, as they currently are, just competing in the local festival will be a challenge—unless the new band advisor Noboru Taki does something about it.