Takeo Goda is a giant guy with a giant heart. Too bad the girls don't want him! (They always go for his good-looking best friend, Makoto Sunakawa.) Used to being on the sidelines, Takeo simply stands tall and accepts his fate. But one day when he saves a girl named Rinko Yamato from a harasser on the train, his (love!) life suddenly takes an incredible turn! Takeo can hardly believe it when he crosses paths with Rinko again, and he finds himself falling in love with her... But with handsome Suna around, does Takeo even stand a chance?
Join Tadakuni, Hidenori and Yoshitake as they undergo the trials and tribulations of life in high school. Each episode presents the boys and their classmates in unique situations that you may or may not have faced in high school yourself.
Follow the adventures of three ordinary girls as they make life’s awkward moments a thousand times worse. Along with a colorful bunch of classmates, they learn their most important lessons the hard way. Meanwhile down the street, a pocket-sized professor makes life difficult for a robot who just wants to be normal. But normal is the last thing you can expect in a town where salmon falls from the sky. In fact, the only thing you can count on is your friends, but even they are totally weird.
When Kouichi arrives at his new school, he immediately senses something frightening in the atmosphere of his new class, something that no student wants to talk about and that seems to be related to a mysterious and silent girl.
I thought that when I entered high school, my days of believing in aliens, time travelers and ESPers were going to be over. That is, until she introduced herself. Claiming to be interested in only aliens, time travelers, and ESPers, Haruhi Suzumiya was the strangest girl I've met in a long time... Before I knew what's going on, I've been dragged into her weird club, and it looks like I'm not the only one who has been drafted into this "SOS Brigade" of hers, because there are three other students who don't seem to be so ordinary themselves.
An ordinary high school boy fails to get into any private academy except one — which happens to be populated by supernatural creatures disguised as humans. To survive, he has to pretend that he is one of them and blend in.
Three young girls, Hikaru, Umi, and Fuu, are transported to a magical world called Cephiro during a field trip to Tokyo Tower. They are soon greeted by Master Mage Clef, who explains to them that they have been summoned to become the Legendary Magic Knights and save Cephiro. The girls are less than enthusiastic about this idea, and only want to return home. Clef further explains that they must seek out the three Rune Gods to help them fight. He bestows armor and magical powers to each of them. They learn from Clef that High Priest Zagato has kidnapped the Pillar of Cephiro, Princess Emeraude. The Pillar of Cephiro has the sole responsibility of keeping Cephiro alive and in balance with her prayers. Without Princess Emeraude, Cephiro would fall into ruin. Hikaru, Umi, and Fuu must fight off Zagato's henchman and find the Rune Gods if they ever want to get back home. They soon learn that friendship and loyalty are the only things they can rely on in the crumbling Cephiro.
A rumor states that if you take a photo of someone you like with your cellphone and keep it hidden, they'll fall for you. Will Makoto win his love by taking a picture of Kotonoha without anyone knowing?
Musashino, Tokyo. An elementary schooler repeatedly attacks people in the streets. Known only to the public as "Lil Slugger", none of the victims can recall the young boy's face and only three distinct details are left in their memories: golden inline skates, a baseball cap, and the weapon: a bent golden baseball bat. Detectives Ikari and Maniwa set out to track down the perpetrator and put an end to his crimes.
Sora Kashiwagi is living a normal high school student life, when his "adventurer" father sends him a mummy from his travels in Egypt! Sora balks at the letter from his crazy dad ("I found a cool mummy, so I decided to leave it with you, son!") at first, but the mummy that emerges from inside the huge coffin is a mere 12 centimeters tall--small enough to fit in the palm of his hand... Not only that, it's shy, a crybaby, and most of all, heckin' cute. And so, Sora and ends up keeping the mummy, naming his new little buddy "Mii-kun." But living with a mummy might be easier said than done...!
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
Kanazawa Nobuaki has transferred to a high school far from where he used to live. Due to an incident at his old school, Nobuaki is afraid of getting close to his new classmates and keeps himself at a distance, but he starts opening up because of a sports day inter-class relay. Then a single text message from someone calling themselves the "King" is sent to everyone in class. Nobuaki's classmates think it's a simple prank and don't take it seriously - but Nobuaki knows that a death game is about to begin, and struggles to oppose it...
Moriko Morioka is a 30-year-old single NEET woman. After dropping out from reality, she has taken off in search for a fulfilling life and ended up in a net game or "netoge." In the netoge world, she began her new life as a refreshing and handsome character named Hayashi. While starting out as a beginner, a pretty character named Lily reached out to help her. Meanwhile, in the real world, awaits a shocking encounter with a good-looking elite company employee, a mysterious blue-eyed blonde.
The moment Miou Aida first met Haruki Serizawa at the Sakuragaoka High School Entrance Ceremony they both felt an unexplainable connection. Despite their completely different personalities, they found themselves walking home together after school every day. As they spend more time together, their feelings for each other grow stronger.
High school girl Maika Sakuranomiya has trouble finding a part-time job because of how scary she looks when smiling. However, she is scouted one day by Dino, the manager of the café Stile where its waitresses play unique traits such as tsundere and younger sister. Maika is given a sadist trait because of her looks and has to adopt a dominant and cruel persona when servicing customers, particularly masochist ones.
After dreaming about an anime she used to watch as a child, Minoa Asagaya could not forget a particularly memorable scene. However, despite her best efforts, she cannot recall the name of the show. Due to this, Minoa asks for help from her fellow classmates at Sakaneko High School. Her conversation is overheard by Arisu Kamiigusa, the most popular and wealthy girl in class who is also a hardcore otaku. Yet even with her vast knowledge, Arisu does not recognize the show.
After discovering that there isn't an anime club at their school, Minoa and Arisu create the Anime Research Club, as they may obtain the answer to Minoa's mystery if they gather people who share the same interest. Thus, Minoa is exposed to a bizarre new world—the world of anime!
A series depicting various scenarios of young love. These stories range from a boy, crippled by his absolute lack of confidence in himself, cannot even accept the fact that the girl of his dreams actually asked him out on a date, to the near-psychotic girl that pours her own blood into her homemade chocolate in order to win his heart.
Kotarou Azumi and Akane Mizuno became third year students at junior high school and are classmates for the first time. These two, along with fellow classmates, Chinatsu Nishio and Takumi Hira, relate to their peers through mutual understandings and feelings. As their final year at junior high school progresses, the group overcome their challenges to mature and become aware of changes in themselves.