Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters.
One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time!
She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?!
A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"
A fatal mistake leads to the ultimate deal for this clever office lady. After her accidental demise by the gods, Kaoru is offered to be reborn into a new world. She agrees, but with a few demands to help her survive, including a younger body and the ability to create insanely overpowered potions! Now, she’s ready to make the most out of her next life.
In the year 2005, a race of alien monsters emerge from underground and launch a series of attacks on the city of Tokyo. The only defense against these creatures is the awesome giant robot GaoGaiGar and its pilot, Guy Shishio.
Once upon a time, fairies were tools of war.
The story takes place in a world where fairies possess and dwell in animals, giving them mysterious abilities. By removing the organs of a possessed animal and transplanting them into humans, fairies can be summoned as an alter ego and be used as a weapon. Such individuals who used fairies as war tools were called "Fairy Soldiers." Once the war was over and they completed their roles, the soldiers lost their purpose. Some began working for the government, some joined the mafia, and some even became terrorists, as each chose their own way to live.
Nine years have passed since the war. The protagonist Mariya is a new recruit of "Dorothea," an organization which investigates and suppresses fairy-related crimes. Amidst the unstable political situation, criminals with lingering wounds from the war and past conflicts emerge and engage in terrorism as an act of revenge. This is the story of Fairy Soldiers, fighting for their own justice in a chaotic postwar world.
For 15-year-old Tetsunosuke Ichimura, childhood innocence has given way to a blinding thirst for revenge. Haunted by the vicious slaying of his parents, Tetsu decides to seek out the Shinsengumi, an elite group of swordsmen sworn to protect the capital. The Shinsengumi are engaged in a brutal conflict with the Choshu rebels, the same ruthless killers who murdered Tetsu's parents. In the name of justice - and against the will of his older brother - Tetsu desperately hopes to join the Shinsengumi.
But an incident late one night forces him to face reality. The Shinsengumi show themselves capable of the same brutality as his parents' murderers. Wading through a sea of espionage, intrigue, and flowing blood, the young boy must decide whether to shed his humanity and become a demon of the Shinsengumi, or to relinquish his hatred and become a Peacemaker in the spirit of his father. Revenge is sweet, but is it worth losing your soul?
Miyako Arata is newly assigned to the Shinjuku Ward Office's Nighttime Regional Relations Department. Each of Tokyo's 23 wards has one such department, established to mitigate paranormal and occult-related events. Arata's special skill is the understanding of non-human speech, and the story begins with him encountering a youkai at Shinjuku Gyoen park who refers to him as the legendary Heian-era exorcist, Abe no Seimei.
Nagisa Misumi and Honoka Yukishiro couldn't be more different. Nagisa is sporty and Honoka bookish, and while they attend the same school, they have very little in common - until one day, a shower of shooting stars brings two very unlikely visitors into their lives: Mepple and Mipple, refugees from the Garden of Light, which has been conquered by Darkness. Endowed with new and startling powers, Nagisa and Honoka become Cure Black and Cure White, the legendary warriors of light - together, they are Pretty Cure.
Ryza is an ordinary girl. Tired of boring village life, she escapes the village to gather with her good friends in a secret location to talk of their dreams and plan thrilling adventures. One day, the determined Ryza and company decide to head for the forbidden "island across the shore" as their first exploration trip. Together with the alchemist and other friends they meet there, they have a "summer adventure" that they will never forget.
One day, a black box suddenly crashed into the house of the high school dropout Naoto Miura. Inside it was a female automaton. The endless cycle of failure and success.
The world that does change and the mankind that does not change. At a time where reality and fantasy are screaming, the encounters of these two make the gears of fate move!
The scenery takes place in a private high school involving the concept of "saviors." They are known as people who possess awakened memories of their past lives. The story tells of a young boy named Moroha Haimura who comes to this private school. At the school, there are two types of people: Saviors, who fight enemies with weapons and techniques gleaned from the Puraana powers from their own bodies, and Kuroma, who wipe out enemies with magic to manipulate the Maana powers that surpass physics. Moroha Haimura is the first person with past lives of both Shirogane and Kuroma.
In the Four Islands Archipelago, people can use Grav-Shoes to fly around! This is the story of Asuka Kurashina, a transfer student that arrives at Kunahama Academy from outside the Four Islands. After seeing the ability of wearers to soar in the sky, she quickly develops an interest in flying with the Grav-Shoes and also joins the school's FC (Flying Circus) club to further her passion.
Den City is a city with advanced network systems in which a VR space called LINK VRAINS was created by SOL Technologies. The Knights of Hanoi, a group that hacks through dueling, as well as SOL Technologies are seeking a mysterious AI program. Yusaku Fujiki, also known as Playmaker, is a first year high school student who manages to capture this AI program while trying to find out the truth about an incident in the past.
The mischievous students of Arama Academy meet their match in a beautiful and clever new teacher, Miss Machiko! But they're determined to find a prank that will really humiliate her.
Nijigasaki High School is located in Odaiba, Tokyo. The school is popular due to its free school style and diverse majors. The story centers on the members of school idol club in Nijigasaki, and their attempt to prevent the club from being abolished.
Long ago, the most ancient of divine dragons was slain by a human. The mighty dragon accepted its death when suddenly, it was reborn as Dolan, a man who lives in a quiet village. While spending another peaceful day toiling in the fields, he meets Celina, a half-human, half-snake creature looking for a partner. The unlikely duo become friends, but challenges lie ahead that threaten their new bond.
Sawamura Matsugorou is a shamisen player of legendary talent. Upon his death, his grandson, Sawamura Yuki, lost his ability to play. Having lost his beloved sound, Yuki finds himself in Tokyo in search of a new sound to love. Tachimura Yuna, who works at a club, hooks him up with a gig to play there as a warm up act. Yuki imbues the sound of his shamisen with his many thoughts and feelings he has of others, still searching for his own sound and his own feelings.
The Hanzo Academy is a prestigious prep school with a secret known only to a select few. Behind its walls is a training course for shinobi; trained spies and assassins that centuries ago had served the shoguns for their political and military needs. Today the tradition continues with five young female trainees with diverse personalities: the care-free Asuka, fierce yet perverted Katsuragi, the sweet and innocent Hibari, stoic and protective Yagyuu, and their mature, class representative, Ikaruga.