At Eden Hall, each glass has a story. A quiet bar lies tucked away in the streets of Tokyo, and it seems only the most desperate souls burdened by their own troubles manage to find its doors. But after a glass of God poured by the brilliant bartender Ryu, they leave renewed. Ryu has a gift—he knows how to soothe the soul with the perfect drink. Who will he meet next?
A proud young calligrapher is punished for punching a critic by being sent to a faraway island in the east coast of Japan. But as he meets and lives with the island's friendly people, his attitude begins to improve.
Touka Kuroitsu is a research assistant who belongs to the Monster Development Department of the evil organization Agastia. However, the enemy she has to fight right now isn't the heroes of justice, but her boss.
So long justice exists, evil too, will exist. This is the story of those who fight secretly in the shadows of justice and evil's confrontation.
Five girls work in the tourism bureau of their small provincial town. The town revives its "micro-nation" tourism program, which originated from a nationwide movement during Japan's bubble economy period, and hires the five girls as "monarchs" (tourism ambassadors).
Follow the life of Tadayasu Sawaki as he enrolls in an Agricultural University and learn about bacteria and viruses that he alone can see with the naked eye.
The four Yuzuki brothers—Hayato, Mikoto, Minato, and young Gakuto—lost their parents two years ago and now work to raise themselves. Together they live, learn, fight, and forgive as brothers should.
In the distant future on the planet Earl, colonized by immigrants from Earth centuries ago. "Old technology" has survived in the form of nanomachines that allow female virgins wield Highly-advanced Materializing Equipment (HiME) and become Meister Otomes - bodyguards and warriors that serve the royalty of various kingdoms.
Arika Yumemiya has come to Windbloom Kingdom in search of her mother, whom Arika knows was an Otome. On her arrival she meets the top Coral Otome student, Nina Wáng, and Windbloom's heir to the throne, Mashiro Blan de Windbloom. The series follows Arika's progress as a student at Garderobe Academy and the machinations of those desiring the destructive power of the old technology for themselves.
Kenka Banchou Otome - Girl Beats Boys, Hinako Nakayama has spent all of her life being raised in state-run orphanages, without ever knowing her family. As she's about to enter high school, Hinako is approached by Hikaru, a boy who claims to be her twin brother.
According to Hikaru, Hikaru and Hinako are the children of the head of the powerful Onigashima yakuza family, and Hikaru wants Hinako to switches places with him at Shishiku Academy, an all-boys school overrun with the nation's toughest delinquents. Can Hinako save her brother, find romance, and become the new boss of the school?
Only one ship stands between earth and total annihilation! The High Mobile Battleship Nadesico is the most formidable fighting machine ever conceived, but due to a shortage of trained soldiers, the crew is a little unorthodox. The poor Jovians don't stand a chance against the largest contingent of geeks and misfits ever sent into orbit!
Tazuna is a high school student, living in Osaka, who loves to fiddle around with machines. One day, he receives a repair request from an university laboratory. He accepts the request and ends up meeting a girl named Koyori, who has been bedridden for a very long time. Suddenly, Tazuna and Koyori get pulled into a whole different world called “Ziggurat”. In this world, there are Hand Shakers, two people who touch hands and create the Nimrod. Their goal is to defeat other Hand Shakers in order to gain an audience with “God”, who will grant them wishes. Protect with your own Hands!
The action story is set in Edo-era Tokyo in the early 1700s. The eighth shogun Tokugawa Yoshimune ordered boxes to be installed so commoners can submit their thoughts. After hearing their voices, the shogun creates a new magistrate unit — Mushibugyou — to protect the people in the heart of the city. Each member is a specialist with unique fighting skills.
Yoshimori Sumimura is a 14-year-old student at Karasumori School. Following in the tradition that's come down through the generations, he is the twenty-second Kekkaishi of the Sumimura clan. But he’s constantly fighting with his rival, Tokine Yukimura—his childhood friend and also a Kekkaishi—about who is the rightful heir to the magical barrier arts. Protecting people from danger while growing stronger himself, Yoshimori will battle the forces of evil again tonight!
Shun Asanaga is a 15-year-old junior high school student with an optimistic and bright personality. One day, he finds a mysterious crystal in the office of his father, who is a scientist and businessman. When he touches it, the world becomes distorted, and he is sent into the world of Endra. Emilio, a prince of the kingdom of Endra is nearing his 16th birthday and despises the reigning king Delzain. Since Emilio is now at the age when he can inherit the throne, he takes up a weapon and attempts revenge. However, because Emilio is too weak, he is captured by Delzain and put in prison. When Emilio is in grief, the wall of his cell becomes distorted and Shun appears from there with two goals: return to his own world, and complete his revenge. What future lies ahead for the two boys trying to survive in Endra, yet raised in two different worlds?
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.
The anime centers on four girls at the full bloom of their youth, working hard to achieve their dreams as they struggle valiantly. In Japanese entertainment, Maesetsu! refers to an introductory talk or explanation addressed to the audience before the broadcast of television programs, usually performed by assistant directors and particularly comedians in variety or comedy shows.
Ritsuka Tachibana is a female second-year high school student who attends Shiko Academy in Shiko Town. She enjoyed her school life while living with her mother Maria, but one day, that balance fell into ruin when she discovers several of her attractive, male classmate are demons.
In junior high, Ryou Mizushima and his friends join the badminton club on a whim. As he grows fond of the sport, Ryou works tirelessly to improve his badminton skills until he qualifies in the prefectural tournament. Lacking a coach who can bring out his full potential, he does not consider entering a high school with a strong badminton team. Instead, he plans on attending a local high school where he can play badminton for fun.
However, Ryou's perspective changes when Yokohama Minato High School's badminton coach scouts him. Not only does the institution have one of the strongest badminton teams in the region, but it also has Kento Yusa, a player Ryou admires. Though hesitant at first, Ryou decides to enroll with the support of his sister. Possessing a firm ambition, he begins to gain experience with the proper guidance of a coach—all in hopes of surpassing Yusa one day.
In a world of sword and sorcery a young villager named Kautsu comes upon a unique armor shop that only deals with a certain kind of equipment for female adventurers.