Liza Miller, a suddenly single stay-at-home mother, tries to get back into the working world, only to find it’s nearly impossible to start at the bottom at 40-year old. When a chance encounter convinces her she looks younger than she is, Liza tries to pass herself off as 26 and lands a job as an assistant at Empirical Press. Now she just has to make sure no one finds out the secret only she and her best friend Maggie share.
In the year 2138, virtual reality gaming is booming. Yggdrasil, a popular online game is quietly shut down one day. However, one player named Momonga decides to not log out. Momonga is then transformed into the image of a skeleton as "the most powerful wizard." The world continues to change, with non-player characters (NPCs) beginning to feel emotion. Having no parents, friends, or place in society, this ordinary young man Momonga then strives to take over the new world the game has become.
Competitors re-create weapons from historical periods ranging from Japanese katanas to medieval broadswords to ancient throwing blades. Each entry is judged on its artistry as well as its functionality and accuracy.
When a girl disappears in Málaga, a young journalist becomes fiercely determined to uncover the truth, risking everything to bring closure to the family.
Young Johnny is gung-ho and full of courage. Johnny's brainiac twin sisters, Susan and Mary, use Johnny as their guinea pig for their outrageous scientific experiments. If they can dream it up, Johnny will do it; as long as his genetically engineered super dog, Dukey, can come along.
After years of imprisonment, Morpheus — the King of Dreams — embarks on a journey across worlds to find what was stolen from him and restore his power.
After landing from a turbulent but routine flight, the crew and passengers of Montego Air Flight 828 discover five years have passed in what seemed like a few hours. As their new realities become clear, a deeper mystery unfolds and some of the returned passengers soon realize they may be meant for something greater than they ever thought possible.
Set in present day Washington, D.C., House of Cards is the story of Frank Underwood, a ruthless and cunning politician, and his wife Claire who will stop at nothing to conquer everything. This wicked political drama penetrates the shadowy world of greed, sex and corruption in modern D.C.
One gunshot, one death, one moment out of time that irrevocably links eight minds in disparate parts of the world, putting them in each other's lives, each other's secrets, and in terrible danger. Ordinary people suddenly reborn as "Sensates."
Sidelined after an accident, hotshot Los Angeles lawyer Mickey Haller restarts his career - and his trademark Lincoln - when he takes on a murder case.
Pickers like Mike Wolfe and Frank Fritz are on a mission to recycle America, even if it means diving into countless piles of grimy junk or getting chased off a gun-wielding homeowner’s land. Hitting back roads from coast to coast, the two men earn a living by restoring forgotten relics to their former glory, transforming one person’s trash into another’s treasure.
A young man returns to his isolated hometown on Crockett Island, hoping to rebuild his life after serving four years in prison for killing someone in a drunk-driving incident. He arrives at the same time as a mysterious, charismatic young priest who begins to revitalise the town's flagging faith. However, the community's divisions are soon exacerbated by the priest's deeds while mysterious events befall the small town.
An origins story, beginning in 1947, which follows Ratched's journey and evolution from nurse to full-fledged monster tracking her murderous progression through the mental health care system.
After the party of heroes defeated the Demon King, they restored peace to the land and returned to lives of solitude. Generations pass, and the elven mage Frieren comes face to face with humanity’s mortality. She takes on a new apprentice and promises to fulfill old friends’ dying wishes. Can an elven mind make peace with the nature of life and death? Frieren embarks on her quest to find out.
A coming-of-age story about an outsider who, against all odds and numerous challenges, fights for love and acceptance and for her place in the world. The series centers on a young orphaned girl in the late 1890’s, who, after an abusive childhood spent in orphanages and the homes of strangers, is mistakenly sent to live with an elderly woman and her aging brother. Over time, 13-year-old Anne will transform their lives and eventually the small town in which they live with her unique spirit, fierce intellect and brilliant imagination.
Makunouchi Ippo is an ordinary high school student in Japan. Since he spends most of his time away from school helping his mother run the family business, he doesn't get to enjoy his younger years like most teenagers. Always a target for bullying at school (the family fishing business grants him a distinct odor), Ippo's life is one of hardship. One of these after-school bullying sessions turns Ippo's life around for the better, as he is saved by a boxer named Takamura. He decides to follow in Takamura's footsteps and train to become a boxer, giving his life direction and purpose. Ippo's path to perfecting his pugilistic prowess is just beginning...