As the bubonic plague spreads through Italy, a group of nobles and servants retreats to a villa, where their lavish getaway quickly spirals into chaos.
Four stylish and ambitious best girlfriends in Harlem, New York City: a rising star professor struggling to make space for her love life; a savvy tech entrepreneur always dating someone new; a no-filter singer; and a hopeless romantic fashion designer. Together, they level up into the next phase of their careers, relationships, and big city dreams.
An animated musical comedy about the Tillermans, a family that lives in a castle in Central Park. Owen, the park manager, and Paige, his journalist wife, raise their kids Molly and Cole in the world’s most famous park, while fending off a hotel heiress, Bitsy Brandenham, who would love nothing more than to turn the park into condos.
On Willa Ward’s twelfth birthday, she inherits a beautiful charm necklace that belonged to her mother, who was a witch. She soon learns 2 bad witches, Wilma and Wanda are after her locket so they can have ultimate power, and she alongside her best friends Scout and Lily turn into cats to escape.
With better luck, better choices, better posture... Josh Corman could’ve been a rock star. Now he teaches fifth grade, and though he loves his students, he still struggles to find happiness and meaning in a world that sometimes feels short on both.
Silvia was never interested in video games. She prefers the outdoors and plays her favorite sport: basketball. Silvia is the opposite of her father, Hector, and his brother, Erick, for whom video games are the best. When Erick is presented with a unique opportunity to fulfill his greatest dream of winning the e-sports championship, Silvia goes out of his way to make it happen, even if it means to become a professional player
Amy and Raquel attempt to navigate their way through the choppy waters of their early twenties whilst simultaneously kicking the ass of some seriously gnarly demons. What could possibly go wrong?
Packages from Planet X is a US/Canadian animated television series produced by American Greetings and DHX Media that first premiered on Disney XD on July 13, 2013.
A charismatic 15-year-old, Dan Zembrosky, from the bizarre town of Iron Bay suddenly receives strange, cryptic packages from an evil alien planet. The packages arrive in various forms and Dan and his two best friends use them to their own advantage, whether it be to make the soccer team, pass a test to avoid summer school or get out of trouble, all while keeping the mysterious contraptions out of the hands of Copernicus, an evil alien who is plotting to take over the world.
Having fun in school, doing homework together, cooking and eating, playing video games, watching anime. All those little things make up the daily life of the anime-and chocolate-loving-Izumi Konata and her friends.
An animated prequel to the live-action show "Sabrina, the Teenage Witch," the series features 12-year-old Sabrina Spellman, who's half mortal and half witch. Though few people know of her powers, and her mortal uncle frequently warns her not to use her magic to solve problems, Sabrina still borrows spells from the Spookie Jar and gets into trouble with her friend Harvey.
Fifteen contestants receive a once-in-a-lifetime opportunity to compete for one million dollars! Sounds like a no-brainer, until they meet their host MePhone4, who's full of surprises- and voices. Many voices.
A retired businessman runs for mayor of Los Angeles to prove he's "still got it." Once he wins, he has to figure out what he stands for, gain the respect of his biggest critic and connect with his teenage daughter, all while trying to get anything right for America's second weirdest city.
The Generation Game was a British game show produced by the BBC in which four teams of two competed to win prizes. The programme was first broadcast in 1971 under the title Bruce Forsyth and the Generation Game and ran until 1982, and again from 1990 until 2002.
The show was based on the Dutch TV show Een van de acht, "One of the Eight", the format devised in 1969 by Theo Uittenbogaard for VARA Television. Mrs. Mies Bouwman - a popular Dutch talk show host and presenter of the show - came up with the idea of the conveyor belt. She had seen it on a German programme and wanted to incorporate it into the show.
Another antecedent for the gameshow was 'Sunday Night at the London Palladium' on ATV, which had a game called Beat the Clock, taken from an American gameshow. It featured married couples playing silly games within a certain time to win prize money. This was hosted by Bruce Forsyth from 1958, and he took the idea with him when he went over to the BBC.
During the 1970s, gameshows became more popular and starte