The series focuses about orphans living in a manor, known as Rincón de Luz, where they're guided by a young woman that represents a maternal figure for them.
Anpanman is a superhero who dedicates himself to the cause of justice, aiding the plight of unfortunate souls. Anpanman will go anywhere to help anyone in trouble, to drive away villains, and to save people from starvation by allowing them to eat his face. What? Let his face be eaten? No need to worry. His face is made with sweet anpan (bread filled with bean jam), hence the name Anpanman. Anpanman's very life depends on allowing others to eat, and once eaten, Anpanman can restore himself endlessly. He does not look handsome or strong, but he never fears any adventure and is continuously flying to aid the hungry people and the children with difficulties. Anpanman is the hero of the new age, glowing with friendship, endeavour and justice.
The Smeshariki are stylized rounded animals. Each of the nine characters has a unique personality and a range of interests with no negative characters among them. Plots are built not on the battle of opposing forces but on the unexpected situations the animated characters stumble upon in their interactions deemed similar to the ones that children may encounter in their everyday lives. Many of the topics foreground the guidance that friendship and community provide to the individual making his or her way in the world. Complex themes and specific cultural references place this cartoon firmly within the Russian tradition of animation. Much attention was devoted to the humor in the series, some of which has attracted adults as well.
Sam Puckett is loud, independent, and tough as nails, while Cat Valentine is sweet as pie and super flighty. But that doesn't stop this unlikely pair from becoming best buds and roomies!
Together, they're a power duo with a love for fun and adventure -- it's just too bad that it doesn't come cheap. Burgers at their favorite robot restaurant Bots don't grow on trees, after all. A booming out-of-home babysitting business quickly becomes the answer to their empty-pocket problems, but also an extra reason for countless wacky adventures to come!
A very-recognizable audience of Disney animated characters gather into the House of Mouse nightclub to enjoy musical guests, cartoon shorts and Master of Ceremonies Mickey Mouse's comical introductions from the stage.
Eco-villains beware: Captain Planet is here to save the day! With the guidance of Gaia, five Planeteers - representing Earth, Fire, Water, Wind and Heart - come together to defend our planet from environmental destruction. With their powers combined, the team becomes the solution to pollution!
It's the year 2020. The Network has become something humans can no longer do without in their daily lives. But what humans don't know is that on the other side of the Network is the Digital World, a realm of light and darkness. Nor are they aware of the Digimon who live there. Fifth grader Taichi Yagami's mother and little sister Hikari went to Shibuya, and now they're aboard a runaway train. Taichi hurries to Shibuya to save his mother and sister, but the instant he heads toward the station platform... a strange phenomenon befalls the DigiDestined, and Taichi goes to the Digital World!
After a long hiatus -- The Caped Crusader is back and cooler then ever, in the animated action-packed series -- The New Batman-Superman Adventures. Picking up years after Batman: The Animated Series, the series highlights Batman and his crimefighting cadre of Nightwing, Robin and Batgirl, as they join forces to battle Gotham City's classic super-villains.
Having spent the summer engaging common criminals with his new-found powers, not so typical 16-year-old Peter Parker must conceal his secret identity and battle super-villains in the real world as he enters his junior year of high school.
In the whimsical world of Jollywood a Queen Delightful relies on the 7D, a group of seven dwarves, to keep the kingdom in order. Standing in their way are two laughably evil villains, Grim and Hildy Gloom, who plot to take over the kingdom by stealing the magical jewels in the 7D's mine. With seven very distinct personalities, the 7D always manage to save the day and send Grim and Hildy running back to their evil lair to try another day.
The gang decide to go traveling in the Mystery Machine, seeking fun and adventure during what could possibly be their last summer break together. However, havoc-wreaking monsters seem to be drawn to them, appearing almost every stop of the way.