The story is set in a secluded realm where deities and mortals both dwell. A youth named Ichiyō sets out to capture the gods who have fled and scattered all over the realm. Together with the subordinate god Tenkō, Ichiyō seeks the four evil gods who hold the key to the realm's collapse.
The Walking Dead star and motorcycle enthusiast Norman Reedus hits the open road to explore local biker culture and celebrate the best and brightest collectors, mechanics and craftsmen around the country. Each episode features Reedus and a riding companion – a fellow actor, musician, friend or local chopper fanatic – as they journey to custom bike shops, tattoo parlors, collector’s warehouses, or a roadside smokehouse… with plenty of time for unplanned detours and tire changes.
Davina McCall and Nicky Campbell present the documentary series which aims to reunite family members after years of separation, and offers a lifeline for people who are desperate to find long-lost relatives.
When three kids explore Charterville's haunted Hillhurst Mansion on a dare, they discover a lot more than they bargain for! The trio find a wild and wacky phasm named Flabber, who changes their lives forever when he grants their wish to become the superheroes they've read about in BeetleBorgs comics. However, not only does Flabber grant the kids' wish, but he also accidentally facilitates the escape of supervillains from the comic books as well! Now it's up to these three newly tapped superheroes - aided by a friendly neighborhood phasm and armed with fantastic powers and awesome vehicles - to save the world from the forces of darkness that threaten the peace and harmony of all mankind.
Roy Rogers is the owner of the RR Ranch in the Mineral City area, which he runs with the help of the German shepherd dog Bullet and his horse Trigger. Roy, supported by his friend Pat Brady, is often helping the weakest usually threatened by cattle thieves, dishonest sheriffs and villains of various kinds. Pat Brady works as a cook at the Eureka Café, owned by Dale Evans.
Ultraman Leo is an Ultra foreign to the Land of Light, instead hailing from the fallen Planet L77 of the Leo constellation, where he and his brother Astra were royalty. After his planet was destroyed by Alien Magma and his twin Giras kaiju, Leo traveled to Earth, intending to make it a second home. While there, he blended into human society as Gen Ohtori, and became a gym instructor at a fitness club for children. But, when the Alien Magma that destroyed L77 came to conquer Earth, he was forced to take action. Leo met Ultraseven during his initial fight against Alien Magma, and became the first Ultra Crusader of Earth to not hail from the Land of Light. Unlike most of the previous Ultras to visit Earth, Leo's fighting style specializes in martial arts giving him far greater physical abilities than any other known Ultras. Despite his foreign origins, he, along with Astra, were readily accepted into the pantheon of the Ultra Brothers. During his tenure on Earth, Leo and Seven became very close, and it was for this re
Mary Ann Singleton, a naïve young secretary from the mid-west, tumbles head first into the colorful world of San Francisco, where carefree chaos revolves around the funky old apartment house at 28 Barbary Lane.
Building furniture and friendships have a lot in common. Intention, effort, and hard work are needed for both crafts. This is a story of girls in a DIY club building both as they carve out their futures. None of it comes easy, but that doesn’t stop any of ’em. Furniture, friendships, and the future—they’re building it all with their own hands!
Odyssey 5 is a Canadian science fiction series that first ran in 2002 on Showtime in the United States and on Space in Canada.
Odyssey 5 is the brainchild of Manny Coto, who served as a script-writer and executive producer during the series run. Through his website and in interviews, Coto has expressed his interest in returning to the series at some point, either continuing it or giving it a conclusion.
The generous John Jarndyce, struggling with his own past, and his two young wards Richard and Ada, are all caught up, like Lady Dedlock, in the infamous case of Jarndyce vs. Jarndyce, which will make one of them rich beyond imagination if it can ever be brought to a conclusion. As Tulkinghorn digs deeper into Lady Dedlock's past, he unearths a secret that will change their lives forever, and which is almost as astounding as the final outcome of the Jarndyce case.
In an alternate version of the present, Tokyo has been decimated by a shocking terrorist attack, and the only hint to the identity of the culprit is a bizarre video uploaded to the internet. The police, baffled by this cryptic clue, are powerless to stop the paranoia spreading across the population. While the world searches for a criminal mastermind to blame for this tragedy, two mysterious children - children who shouldn't even exist - masterfully carry out their heinous plan. Cursed to walk through this world with the names Nine and Twelve, the two combine to form "Sphinx," a clandestine entity determine to wake the people from their slumber - and pull the trigger on this world.
Greg the Bunny is an American television sitcom that originally aired on Fox TV in 2002. It starred Seth Green and a hand puppet named Greg the Bunny, originally invented by the team of Sean S. Baker, Spencer Chinoy and Dan Milano. Milano and Chinoy wrote and co-produced the Fox show.
Two housemates get married for financial convenience, but discover nothing is simple when it comes to demanding in-laws — or facing their growing bond.
Imprisoned thousands of years ago by his son Zeus, Cronus, the god of time, escapes from the Underworld. Now history is about to repeat itself as Cronus heads a legion of mythological monsters in his quest to conquer and destroy the world...But there is a prophecy... Seven teenagers stand in his way. The unknowing descendants of great mythological heroes, under the guidance of the Olympian Gods, find the power within themselves to save the world from the encroaching evil.
As Rincewind involuntarily becomes a guide to the naive tourist Twoflower, they find themselves forced to flee the city of Ankh-Morpork to escape a terrible fire, and begin on a journey across the Disc. Unknown to them, their journey and fate is being decided by the Gods playing a board game the whole time.