J.T. Gimlet's department store is closed, and the mice are going on a tour, led by the same W.C. Fields mouse as in Little Blabbermouse. First, the shoe department, where we see mules, both red and green, who pop out of the box and bray at us. Next, the artworks: Whistler's Mother proves to be a good whistler herself; The Thinker is puzzling over his tax return; a painting that starts with two Indians becomes The Last of the Mohicans. In housewares, an automatic ashtray deals with a cigar (prompting a string of babble from Blabbermouse). An automated poker table plays the whole game, complete with the requisite ace-up-the-sleeve. And finally, the gift-wrap department, which includes one robot to measure out ribbon and another to wrap packages. This prompts another string of babble from Blabbermouse, which gets *him* wrapped up (and, when that's not enough, slapped with a "Do Not Open Until Xmas" sticker on his mouth).
Against a background of bluish light, several objects appear: a square, a circle, and a set of rods. As the background color occasionally varies in shade between blue and rose, the objects move around, forming various patterns.
A play on the theme of hearts. Two hearts cavort, change shape, shoot arrows at one another, give birth, and finally become one heart bearing the message "Will you be our Valentine?"
Porky Pig is tapped for a giant-killing expedition. When the expedition reaches the giant's castle (which is normal sized, requiring the giant to stoop), everyone but Porky runs at the first sign of trouble, leaving Porky alone to awaken the giant's sleeping baby. Porky then must soothe the baby back to sleep and attempt his escape.
The Two Curious Puppies visit a model home with a panoply of modern inventions, including an annoying robot that sweeps up anything that touches the floor.
The Lone Stranger is sleeping when his faithful, if overly caricatured, Indian scout sees stagecoach driver Porky being robbed by a bad guy. The scout summons the Lone Stranger, who rides to the rescue. The bad guy goes after him (and, briefly, the narrator). But just in the nick of time, the Lone Stranger recovers and conquers the bad guy. Meanwhile, Silver and the villain's horse have been having their own close encounter, and Silver returns with several little colts.
An exhausted Woody is walking the streets looking for a place to rest. He happens upon Wally Walrus' bed & board which welcomes boarders. He enters Wally's house, settles into bed, and sets his alarm. Unfortunately, Woody tends to be a noisy roommate with his constant snoring, chuckling, and moving about. Wally tries to silence him by all means possible but all attempts fail until, finally, the alarm goes off, the sun rises, a rested Woody leaves, and Wally has had one heck of a sleepless night.
Tweety Bird is being taken by his mistress, Granny, on a trip across a prairie in a horse-drawn wagon when they are attacked by a tribe of Indian cats, all of whom are Sylvester or Sylvester variants.
Woody Woodpecker is watching a wrestling match on TV. It's "Precious Percy" (Woody's favorite) versus his opponent, "Bull Dozer". Eventually, Woody's dog gets overexcited and inadvertently wrecks his TV set, forcing to Woody to watch the match in person at the arena. While in the audience, he often helps Percy win the match through underhanded tactics. However, when Bull still defeats Percy, Woody decides to take on Bull all by himself.
Woody is driving down the city street singing a "screwy" driving song. Used car owner Buzz Buzzard tries to interest Woody in buying a new car (after sabotaging the one he has, natch). He shows him various cars but they all are utterly lacking in quality and leave a lot to be desired...
Butch, a mean bulldog, teaches his young son about the facts of life, including how to attack cats. The pup is at first frightened when he encounters Sylvester, but the youngster (remembering his father's lesson) soon becomes a thorn in the pussycat's side.
A western bank robber makes a getaway and hides his loot in a tree. Woody Woodpecker pops out of the tree with the bag containing the money. Woody takes off with the robber in close pursuit. The chase leads back to the town where the robber makes many attempts to retrieve the bag but is always outsmarted by Woody. A posse arrives on the scene and Woody delivers both the robber and the loot into the sheriff's hands.