Six of the worlds scariest psychopaths escape from a local Asylum and proceed to unleash terror on the unsuspecting crowd of a Halloween Funhouse whose themed mazes are inspired by their various reigns of terror.
Lt. Andre Duvalier awakens on a beach to the sight of a strange woman who leads him to the gothic, towering castle that serves as home to an eerie baron.
In the fall of 1987, a group of small-town friends must survive the night in the home of a sinister couple after a tragic accident occurs. Needing only to make a single phone call, the request seems horribly ordinary until they realize that this call could change their life…or end it.
A hybrid creature - half piranha and half anaconda -- attacks a low-budget horror movie crew on location near her nest when her egg is stolen. Now they must outrun and kill the deadly piranhaconda as well as stop the mad scientist who stole the egg - before they all become dinner.
Army psychiatrist Colonel Kane is posted to a secluded gothic castle housing a military asylum. With a reserved calm, he indulges the inmates' delusions, allowing them free rein to express their fantasies.
After a divorce, Sophia moves to the south of Italy with her daughter, Helena. Their new home, an apartment within an austere building of the fascist age, is a chance for them to start a new life. But inside an old storage room hides a mysterious closet and a buried secret. After the loss of Helena’s first baby tooth, a chilling obsession begins and an apparition haunts her sleep...
When socialite and heiress Julie Wardh begins receiving blackmail letters attributed to a mysterious serial killer, she suspects her cruel and sadistic former lover Jean is behind them. With her husband Neil frequently out of town, she falls into the arms of her friend's cousin George, and as the unknown assassin begins to make his move, she fears that one of the three men in her life may be the killer.
Four successful elderly gentlemen, members of the Chowder Society, share a gruesome, 50-year-old secret. When one of Edward Wanderley's twin sons dies in a bizarre accident, the group begins to see a pattern of frightening events developing.
After being rescued from the ruins of Virtual Space Industries, Jobe is rebuilt and reconnected to virtual reality by corporate mogul Jonathan Walker. Years later, teenage hacker Peter Parkette helps Jobe locate Benjamin Trace, the original creator of virtual reality, only to uncover Jobe’s plan to launch a new world order using Walker’s tech. Now, Peter, Trace, Cori, and a band of runaways must stop Jobe and Walker before they enslave humanity through cyberspace.
After a family moves into an old Victorian home, they discover a chest in the attic containing antiques tainted by a malevolent spirit. As the antiques slowly possess each family member, the spirit grows stronger, hellbent on kidnapping the children.
While on a stakeout, Judith Gray, a beautiful, tough cop, is trapped inside a warehouse full of toys that have been awakened to murderous life by a strange child of darkness.
Decades ago, the USSR developed unkillable sharks and launched them to the moon. Today, a team of American astronauts will endure the fight of their lives.
Randolph Bradley is perfectly content fading into the background, but when his coworker Benson snaps and goes on a violent killing spree, he’s forced to face his fears and confront his troubled past in order to find a way to survive.
Welcome to Paranoia, the ultimate escape game. Rule #1: Nothing is real. Rule #2: One of you will die. Lucas and Chloe, two passionate gamers, decide to participate to Paranoia, a very exclusive escape game. After solving a first riddle, they make it to the location of the finale in an abandoned mental hospital, lost in a frightening forest. There, four other participants are waiting on them. They soon realize that only one of them will get out of there alive.
The police and British security forces call in Professor Van Helsing to help them investigate Satanic ritual which has been occurring in a large country house, and which has been attended by a government minister, an eminent scientist and secret service chief. The owner of the house is a mysterious property tycoon who is found to be behind a sinister plot involving a deadly plague. It is in fact Dracula who, sick of his interminable existence, has decided that he must end it all in the only possible way- by destroying every last potential victim.