After a family moves into an old Victorian home, they discover a chest in the attic containing antiques tainted by a malevolent spirit. As the antiques slowly possess each family member, the spirit grows stronger, hellbent on kidnapping the children.
An American TV crew gets trapped in a centuries-old web of revenge, horror, and blood, when their home improvement show is attacked by angry Eastern European villagers out to kill the show's star.
The story of a man who wakes up in bed suffering from memory loss after being in an accident, only to begin to suspect that his wife may not be his real wife and that a web of lies and deceit deepen inside the house where he soon finds himself a prisoner.
Four young men have won a trip with their favorite social network. On board the private plane that took him to New York, they are invited to participate in an in-flight entertainment: a new online gaming experience. But this is no ordinary Thurs Trapped at 30,000 feet, they will play for their lives and those of their families. They will discover the hard way that put his life online can have dire consequences...
While on a stakeout, Judith Gray, a beautiful, tough cop, is trapped inside a warehouse full of toys that have been awakened to murderous life by a strange child of darkness.
When the first manned flight to Venus returns to Earth, the rocket crash-lands in the Mediterranean near a small Italian fishing village. The locals manage to save one of the astronauts Colonel Calder, the mission commander. A young boy also recovers what turns out to be a specimen of an alien creature. Growing at a fantastic rate, it manages to escape and eventually threatens the city of Rome.
A private investigator is forced into a dangerous alliance with a killer in order to uncover a quiet town’s grisly criminal underbelly and clear the name of her mentor, who is implicated in the crimes.
A group of Salem teens discover a cursed knife that unleashes a demon that forces them to play gruesome, deadly versions of childhood games where there can be no winners, only survivors.
Welcome to Paranoia, the ultimate escape game. Rule #1: Nothing is real. Rule #2: One of you will die. Lucas and Chloe, two passionate gamers, decide to participate to Paranoia, a very exclusive escape game. After solving a first riddle, they make it to the location of the finale in an abandoned mental hospital, lost in a frightening forest. There, four other participants are waiting on them. They soon realize that only one of them will get out of there alive.
The police and British security forces call in Professor Van Helsing to help them investigate Satanic ritual which has been occurring in a large country house, and which has been attended by a government minister, an eminent scientist and secret service chief. The owner of the house is a mysterious property tycoon who is found to be behind a sinister plot involving a deadly plague. It is in fact Dracula who, sick of his interminable existence, has decided that he must end it all in the only possible way- by destroying every last potential victim.
Set one year after the events of Hell House LLC II, the hotel is on the verge of being torn down when it is purchased by billionaire Russell Wynn as the new home for his popular interactive show, Insomnia. He invites journalist Venessa Sheppard and her crew to record everything happening inside the hotel leading up to the performance - but they soon encounter a more nefarious plot, one that threatens to unleash a veritable hell on earth.
Following the passing of his father, Aaron Hammond returns to his hometown to help his devastated mother and to confront his past demons. Sifting through his father’s belongings, Aaron comes upon a mysterious item that is far more than it seems.
Ava is recovering from demonic possession. With no memory of the past month, she must attend a Spirit Possessions Anonymous support group to figure out what happened. Ava's life was hijacked by a demon, now it's time to get it back.