A little boy pulls out one Martian toy from a vending machine and it turns into a real alien who takes him to his planet, where he is surronded by the toys from the vending machine, but much bigger.
Through a very surreal chase of spying and surveillance, Catafuse, a dubiously dressed "creature", hunts down specific human targets with the help of Molosstrap. But in a world completely run by the shadowy hands of the pharmaceutical industry, the lines of reality become so blurry and complex, that the mastering of insanity might just be the only way out...
Based on the Hungarian novel "Our Street" by Sandor Tar, the film deals with a post-apocalyptic Hungarian-Ukranian village where everything is rotten, planes randomly crash, and only alcohol moves people around - no money, no electricity, only barter. In this wasteland, Ocsenas is the only hero, the one trying to survive amidst the savages and war, the one who helps everyone out, all while caught up in a love triangle that will define his future.
A pair of professional but mismatched criminals break into an house with a dark past thats about to make its presence felt. Their story interwines with two other sinister tales.
Policewoman Julia Forward awakens on a cylindrical structure in a world that seems deadlocked in the Stone Age. Somebody has taken her hostage and left her in this unreal and hostile environment. Far away from everything she has ever known she has to fight for her survival whilst learning the bitter secret of planet earth: The omnipresent Alekto Corporation uses humans with extraordinary talents as gene pools for their dark researches.
It is a world without language. A world where one is raised to respect the rules. Only one Boy questions the verity of what he has been taught, and he must decide whether to continue living in a society of fear or choose his own destiny.
After inadvertently causing his lover's death, a guilt-ridden geneticist begins an obsessive hunt for the gene that triggers his previsions of impending deaths.
When the apocalypse arrives, it takes the form of a biochemical virus. All social structures break down and a new world order emerges from the heart of the desert. As chaos sets in, we follow the adventures of some unlikely survivors, all searching for the elusive cure at Phoenix Point.
NEUROO-X, a German-Swiss-Chinese entertainment company group, stands for games that dissolve the boundary between reality and gaming). A new gadget, the myth-enshrouded RED BOOK, offers the ultimate gaming experience. The most secret longings of gamers are scanned by the engine and transformed into fantastic adventures. The conspiracy psychoses of users are the raw material for the storytelling of NEUROO-X. Marcus, Chief Development Manager of NEUROO-X dies shortly before completion of the RED BOOK. His lover Ryuko finds out that something terrible happened during testing of the game in China, and the deeper she submerges into the secret of NEUROO-X, the more she loses touch with reality. She neglects her son Walter, who logs into the game and disappears into the digital parallel world. The more Ryuko fights the corporation in order to rescue her son, the more she updates the narrative desired by NEUROO-X. Ryuko finds herself in a world full of demons, witches, knights and terrorists.
In a desolate, future world, after civilization has collapsed, a wanderer fights to save a virgin mother from a powerful magician and, with her, searches for a mythical city containing the world's last survivors.
Kim Getty is an immigrant from 400 years in the future, sent back to modern day Brooklyn to live out an easier life. She's built a new identity in this time that nearly satisfies: she has a full time job, shares an apartment with a roommate, and is falling in love. But when she finds two other people from the future--a 15-year-old girl and Kim's own long-lost husband--Kim must fight to keep the life she once had from destroying the life she built here.
Martial law reigns over the city. On a routine check for terrorist activity in a high-rise apartment building, Hawkins, a capable police officer, and Argus, her heavily armoured android partner, stumble on a transaction they assume is the illegal narcotic fleck. But then, strange things begin to happen to the building and its residents.
A park ranger must protect hikers from an invasion of meteor-spawned aliens and hunters that want to eliminate the creatures - and any witnesses to their arrival on earth.
Tony, the owner of a small fantastic film video shop, has found out that at times reality can defy science-fiction. The time has come to embark on a trip to a place nobody has ever been to before.
Zombie Hood begins on the eve of a worldwide zombie outbreak with a small group of survivors escaping the city. With food being in short supply, the survivors must risk visiting populated areas in an effort to stave off starvation.
During a wild weekend in Las Vegas, four young friends get into trouble with a loan shark and must skip town in a hurry. But gambling problems may be the least of their worries after they get stranded in the Nevada desert. One of the guys discovers a mysterious metal fragment, then promptly goes missing during the night. When the remaining three catch up with their lost friend, there's something different about him. As his condition worsens, the others realize that something unearthly might be stalking them in the desert.
Jessup, forced to hide his true identity, is imprisoned on a deadly and desolate planet, the Star Prison. banished to mine rabid rivers for the elusive Fire Gems, Jessup and his men must battle bands of derelict prisoners and fight the fatal fangs of the Star Worms in order to supply the Lords of the Evil Empire with the sacred source of their hedonistic hallucinogenic opiates.