A young girl's arrival at a convent after the death of her parents marks the beginning of a series of events that unleash an evil presence on the girl and her mysterious new friend, an enigmatic figure known as Alucarda. Demonic possession, Satan worship, and vampirism follows.
A wealthy playboy gathers a group of bourgeois friends at his isolated beach house for a weekend of relaxation. When bodies start pilling up, they realize they’re trapped with a killer in their midst, sending them in a frenzy to figure out who amongst them is killing the others before they are killed next.
Blade, Tunneler, and Pinhead go toe-to-toe with a team of terrifying, gremlin-like creatures known as "Totems" that are sent by the Egyptian demon Sutekh to recapture the magic stolen by Toulon.
A married couple loses their children while on a family trip near some caves in Tijuana. The kids eventually reappear without explanation, but it becomes clear that they are not who they used to be, that something terrifying has changed them.
Four young offenders and their workers spend a weekend in the remote Yorkshire village of Mortlake, which prides on keeping itself to itself. A minor incident with locals rapidly escalates into a blood-soaked, deliriously warped nightmare.
After years of being browbeaten and walked on, a man wakes one day wearing an expressionless mask, fitted with a personality that enables him to take revenge.
A stranger called Allan goes to the House of Usher. He is the sole friend of Roderick Usher, who lives in the eerie house with his sick wife Madeleine. When she dies, Roderick does not accept her death, and in the dark night, Madeleine returns.
In England, a group of space scientists led by Bernard Quatermass, who have developed plans for the first Moon colony, learn that a secret, ostensibly government-run, complex of identical design has been built in a remote part of England and is the focus of periodic falls of small, hollow "meteorites" originating in outer space. Quatermass determines to investigate and uncovers a terrifying extraterrestrial life form which has already begun action to take over the Earth.
Dr. Marcus, a renowned psychiatrist, has selected 6 severe mentally ill and dangerous patients from the Spring Valley Mental Hospital to interview as part of research for his new book. As Dr. Marcus interviews each patient, one by one the horrors they have committed begin to unfold. However, Dr. Marcus soon learns that there is one patient who ties them all together - Patient Seven.
A group of archaeologists uncover a strange structure in Northern Canada, dating over ten thousand years before the present. The team finds themselves isolated when their communication systems fail and it's not long before they begin to feel the effects of the solitude.
Amber dreams of escaping her small town existence and persuades her friends to accompany her to find an apartment in the big city. When their transportation breaks down, she and her friends gratefully accept a ride in the back of a semi. But when the driver refuses to stop and they discover the cargo is hundreds of cartons of blood, they panic. Their panic turns to terror when the truck disgorges them into a dark, abandoned warehouse where blood-thirsty creatures learn to hunt human prey, which, the friends realize, is what they now are... Written by Svetlio Svilenov
A hot-shot architect returns home from his latest business trip with a surprise: an ornate old clock rescued out of a soon-to-be-demolished mansion in Amityville, New York, that brings about a seemingly unstoppable demonic force.
A nuclear explosion in the far north unleashes Gamera, the legendary flying turtle, from his sleep under the ice. In his search for energy, Gamera wreaks havoc over the entire world, and it's up to the scientists, assisted by a young boy with a strange sympathic link to the monster, to put a stop to Gamera's rampage.
David Petersen is passing through the Colorado Rockies. After saving a young diner waitress from her violent ex-husband during a break from driving, he hits the road again alone through a dangerous snow blizzard. One false move behind the wheel has him waking up inside a ravine, in the eye of the storm. But the cold is the least of his worries when a beast starts prowling outside. How will he survive?
When a mysterious force begins to disrupt their big summer fun, Noah and his friends team up with a retired police detective to embark on a monstrous adventure to save their island.
Laura, 25, is an actress in a L.A.R.P. (Live Action Role Playing) Game, where the participants play the survivors of an atomic war who live underground in a sealed bunker. After several mysterious accidents, the game is interrupted and the players leave the bunker while the staff remain behind to investigate the disappearance of Greg, the mastermind of the game. They soon find themselves trapped inside and in peril as they begin to die in mysterious ways and the group realizes that someone or something paranormal is playing a twisted game with them which quickly plunges into a terrifying fight for survival.
Haiti, 1962: A man is brought back from the dead only to be sent to the living hell of the sugarcane fields. In Paris, 55 years later, at the prestigious Légion d’honneur boarding school, a Haitian girl confesses an old family secret to a group of new friends - never imagining that this strange tale will convince a heartbroken classmate to do the unthinkable.