Esoterica collector Dr Maitland buys an unusual skull from his ordinary source; the artifact is what remains of the Marquis De Sade. Much too soon, Maitland discovers that the skull is turning him into a frenzied killer.
A strange man named Karl Rhamarevich dies shortly after discovering a way to become even more powerful in death through telekinesis. On the night of his burial in a crypt, Julie is to spend the night there as part of an initiation rite, supervised by two other girls. The crypt becomes a scene of horror as Raymar returns to life and deploys his horrifying telekinetic powers.
Ten people are invited to a hotel in the Iranian desert, only to find that an unseen person is killing them one by one. Could one of them be the killer?
Owen and Isabel's love story simmers with spiteful rage and unfortunately for everyone, Isabel is pregnant with Owen's child. To prove to her that he can become a stable father, Owen agrees to reconnect with his only living relatives at Isabel's request. The couple take a trip to visit his perversely devoted grandmother and his sister Pearl, who was severely burned in a fire, to finally bury the hatchet. But sometimes the ties that bind can cut off all circulation.
Teenage delinquents who are living in an island youth center wake up to find themselves alone with no one to watch over them. After much partying, they realize the island has been deserted and the adults have been infected by a mysterious epidemic.
A group of elite soldiers sent to infiltrate and extract the lead science team from Pine Gap, Australia's top secret underground military compound, after it comes under attack from unknown forces. The mission is compromised when they encounter a young woman with no memory of who she is or how she came to be there. As they try to escape, the group quickly discovers all is not as it seems and the facility has become a testing ground for something far more sinister.
Folklore professor Albert Wilmarth investigates legends of strange creatures in the most remote hills of Vermont. His enquiry reveals a terrifying glimpse of the truth that lurks behind the legends.
Taking a wrong turn, travelers find themselves trapped in a mysterious house. One horror after another threatens them, as the sorcerer who lives within needs sacrifices to give eternal life to his beautiful bride.
After his family moves to a new house, a young boy discovers a mysterious book that details a curse hanging over the date of Saturday the 14th. Opening the book releases a band of monsters into the house and the family must join together to save themselves and their neighborhood.
Dr Simon Helder, sentenced to an insane asylum for crimes against humanity, recognises its director as the brilliant Baron Frankenstein, the man whose work he had been trying to emulate before his imprisonment. Frankenstein utilises Helder's medical knowledge for a project he has been working on for some time. He is assembling a man from vital organs extracted from various inmates in the asylum. And the Baron will resort to murder to acquire the perfect specimens for his most ambitious project ever.
The film centers on two estranged sisters who, along with their friends, become entrenched in a 48 hour whirlwind of violence after a traumatic experience at an underground music festival.
Newcomer Evan joins a group of teens on a getaway in Joshua Tree. While exchanging ghost stories around the campfire, Evan reads aloud a mysterious chant from an internet site. From that moment, someone--or something--is among them.
A severely injured man and woman awake in an abandoned sanitarium only to discover that a sadistic caretaker holds the keys to their freedom and the horrific answers as to their true identity.
While digging into their town's infamous past, a group of high school students unwittingly unlock an even darker secret. Now, an evil spirit has been awakened and will stop at nothing to find his true heir.
An amnesiac sorority member who has been plagued by a recurring nightmare is stalked alongside other coeds by a killer in a deserted department store where they are completing a hazing ritual.