A troubled woman on the edge of divorce returns home to her younger sister after years apart. But when her sister and brother-in-law betray her trust, she embarks on a vicious crusade of revenge.
A zoo veterinarian gets caught up in a grisly adventure as she finds herself leading the city-wide hunt for a monstrous lion terrorizing the Dutch capital of Amsterdam.
A genre-defying mixture of horror, sci-fi, myth, mystery and thrills told as four interlocking tales in one intelligent anthology. Ghosts, spirits, creatures, demons and more from the paranormal world collide with rational curiosity.
Six friends receive a mysterious chain letter via text messaging and in their email accounts from a maniac who's hunting down teenagers who fail to forward his online chain letter. Who knew they should take the threats in the chain letter seriously? Or that chain letters using the teens' favorite technologies to track them can kill? This maniacal game pits friend against friend as they race to beat rules that seem impossible to escape. Break the chain, lose a life. Do you pass it on? Does friendship mean anything?
Mystery writer Cornelia Van Gorder has rented a country house called "The Oaks", which not long ago was the scene of some murders committed by a strange and violent criminal known as "The Bat". Meanwhile, the house's owner, bank president John Fleming, has recently embezzled one million dollars in securities and has hidden the proceeds in the house, but is killed before he can retrieve it.
After moving into their matriarch's gothic seaside mansion, the Evans family soon becomes host to an uninvited demonic force in the form of a mysterious lamp that once resided in the Amityville house.
A once-esteemed psychiatrist helplessly watches her life spiral into a nightmarish maelstrom of supernatural hysteria and gruesome deaths, all linked to a seemingly unstoppable ancient curse.
Leah, 10, has terrible nightmares. Her mother seems distant somehow, lost in her thoughts. A small, nightly visitor brings Leah comfort, but soon Leah will realize that her little visitor offers knowledge that might be very, very dangerous.
Deep in the woods, a lost hiker stumbles upon the cabin of an erratic and reclusive old man. What starts off as cordial conversation soon turns dangerous as it becomes clear that one or both of them might be hiding a terrifying secret.
Dealing with a girlfriend suddenly leaving is tough enough. But for Hank, heartbreak couldn’t have come at a worse time. There’s also a monster trying to break through his front door every night.
It's the closing night at the last drive-in theater in America and Cecil B. Kaufman has planned the ultimate marathon of lost film prints to unleash upon his faithful cinephile patrons. Four films so rare that they have never been exhibited publicly on American soil until this very night! With titles like Wadzilla, I Was a Teenage Werebear, The Diary of Anne Frankenstein, and Zom-B-Movie, Chillerama not only celebrates the golden age of drive-in B horror shlock but also spans over four decades of cinema with something for every bad taste.
Driving home to her secluded estate after meeting at a local bar, a player out to score thinks his beautiful, mysterious date will be another casual hook-up. While getting acquainted, their flirtation turns playful, sexy and sinister. Hoping to get lucky, his luck may have just run out.
Five university friends gather at a house party to ring in the New Year. Unbeknownst to them, an epidemic has erupted outside, causing outbreaks around the world. With nowhere else to turn, they barricade themselves indoors with only their phones, laptops, and other tech devices. They use their devices to research the possible cause of this outbreak. Information and video footage over flow their computers as they descend further into the cause and the ensuing chaos. As the virus spreads, the mood in the house changes from fear to paranoia. Who is safe? Who can they trust? Reality becomes blurred as they slowly discover the source of the virus causing the sickness...and there is no going back.
In 1965 Mexico City, Flavia, a wealthy yet lonely schoolgirl, befriends Veronica, a young orphan girl who has a fascination with witchcraft. Veronica convinces Flavia that she is a real witch and forces her to be her assistant. The children's games gradually become more serious and Veronica demands more from Flavia.
A teen and her mother live simply in a home in the woods, spending their time making rock music. A chance encounter with a fellow teen causes her to uncover a connection between her family and witchcraft, which causes a rift with her mother.
During a power outage, two strangers tell scary stories. The more Fred and Fanny commit to their tales, the more the stories come to life in the dark of a Catskills cabin. The horrors of reality manifest when Fred confronts his ultimate fear: Fanny is the better storyteller.