High school student Yoshio Kamogawa suddenly gained the power to read other people's minds. One day, he receives mail from Sae Asami in Tokyo asking for his help. Yoshio Kamogawa loves Sae Asami. Yoshio Kamogawa goes to Tokyo and infiltrates the high school where Sae Aami attends. Yoshio Kamogawa then becomes involved in a strife between 3 different groups as he tries to save Sae Asami. Shizuka Tachibana also falls in love with Yoshio Kamogawa.
Three years after the death of Frank's wife a mysterious woman appears. As their attraction grows Frank struggles with reality and his loss. He tries to start over not knowing his choices could lead him to his own downfall.
Sohyun, a runaway, is left alone after her close friend Jungho disappears. By accident, she gets to know a transgender woman named Jane. She joins Jane and her close-knit community of runaways, who are as comforting and loving as a real family. Sohyun feels happy and at peace. But her happiness does not last long. There is something wrong with Jane’s health.
Keiko Inagawa pays a visit to neurologist Aizawa about her fiancé Tatsuo Tamura. A mysterious case involving the disappearance of Tatsuo’s three brothers, one after the other, is yet to be resolved and now Tatsuo, seized with the idea that he too may disappear, has had a nervous breakdown. Aizawa suggests that Tatsuo recount his dreams as a means of solving the mystery, since human beings have an instinct that foretells the near future in the form of a dream. Keiko and Tatsuo eventually discover that the three disappearances have a strange connection…
Game producer Jun Imaizumi announced six new projects related to the smartphone game "Phantom of the Kill" during a Niconico live broadcast celebrating the game's one-year anniversary on Friday. One of the new projects is a 15-minute anime concept film. Naoyoshi Shiotani (Psycho-Pass, Blood-C: The Last Dark) will direct the concept film at Production I.G Fuji & Gumi Games' strategy drama RPG follows mysterious girls who carry the names of legendary weapons (such as "Masamune") as they search for their lost memories. The game allows players to collect characters and weapons, and enter dungeons to engage in turn-based tactical battles.
In order to repay the debts of her beloved husband, Mariko requests a loan from her former classmate Anzai who has become a successful entrepreneur. In return, she agrees to live with him for three months. She learns of his loneliness, and her attraction to him grows.
FEDERICO, a man who has lost everything in life, creates a new religious cult kidnaps FERNANDO, a former business partner, whom trying to leave as heir of worship amid a slaughter justified by their own past tragedies.
Up-and-coming Hollywood actor/crooner, Vic Morton, has a secret. He starts receiving death threats in the mail and an attempt on his life is made. Soon after, two of his associates are murdered. Who is behind it all?
Makartsev, who is serving a sentence for theft, suddenly confesses to a murder he once committed. The case is entrusted to investigator Sukhareva, who in the course of the investigation becomes convinced that many of the possible participants in the murder have put an end to their criminal past. However, some of them deny their involvement in the murder, which, as it turns out, and was not. The victim of the crime, whom everyone thought was murdered, is alive. The court must find out the degree of guilt of people who have long repented for the crime they committed.
A reputable employee of a large firm has his car break down on the road. A repair team has been called in, but it won't get there soon. It is necessary to pass the time somehow. Not far from the highway there is a house, and in it there are several old men. They suggest we play a game. The traveler will be accused of murder, and the owners will play the roles of judge, lawyer and even executioner.
Max is an artist seduced by the allure of fame. Sara is an art critic whose obsessions exceed even his. When she lands a writing gig at a major art magazine, the pair retreats to a cabin in the woods, where Max reveals his strange new painting method. Convinced of its potential, she agrees to collaborate on a piece sure to revolutionize the art world. While both original and mesmerizing, the project reveals something dark and disturbing about their relationship. Like two digital-age Frankensteins, they manage to make a painting come alive - though the unsettling consequences of their success may be more fit for the pages of a blood-soaked tabloid than the chronicles of art history.