A shitstorm of bad news sends out-of-work filmmaker Jimmy Lang spiraling into an out-of-control bender, during which he claims to have been abducted by aliens. Fearing they’ll come back, he contacts his old friend Stiggs to help him gear up for war.
After a global catastrophe, the last man on Earth finds himself questioning his purpose and sanity as both his deceased wife and a mysterious stranger confront him with his past, his present, and whatever future might remain in the wastes of a dead world.
An aging convict serving out a life sentence alone on a distant planet is forced to confront his past when a new prisoner shows up and pushes him to remember his life on earth.
An inquisitive spaceship computer tasked with overseeing a safe voyage must cultivate a deeper sense of humanity in order to be effective amid the spread of cabin fever.
Five strangers wake up locked in a strange building. They don't know who took them there or for what purpose. Throughout a night they will discover with surprise that an invasion is taking place outside that complex. And this motley group of strangers, for a reason they will have to figure out, are the ones chosen to try to stop it.
Joshua must protect his twin sister, Emma, who possesses supernatural abilities and keep her safe from an unstoppable secret agent hunting them for an experiment in a classified government program.
While celebrating his last night as a single man, Joe finds out that a spaceship has landed in his backyard; he tries to send back the alien to its home before his fiancée finds out.
A Blanc-Biehn production centered around the idea of a governmentally designed drug created to help correct or strategically alter perceptions gathered during times of trauma or stress. Slated as being a substance that may help solve issues with everything from racial tensions, PTSD and geopolitic battles, first a focused study is needed to see how people respond to treatment and what dosages might be needed. Four couples are chosen to test this drug, and soon find their memories and sanity challenged.
Down on his luck and unlikely hero, Jim Crawley is having the worst day of his miserable life. He decides to end it all and even fails at that. An improbable event changes everything and he becomes a half man/half creature.
A distraught college student finds a phone that enables her to talk to her deceased mother in the past. Instead of a heart attack, she learns that her mother was murdered. She tries to use the phone to stop the murder from occurring before the killer finds and kills her too.
The end of the world is imminent. A man goes into a parallel dimension, a limbo between reality and fantasy where the normal rules of time and space have ceased to apply. His wife goes to rescue him. Both will be trapped in a strange and cruel world where a ruthless Queen organizes reality as a mad game of chess, a post-apocalyptic dystopia of domination and subjugation where characters can’t eat, speak or move about freely and are periodically viciously attacked.
Mason, a dragon warrior from the future, returns to the year 1999 in search of a serum that can combat a disease simply known as "The Plague." In the post-apocalyptic world of 2099 -- after an earthquake has destroyed all of civilization has been -- "The Plague" is the deadliest menace of them all. And the cure for it lies in the past!
When an alien abduction nightmare is revealed to have been much more than a dream, a skeptical grad student studying the "modern mythology" of UFOs and ETs finds himself confronting an impossible reality involving shape-shifting extraterrestrials, implanted objects, organ harvesting and humans possessed by a malevolent alien presence unlike anything he has ever heard about. All while dealing with a growing suspicion that he is somehow the center of the aliens' plan.
When an old widow passes away, the police searches his house and finds his son locked in the basement. They take the boy to an institution, where it is discovered that he possesses supernatural powers.
Seven men are abducted and held by mysterious masked captors. As the mystery behind their captivity unfolds, they must decide their path: choose one of them to die, or take the leap of faith there may be another way out to save them all.