Peter is a slight lad, solitary, locked out of the woods by his protective grandfather, his only friend a duck. In town, he's bullied. When a wolf menaces the duck - as well as grandfather's fat cat and an ill-flying bird that Peter has befriended - Peter bravely tries to tree the wolf. Grandfather, the townspeople, and the hunters who have antagonized Peter figure in the dénouement.
When Maya, a headstrong little bee, and her best friend Willy, rescue an ant princess, they find themselves in the middle of an epic bug battle that will take them to strange new worlds and test their friendship to its limits.
G.I. Joe faces a new enemy as an ancient society of snake people known as Cobra-La try to forcefully take back the earth from those who drove them underground eons ago.
The beautiful world of Gaya is home to two similar humanoid species: Zeldons who are the furry majority residents, and Snurks, who are goblin-like outcasts. But suddenly all Gayans are facing imminent danger when a magic stone which protects their world, "the Dalamite", is beamed away by a mysterious force. Three Snurks immediately go after it, hoping to be the heroes for once. They are shortly followed by some standout Zeldons: Zino the trouble-prone popular guy & his sidekick, clever but somewhat cowardly inventor Boo, as well as rebel princess Alanta. Their journey ends up leading them all on a dangerous interdimensional quest to find the stone, while they must also figure out a way to get back to Gaya.
When vigilante cat, Felix, and loyal canine, Buddy, set out to find Buddy’s lost owner, they discover not only the power of friendship, but their inner superpowers along the way.
The evil knight Torchesac, who is at the service of the sinister lord of La Mortaille, gets a very powerful magic flute and uses it for evil purposes. Johan and Pirlouit, assisted by the magician Homnibus, travel to the land of the Smurfs, the only manufacturers of this sort of instrument, to get a new one and battle the usurpers.
It has been a year since Mic Mic and Oscar returned from their incredible adventure. And now, after a diabolical plan by Vulture to sabotage the delivery of the Grizzly cub to his opponent in the American presidential elections, Mic Mic, Oscar, Panda teenager and Stork set off on another great adventure as they ride a zeppelin to return little Grizzly to its rightful parents and save the American elections and the whole continent from an erupting volcano.
A mighty king has lost his family because of the Snow Queen. He finds a way to expel all magic creatures from his world to Mirrorlands. Gerda and Snow Queen, along with all wizards and magicians, have to forget their offenses and disputes to defend their right to exist and not to allow fairytales to disappear from our lives.
Giovanni currently lives a dreary life of near non-stop work. At school, his peers ridicule him incessantly, and his employer at work is distant and cold. As his isolation from society becomes unbearable, he suddenly finds himself on a train heading far away from his miserable home. Accompanied by Campanella, an acquaintance from school, Giovanni embarks on a journey that will define the rest of his life.
A plover chick has not learned to fly when his family migrates in the fall. He must survive the arctic winter, vicious enemies and himself in order to be reunited with his beloved one next spring.
A horse goddess gives birth to three powerful brothers who set out into the Underworld to save three princesses from three evil dragons and reclaim their ancestors' lost kingdom.
Seven clumsy dwarfs try to undo the spell they unwillingly unleashed and save the fairy tales world with the help of a tired dragon and a butterfly. The evil witch Dellamorta cursed princess Rose when she was a baby. Before she turns 18, Rose will get stung in the finger by a sharp object and she and the whole castle will fall into a hundred year long sleep unless her true love would kiss her. The night before her birthday she sends her bf Jack to the 7 dwarfs, who live behind the 7 mountains to hide until after Rose has turned 18. Unfortunately he gets lost and captured by Dellamorta's dragon Burner. So at the party, Rose gets stung in the finger, and everyone falls into deep sleep. Everyone but the 7 dwarfs of course who will go on a journey to save Jack so he can save Rose.
As the ponies prepare for another Hearth's Warming, families come together to celebrate the holiday; Pinkie Pie, Fluttershy, Applejack, Rarity, and Rainbow Dash are ready for the big day, but Princess Twilight Sparkle doesn't have time to celebrate.
Ryo Saeba works the streets of Tokyo as the City Hunter. He's a "sweeper" and with his sidekick Kaori Makimura, he keeps the city clean. People hire the City Hunter to solve their dangerous problems, which he does with a Colt Python. When Ryo's not working on a case, he's working on getting the ladies, and Kaori must keep him in check with her trusty 10 kg hammer.
The united town of sheep and wolves lives a peaceful and quiet life until two unexpected guests turn up - a polar fox and a tiny ewe. No one ever expected them to bring a deadly danger, which can be overcome only if they work together. Only teamwork can solve big problems and deal with serious challenges - as there is strength in unity.
When Blitzen announces his retirement on December 21st, a miniature horse has 3 days to fulfill his lifelong dream of earning a spot on Santa's team at the North Pole try-outs.
After heroically defeating both the Snow Queen and the Snow King, Gerda still cannot find peace. Her dream is to find her parents who were once taken away from them by the North Wind and finally reunite the family. Thus, Gerda and her friends embark on an exiting journey to find her parents and encounter new challenges along the way: they discover an ancient magical artifact of the trolls, the Stone of Fire and Ice. From that moment on, things don't go according to the initial plan...Will Gerda be able to tame the mighty forces of the magical elements and get her family back? The answer will be reveled in 2016. This is a story which encompasses everything you love about Wizart: kindness, bravery, friendship, mystery, love of one's family, and a happy ending, of course!
Four crazy antiheroes on the run. Their leader is the unworldly innocent, naive Marnie, a house cat who is not allowed to leave the house and only knows about real life from television