The sequel to 'Galaxy Destroyer' which finds our hero Harry Trent wandering Earth's post-apocalyptic landscape full of mutants, monsters, and fragmented human tribes. Harry's attempt to help a young girl rescue her sisters, leads him to a group of armed mutants led by a human madman attempting to breed them and take over the world.
Denny Burke is finally about to graduate high school. Senior year has been one bad thing after another: a broken leg, a broken heart, and — worst of all — a broken home. With four of his closest friends, Denny goes on one last rock-climbing trip to prove he’s ready to start his adult life… On their trip the five teens receive a genetic boost beyond anything they’d ever imagined. Denny’s soon faced with the first big decision of his adult life: does he give up these powers and stay a normal teenager, or does he keep them…and graduate from the human race?
When a seemingly abandoned alien spacecraft is discovered orbiting Neptune, a top secret expedition is sent to investigate. In the derelict hulk they discover two surviving alien life forms telepathically linked to one other. 13 years later a savvy, ex-DEA agent and martial arts expert finds herself renditioned to a high security establishment on a remote island where they are conducting experiments on the incarcerated aliens.
A recent group of extreme mutations leading to death has triggered a parliamentary enquiry which is looking back on the 3 notable cases, their handling and ways to prevent this in the future.
A brilliant young CEO from London contemplates the possibility of selling his invention to a mysterious Chinese billionaire. Before actually meeting his potential investor however our protagonist must face a number of challenges in the form of journeys, riddles and the exchange of clothes.
When his cybernetic pet project is put in jeopardy, the handyman of a decaying apartment building is forced to take a stand, blurring the lines between human and machine.
The oppressively vapid life of Morgan is forever transformed when a mystical blue pyramid - that inexplicably produces doorknobs - appears in his apartment. What follows is a tale of greed and loss as Morgan builds an impossible, absurd corporate empire of doorknobs.
Set in Tokyo in the near future, when all humanity has been wiped out, a lonely basset hound wanders around a deserted city. Its only wish is to feel the warmth of a human being once more.
The city is infested with mysterious parasites that bore into their human hosts to increase their host's power and sexual desires. A beautiful girl, Suzune Arizono is a vet with a specialty in parasites, and who fights daily to end the plague. Before long, she learns that an evil organization, the Kito Zaibatsu, is behind the explosive growth of this ferocious parasite. She also learns that her long-missing father, Dr. Arizono, is also involved. In order to crush the Kito Zaibatsu's ambition and to see her father again, Suzune takes on the fight without regard to the danger involved.
John and his class visit the Tower of London, where he loses his pet mouse. He falls asleep during a lesson on electricity, but with some help, he learns about it, invades the Tower, and saves his pet.
When Andres and his partner are hired to recover some valuables from an airplane that went down in the Bermuda Triangle, they face not only human treachery but also the mysterious powers of an underwater civilization.
Legendary actor Patrick McGoohan turns his famous character from THE PRISONER upside down as the psychiatrist in charge of an insane asylum. He has connected his inmates into a group mind where they share each other's psychoses, dreams and sexuality with all the scary and titillating implications imaginable! Like his highly acclaimed cult classic MASSACRE AT CENTRAL HIGH, director Rene Daalders provocative excursion into sci fi-horror filmmaking looks at first glance like a classic grindhouse movie, but it is up to much more. In addition to its operatic mayhem, HYSTERIA is a mind-expanding reflection on individual vs. group consciousness, power, control, and freedom.
Flytrap mixes sci-fi with dark humor to tell the story of a reserved English Astronomer who becomes ensnared by the mysterious Mary Ann and her creepy and dangerous comrades. Held hostage in a twisted version of suburban San Fernando Valley, the Astronomer slowly uncovers the reason for his capture and the miserable fate that awaits him-and humanity-unless he acts.
In the 26th century the inhabitants of Utopia have so lost their individuality, which varies in number. They live in glass houses (this was written before the invention of television), which allows the political police, called “Keepers” can easily supervise them. They all wear the same uniform and usually turn to each other or as a ”cipher-so” or "UNIFEM" (uniform). They feed on artificial food and rest hour marching in fours in a row the anthem of the One State, pouring out of the loudspeakers. As they are allowed to put a break on the hour (known as the ”sexy time“), draw the curtains of their glass houses. At the head of the One State is one called The Benefactor, which are replaced every year the whole population, usually unanimously. The guiding principle of the State is that happiness and freedom are incompatible.
The action of this story begins in the near future. The great device codenamed as the “Phantom” is invented by the Global Security Corporation in order to eliminate the crime and to establish a secure global community. But, it is not how it really is. The reverse side of the “Phantom” is to establish an absolute control over people’s minds. The Corporation aims to change the course of the history, by gaining the community of obedient “puppets”, who would never realize that their minds are being controlled. Step by step, the “Phantom” fractures people’s lives, but nobody suspects anything, until it destroys the lives of in-love couple- Timur and Keira. She is convicted of murder, and he needs to break the law to save her. An American criminal hacker named Zach helps Timur to find the truth, and to uncover the Corporation’s conspiracy.
Documentary-drama recounting the Martian War of 1913–1917. Europe was on tenterhooks in the 2nd decade of the 20th century, everyone was expecting a Great War between the major European powers. But then, in 1913, something crashed into the forests of SW Germany. Troops were sent to investigate but were wiped out. Martian fighting machines began making their way across Western Europe and the countries of Europe combined forces to resist them. With aspects taken from ‘The War of the Worlds’ by H.G. Wells and from WWI itself, this dramatisation presents a documentary style look at events as they unfolded and the effect they had of our world today. Lots of references to real events including the mass attacks and defeats as men were thrown against machines on the Western front, the Christmas truce and the Angel of Mons, America's isolationism and late entry into the conflict, the worldwide Spanish flu epidemic that killed more people than the war, and many other things.