Michele is thirteen year old, shy, unpopular at school, and in love with Stella. After wearing a costume for a Halloween party, he finds out that he's invisible.
When the evil Skeletor finds a mysterious power called the Cosmic Key, he becomes nearly invincible, seizing Castle Grayskull and the surrounding city. The Sorceress is now Skeletor's prisoner and he begins to drain her life-force as he waits for the moon of Eternia to align with the Great Eye of the Universe which will bestow god-like power upon him. However, courageous warrior He-Man locates the locksmith inventor Gwildor, who created the Key and has another version of it. During a battle, one of the Keys is transported to Earth, where it is found by teenagers Julie and Kevin. Now, both He-Man and Skeletor's forces arrive on Earth searching for the potent weapon.
Tasya Vos, an elite corporate assassin, uses brain-implant technology to take control of other people’s bodies to terminate high profile targets. As she sinks deeper into her latest assignment, Vos becomes trapped inside a mind that threatens to obliterate her.
With the future of the human race at stake, a group of young men and women -- bred for intelligence and obedience -- embark on an expedition to colonize a distant planet. When they uncover disturbing secrets about the mission, they defy their training and begin to explore their most primitive natures. As life on the ship descends into chaos, they soon become consumed by fear, lust and an insatiable hunger for power.
A rowdy, unorthodox Santa Claus is fighting to save his declining business. Meanwhile, Billy, a neglected and precocious 12 year old, hires a hit man to kill Santa after receiving a lump of coal in his stocking.
A widowed field mouse must move her family -- including an ailing son -- to escape a farmer's plow. Aided by a crow and a pack of superintelligent, escaped lab rats, the brave mother struggles to transplant her home to firmer ground.
After an alien ship crash lands in a Russian city, many who see the inside and the occupants start to question their own existence while others demand the aliens leave Earth.
It is the dawn of World War III. In mid-western America, a group of teenagers band together to defend their town—and their country—from invading Soviet forces.
Two years after the fall of the alien ship, the life of a young woman from Moscow has been changed forever. Her growing powers are now at the focus of both human and celestial investigation: an alien force takes an interest in her, and will stop short of nothing, including an invasion. Can love and compassion save humanity, when faced with a much greater and more demanding test this time?
When a deadly mist engulfs Paris, people find refuge in the upper floors of the buildings. With no information, no electricity and hardly any supplies, Mathieu, Anna and their daughter Sarah try to survive the disaster.
Already deep into a second Cold War, Britain’s Ministry of Defense seeks a game-changing weapon. Programmer Vincent McCarthy unwittingly provides an answer in The Machine, a super-strong human cyborg. When a programming bug causes the prototype to decimate his lab, McCarthy takes his obsessive efforts underground, far away from inquisitive eyes.
Martin was a normal teenage boy before the country collapsed in an empty pit of economic and political disaster. A vampire epidemic has swept across what is left of the nation's abandoned towns and cities, and it's up to Mister, a death dealing, rogue vampire hunter, to get Martin safely north to Canada, the continent's New Eden.
The adventures of teenager Max McGrath and alien companion Steel, who must harness and combine their tremendous new powers to evolve into the turbo-charged superhero Max Steel.
During the Cold War, an organization called "Patriot" created a super-hero squad, which includes members of multiple soviet republics. For years, the heroes had to hide their identities, but in hard times they must show themselves again.
When a comet passes close to the earth, machines all over the world come alive and go on homicidal rampages. A group of people at a desolate truck stop are held hostage by a gang of homicidal 18-wheelers. The frightened people set out to defeat the killer machines ... or be killed by them.
Zane Ziminski is an astrophysicist who receives a message that seems to have extraterrestrial origins. Eerily soon after his discovery, Zane is fired. He then embarks on a search to determine the origins of the transmission that leads him into a Hitchcockian labyrinth of paranoia and intrigue.
An anthology film presenting remakes of three episodes from the "Twilight Zone" TV series—"Kick the Can", "It's a Good Life" and "Nightmare at 20,000 Feet"—and one original story, "Time Out."