Virginia is proud that she belongs to a clique. The best students at a private school. But before her 18th birthday, a gruesome set of murders take place and her friends are the ones who are falling prey. Could it be her? She suffers from blackouts due to a freak accident one year earlier. We soon learn the truth behind her accident and what is going on.
11-year-old Nicolas lives with his mother in a seaside housing estate. The only place that ever sees any activity is the hospital. It is there that all the boys from the village are forced to undergo strange medical trials that attempt to disrupt the phases of evolution.
Margaret and Ben take a weekend trip with longtime friends Ellie and Thomas and their two young children. Eventually, Ben begins to suspect something supernatural is occurring when the kids behave strangely after disappearing into the woods overnight.
A woman inherits a house in her ancestral village, but she's unaware that members of the community have been trying to locate and kill her to remove the curse that has plagued them for years.
Troubled college freshman Luke suffers a violent family trauma and resurrects his childhood imaginary friend Daniel to help him cope. Charismatic and full of manic energy, Daniel helps Luke to achieve his dreams, before pushing him to the very brink of his sanity and into a desperate struggle for control of his mind — and his soul.
Velma discovers she's inherited her great-great-uncles' cursed castle in Transylvania, Pennsylvania. The team decide to go there on a spooky adventure.
At the height of the frontier era, a train races through the Rocky Mountains on a classified mission to a remote army post. But one by one the passengers are being murdered, and their only hope is the mysterious John Deakin, who's being transported to face trial for murder.
A team of special agents discovers a revolutionary new computer program to bait and trap online predators. After teaming up with the program's troubled developer, they soon find that the AI is rapidly advancing beyond its original purpose.
An L.A. District Attorney attempts to take an unwilling murder witness back to the United States to testify against a top-level mob boss. Frantically attempting to escape two deadly hitmen sent to silence her, they board a Vancouver-bound train only to discover that the killers are onboard with them. For the next 20 hours, as the train hurls through the beautiful but isolated Canadian wilderness, a deadly game of cat and mouse ensues in which their ability to tell friend from foe is a matter of life and death.
When a sheriff arrests a writer, a family, a couple, and a hitchiker and throws them in a jail cell in the deserted town of Desperation, they must fight for their lives.
On his uncle's death Sir Henry Baskerville returns from Canada to take charge of his ancestral hall on the desolate moors of Devonshire, and finds that Sherlock Holmes is there to investigate the local belief that his uncle was killed by a monster hound that has roamed the moors since 1650, and is likely to strike again at Sir Henry.
After the death of her husband, a mother takes her kids off to live with their grandparents in a huge, decrepit old mansion. However, the kids are kept hidden in a room just below the attic, visited only by their mother who becomes less and less concerned about them and their failing health, and more concerned about herself and the inheritence she plans to win back from her dying father.
As a young girl, Alison Parker attempted suicide after being traumatized by her father's sexual exploits. Now an elite fashion model, she moves to a Brooklyn Heights apartment building that houses a number of bizarre, eccentric tenants. After experiencing a string of disturbing occurrences, she attempts to uncover the building's sinister secret.
Scooby and the gang have their first musical mystery in “Scooby Doo: Music of the Vampire.” It begins when they take a sing-a-long road trip into bayou country to attend the “Vampire-Palooza Festival” – an outdoor fair dedicated to all things Draculian. At first it looks as if they’re in for some fun and lots of Southern snacks, but events soon turn scary when a real live vampire comes to life, bursts from his coffin and threatens all the townsfolk. On top of that, this baritone blood sucker seems intent on taking Daphne as his vampire bride! Could the vampire be a descendant of a famous vampire hunter who is trying to sell his book? Or perhaps he’s the local politician, who has been trying to make his name in the press by attacking the vampires as downright unwholesome. The answers are to be found in a final song-filled showdown in the swamp in which our heroes unmask one of their most macabre monsters yet.
Dan Merrick comes out from a shattering car accident with amnesia. He finds that he is married to Judith who is trying to help him start his life again. He keeps getting flashbacks about events and places that he can't remember. He meets pet shop owner and part time private detective Gus Klein who has supposedly done some work for him prior to the accident. Klein helps Merrick to find out more...