A wildly inventive deconstruction of the romantic comedy built around the question: What would you do if you could travel to your loved ones’ past, heal their traumas, fix their problems, and change them into the perfect partner?
One night, 18 year old Lena is bitten by Louise, leader of a female vampire trio that are as deadly as they are beautiful. Her newfound vampiric lifestyle is a blessing and a curse at the same time. At first, she enjoys the limitless freedom, the luxury, the parties. But soon the murderous blood lust of her comrades in arms proves too much for her, and she falls dangerously in love with Tom, a young undercover cop.
When the creator of the world, Arceus, comes to pass judgement on humanity for the theft of the legendary Jewel of Life, Ash and his friends are sent back in time to possibly reverse the events that led to Arceus' vendetta.
Ash and friends (this time accompanied by newcomer Dawn) arrive at an idyllic village on their way to their next Pokemon contest, where chaos will soon erupt with the prophecy of two Pokemon Gods (Dialga and Palkia) and the arrival of a mysterious, seemingly deadly Pokemon named Darkrai, which has the power to distort space and time.
Creatures, bound by the blood of the wolf, that can kill with curses and move at lightening speed, watching the night sky for the rise of the blood-red crescent moon. They are SKINWALKERS. They feed on our flesh and thirst for the taste of human blood. The red moon signals each pack, divided by principles, hell bent to survive an ancient prophecy.
Ash, Pikachu, and their friends come to a desert city by the sea. Here they meet the Mythical Pokémon Hoopa, which has the ability to summon things—including people and Pokémon—through its magic rings. After a scary incident, they learn of a story about a brave hero who stopped the rampage of a terrifying Pokémon long ago. Now, the threat that has been bottled up for years is in danger of breaking loose again.
American professor John Holden arrives in London for a conference on parapsychology only to discover that the colleague he was supposed to meet was killed in a freak accident the day before. It turns out that the deceased had been investigating a cult lead by Dr. Julian Karswell. Though a skeptic, Holden is suspicious of the devil-worshiping Karswell. Following a trail of mysterious manuscripts, Holden enters a world that makes him question his faith in science.
Set in 19th Century Canada, Brigitte and her sister Ginger take refuge in a Traders' Fort which later becomes under siege by some savage werewolves. But when one of the girls is bitten, they have no one to turn to but themselves.
Clawdeen Wolf, half human and half werewolf, has recently started attending Monster High, a school for monsters in all forms. After quickly befriending her classmates Frankie Stein and Draculaura, Clawdeen feels like she has finally found a place where she can truly be herself, or so she thinks. Soon, a devious plan to destroy Monster High threatens to reveal her real identity and Clawdeen must learn to embrace her true monster heart before it's too late.
Set during World War II, a German army garrison is sent to guard a mountain pass in a village in Romania's Carpathian mountains and sets up barracks in an ancient stone fortress. Two of the soldiers unwittingly release a mysterious entity that kills or corrupts those within its influence, drawing the attention of a Gestapo commander, a Jewish scholar, and a mysterious traveller.
Darkman and Durant return and they hate each other as much as ever. This time, Durant has plans to take over the city's drug trade using high-tech weaponry. Darkman must step in and try to stop Durant once and for all.
It's horror on the high seas when Scooby-Doo and the gang take a creepy cruise into one of the world's most mysterious places, the Bermuda Triangle! If Scooby, Shaggy and the gang can't solve this mystery, they may have to walk the plank.
Is there love after death? After he dies suddenly, the hapless advertising executive Daniel Miller finds himself in Judgment City, a gleaming way station where the newly deceased must prove they lived a life of sufficient courage to advance in their journey through the universe. As the self-doubting Daniel struggles to make his case, a budding relationship with the uninhibited Julia offers him a chance to finally feel alive.
School girl Annabel is hassled by her mother, and Mrs. Andrews is annoyed with her daughter, Annabel. They both think that the other has an easy life. On a normal Friday morning, both complain about each other and wish they could have the easy life of their daughter/mother for just one day and their wishes come true as a bit of magic puts Annabel in Mrs. Andrews' body and vice versa. They both have a Freaky Friday.