There is a popular saying: "you can never be too careful." It is very important to prepare for every situation you may face, even if it seems like an unnecessary waste of time. Also, in games like RPGs, it is good to exceed the level of your enemies to achieve total victory.
These words describe Seiya Ryuuguuin a little too perfectly. After being summoned by the goddess Ristarte to save the world of Gaeabrande from destruction, the hero prepares himself for his noble journey. While this might be normal, he spends a very long time training himself, despite having overpowered stats. He fights weak enemies using his strongest skills and buys excessive amounts of supplies and potions—all to stay safe.
While his attitude may be a bit annoying, it might just be the saving grace of Gaeabrande, especially considering that it is a world where the forces of evil dominate each and every expectation.
The anime re-imagining of the original live-action series follows the Winchester brothers Sam and Dean as they hunt creatures and other supernatural phenomena in the American countryside. The storyline covers the first two seasons of the live-action version, as well as original episodes.
Unable to hear, speak, or wield a sword, Prince Bojji doesn’t seem like a typical heir to the throne—and his kingdom agrees. But his fateful encounter with Kage, a shadow on the ground, gives him his first true friend. The two set off on a grand adventure and, together, form a bond that can overcome any obstacle...even being king.
Elena Micheals thought she left the world of supernatural behind when she left Stonehaven behind 'for good this time' she thought. Until the night she got the mysterious call from her pack leader asking her to come back. So now she is heading back, leaving her life as a normal photographer in Toronto for the moment to re-enter the world of werewolves, rules about protect the pack and a man she has spent years trying to get out of her system. Oh and did she mention she was the only living female werewolf in existence?
An intuitive young neurosurgeon discovers that she is the unlikely heir to a family of witches. As she grapples with her newfound powers, she must contend with a sinister presence that has haunted her family for generations.
12-year-old Griffin Campbell and his family move to the small town of Sulphur Springs and take ownership of an abandoned hotel rumored to be haunted by the ghost of a girl who disappeared decades ago. Griffin befriends Harper, a bright-eyed, mystery-obsessed classmate and together, they uncover a secret portal that allows them to travel back in time. In the past, they’ll attempt to uncover the key to solving this unsolved mystery, a mystery that affects everyone close to them.
Talon, the lone survivor of a race called the Blackbloods, sets off to the edge of civilisation to track her family's killers. On her journey she discovers she has supernatural powers which she must learn to harness in order to achieve her goals.
In Orario, fearless adventurers band together in search of fame and fortune within the underground labyrinth known as the Dungeon. But Bell Cranel, novice adventurer, has bigger plans than riches and glory; he fights monsters in the hope of having a fateful encounter with a girl. When this happens, it doesn't go exactly as he planned. Thus begins the story of an unlikely pair, a boy and a goddess, both trying to prove themselves, both eager to reach their goals.
Spurred by the flame raging in his heart, the Black Swordsman Guts continues his seemingly endless quest for revenge. Standing in his path are heinous outlaws, delusional evil spirits, and a devout child of god. Even as it chips away at his life, Guts continues to fight his enemies, who wield repulsive and inhumane power, with nary but his body and sword—his strength as a human.
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
In the near future a new phenomenon starts happening all over the world with powerful flashes of light occurring in the ocean and people from the past mysteriously reappearing. Called "beforeigners," these people come from three separate time periods: the Stone Age, the Viking era and late 19th century. A couple of years later, Alfhildr – who comes from the Viking Age – has to partner up with a burned-out police officer, Lars Haaland, to investigate the murder of a beforeigner. The pair begins to unravel a larger conspiracy behind the origin of the mysterious mass arrivals.
When the 12 Colonies of Man are wiped out by a cybernetic race called the Cylons, Commander Adama and the crew of the battlestar Galactica lead a ragtag fleet of human survivors in search of a "mythical planet" called Earth.
Virginia and Tony, a father and daughter living in Manhattan, find themselves in a parallel universe where Snow White, Cinderella and Little Red Riding Hood are struggling to maintain order. Their kingdoms have been fragmented by trolls, giants and goblins.
The ThunderCats are on the move! After the kingdom of Thundera is attacked by the lizard people, Lion-O leads Tygra, Cheetara and the other heroes on a quest for the Book of Omens and the magic stones of legend. But he'll have to face villains like Mumm-Ra, the ancient evil sorceror, and Slithe, the dangerous lizard general. Luckily, he has the Sword of Omens and its amazing powers at his disposal.
Spider-Man and His Amazing Friends is an American animated television series produced by Marvel Productions starring established Marvel Comics characters Spider-Man and Iceman and an original character, Firestar. As a trio called the Spider-Friends, they fought against various villains.
The adventures of Joanna Beauchamp and her two adult daughters Freya and Ingrid -- both of whom unknowingly are their family's next generation of witches -- who lead seemingly quiet, uneventful modern day lives in Long Island's secluded seaside town of East Haven. When Freya becomes engaged to a young, wealthy newcomer, a series of events forces Joanna to admit to her daughters they are, in fact, powerful and immortal witches.
Detective Raimy Sullivan is stunned when a voice suddenly crackles through her father’s old, long-broken ham radio – it’s Frank Sullivan, somehow transmitting over the airwaves and through the decades from 1996. Separated by twenty years, father and daughter have reunited on a frequency only they can hear, but can they rewrite the story of their lives without risking everyone they love?
4400 overlooked, undervalued, or otherwise marginalized people who vanished without a trace over the last hundred years are all returned in an instant, having not aged a day and with no memory of what happened to them. As the government races to analyze the potential threat and contain the story, the 4400 themselves must grapple with the fact that they've been returned with a few "upgrades", and the increasing likelihood that they were all brought back now for a specific reason.